Yeah that roll was crazy fast. Like I read how fast they are but to actually see it and not done stylistically where it would be as if a human was looking was sweet
@@ironduke5058 which is crazy when you think that regular humans have to fight them. Let alone xenos who move just as fast or faster or can calculate movement, but like regular humans have to fight them.
@@Pyreif i remember it correctly, that's the promethian cult. Through war and sacrifice, you make yourself better to fight and save those you love. It's basically the core of the Salamander and successors ideology.
I absolutely love how the destroyer is depicted. He isn't going down easy. Centuries of twisted modification have made a brutal killing machine that a space marine would definitely have trouble taking down alone. Love it.
@@Thalarantheysept he's supposed to just be a regular space marine they want their cake and eat it to by having super strong villains but also have the crumble at the the sight of a propper noun
@@theironqueen2386 Named characters man, an unaugmented human can hold his own against a khronate berserker (Ciaphas cain), a named space marine can *barely* survive a destroyer who seems to be of the not thinking so much variety with help.
@@agentc7020 yeah the classic the terrifying final boss is defeated when their brain is turned off and they stare at the mc while they monologue at them
@GameLover45408 that's why I like them they are noble but also ruthless machines. They paint art and such but on the field they are crazy. I love it. I like how they are kinda mean also they used to be the bloody 9th before sanguinius but now look at em and Dante is cool
@@jackreacher969 there is no game that specifically lets you play as Salamanders, however you can use their colour scheme in the Dawn of War games' skirmish modes.
Hyperphase swords are not made of energy. The blade is made of solid metal that rapidly phase shifts and thus amplifies the cutting power by rematerialising inside the target. That arguably makes them worse at parrying projectiles as a lucky bullet could fly straight through while the blade is shifted.
@@failedexperiment9073They can freely controll when and which dimension the blade is shifting. They can also input extra energy from their core to the blade, making them basically a pure Energy Blade :v
It's a cool reference to the stratagem they had on tabletop where they could block incoming ranged attacks with their blades to give opponents -1 to wound against them.
I really love how the moment Sister Danica heard the explosion, visor on, and off to battle she goes. No shock, no delay. Just the instant trained reaction of a trained soldier.
If you understand the lore behind Necron Destroyers, the symbolism here is very apparent. The enbodiment of protection, hope, selflessness and stoicism verses the embodiment of murder, hate, selfishness and nihilism. One is alive and protects life, the other is dead and coverts death.
I guess there is not much else besides hate for the destroyers. As far as i understood the lore they are not much different from the non sentient soldiers of the lowest rank, their single minded pursuit of destruction has not left much else.
@@ABW941depends on the individual Destroyer, and what they were before they become a destroyer. When higher ranking Necrons become destroyers they tend to keep a little bit of their old personality. Many Destroyers can talk and hold an argument, but the only things they'll even bother talking to are other Necrons, and those conversations are almost always about killing things.
It's also interesting considering the implications of them and their upbringing. Both could technically be considered beings that were crafted for the specific purpose of war, not born but the Salamander more than any other chapter still has their links to the past. Destroyers have no kinship with other Necrons beyond their ability to combine efforts to eradicate all life faster and view even other Destroyers who fall with relish as they were failures, unworthy to complete their task. But yes, their lords often can converse if they want to but probably wouldn't converse with Space Marines anymore than you or I would make conversation with a snake.
In The Infinite and the Divine, Trazyn talks to a Destroyer Lord and asks him to stop his troops destruction of planet Cepharil/Serenade. Trazyn comes to talk with the head of one of the Lord's troop of Destroyer to which the Lord just says: "He did is part in the extinction of life on this world. And it also applies to us. When every living being in the galaxy will be dead, we shall too." The Infinite and the Divine is really a gold mine of Necron lore.
What I appreciate most about this series (other than Salamanders finally getting respect) is that the Necrons aren’t just mooks to get bodied, they’re a genuine threat 1v1 even for a space marine. The Deathmark dang near got Sa’kan the first time around, and the Skorpekhs are shown to have done most of the legwork (pun not intended, but claimed regardless) in actually killing most of the last defenders. Nice to see the bad guy being more than just bodies for the heroes to work through.
@JoKeRakaAlessandro To be fair that city is straight-up gone, and Szeras seems fairly sure he got what he wanted out of the arrangement, albeit with a few irritants.
I really hope sa’kan can survives at the end of this show. However maybe a death with honour is what a space marine wants most. There’s nothing but endless war waiting for him if he survived from this.
@@John_LU they usually keep serving until they die or get put into a dreadnaught. But for the Salamanders they get to see their families at the very least, to remind them that what they're doing is not only for the Emperor but for its people as well
@@John_LUthey don't get discharged, it's more like shore leave. Ships from planet based chapters will head back home every once in a while to repair, rearm and replenish the ranks if possible. Most space marines spend that time on isolation inside their fortresses, some are much more open and are allowed to interact with regular humans, Salamanders among them.
People think space marines aren’t all that dangerous because they’re slow juggernauts Boi that juggernaut has the speed of anime characters, it’s absurd how fast they are
As long as it's fast, and not "sprinting faster than a bullet train" or "so fast the human eye can't follow" fanfic I've seen.. That crosses over from cool to stupid.
This little movie is by far the best show Warhammer TV ever made. It’s at the same time faithful to the lore enough and hell entertaining to watch. Huge “Astartes” vibes as well. 10/10.
@@smolpp585tbf, I read ultramarines was a passion project on a shoestring budget. It’s equivalent to those early 3d render demos of your favourite things when cgi was more accessible, problem was it came out 2010. Best thing about it was the Voice acting
40k Lore: "Due to the high gravity of their homeworld of Nocturne, Salamanders have slower reaction times than other warriors of the Adeptus Astartes." Sa'kan: "...and I took that personally."
If anything a high gravity world should make Salamanders SUPER FAST. It'd be like living your life with a lead suit on, running, exercising, doing your day, like its totes normal. Then you take the suit off. You're not used to such effortless movement. You're a blur. Its the Goku training move.
Sa'Kan like all Salamanders are still Space Marines, they have inhuman reaction speed. And thus baseline humans would still experience transhuman dread from all their physical capabilities.
...annddd this shows GW knows jackshit when it comes to science. If they come from a higher gravity planet they would be IMMENSELY strong and fast in lower gravity enviorments 😂😂
I love how they portrayed the Necrons as terrifying as they are in the lore. Having normal humans in this episode was great too, as it serves as a comparison to how powerful Space Marines and the Necrons actually are. I hope there'll be more animations like this. Because this sh1t is the coolest.
Aye, the Necrons' technology is impossibly advanced compared to every other faction in Warhammer, even the Eldar and the Tau. They are a good contender for "most OP faction" in a setting where every faction is OP. Their tech level is that of a Type 2 civilization on the Kardashev scale. Even Space Marines would struggle to defeat them, it wouldn't be an easy win.
@@ennui9745 Yeah, they are kinda too OP though. Especially the Celestial Orrey. "oh look at this planet, oops it's gone now." It's like a remote exterminatus only more powerful.
@@InnerAtmos Wow, that's basically the galaxy-wide ability to affect reality (or at the least to observe reality). The closest thing to that I can think of is the "Manus Dei" (Hand of God) used by the most powerful AI Gods in the Orion's Arm setting. It's basically reality warping, and would appear as magic to any lesser minds. (It's probably done by affecting the universe's structure on the subatomic level.)
Baseline necron infantry is slow and dumb, and needs to be commanded. Also most of them are sleeping, and can never muster full strength. I supposed that is how they are balanced. Even basic necrons have gauss rifles, which are deadly.
"This galaxy is ours, your Empire had it's chance" As badass as that line is, the Necrons don't care for platitudes. It'd probably just ramble about how that doesn't make logical sense.
Our green boi ain't wrong though, they chose to sleep after they pretty much bodied the Gods. They should have set an alarm clock before humanity even reached space.
@@MrLense that would be stupid lol, apart from the fact that they woke up thanks to the mechanicus, is easier to defeat the current human Empire that the former eldar Empire.
@@MrLense He is most certainly wrong. The Necrons fought enemies 1,000X stronger than IoM. They’re struggling this much against the Necrons when over 90% of their tomb worlds are still inactive.
So for anyone keeping count, that's 1 of 2 hearts stopped, 1 of 3 lungs collapsed, 1 arm chopped off, a massive concussion, blood loss, *and a partridge in a pear tree*.
@@halfknight2310 on the contrary their effectiveness is what keeps destroyers from being shunned too hard from necron society... they are kept away from proper necron society more because they are insane, of fear said insanity could be contagious, and because they tend to throw their orders in a trash can the second they see something to kill.
0:34 I like that Sa'kan for a split second was like a concerned older brother who lost his kid sister. "Damn it, I took my eyes off her for one second, and she's gone!!"
It's a small detail, but I do like that the Destroyer despite being able to reliably block the shots still made it's approach in a zig-zag to make a harder target. Even if it was a target the size of a van.
@@y.kazayaki3681Was gonna say, getting the illustration of how resorting to psychological conditioning phrases helps you keep going was a great touch.
@@sosomadman You mean the setting that spans 40,000 years, across a million worlds, with thousands of important characters? Sure, let’s just progress that, you just have to write a page of story each for potentially a hundred thousand events and places. Better start writing now.
@@PerditioTempus2591 There is a way, but you have to do the same thing that some people off the coast of Somalia do. Although i haven't found this episode anywhere yet.
This shows how resilient and hard a space marine is too kill. Even with one of his hearts stopped and a collapsed lung he still keeps going. Losing a hand doesn't even make him flinch or hesitate for a second. It's not just how deadly they are that makes them such amazing warriors it's only half of what does along with their extreme will to live and continue fighting even in a situation where death is the only outcome they still keep going.
If he was facing that Skorpekh alone, there's a high chance he would be killed instantly. Those things are really dangerous on tabletop from what I heard from a friend, as much as they are in this show.
Skorpekhs, especially the ones similar to one shown (one large blade as opposed to two smaller ones) are brutal. Enough damage to tear through terminators with relative ease.
I think they were deadlier in the previous edition, where one in each group of 3 was armed with a Hyperphase Reapblade(pretty much the exact blade the one in the vid was using) and it had heavy enough stats to seriously threaten a tank. And you usually run them in groups of 6, so you had two of these in each unit. They will still shred most units they come in contact with, but some tougher ones like Terminators will probably be able to fend them off.
The way that Sa'kan kills the destroyer, specifically the way we see it die from its perspective with the green overlay, is I think a reference to the opening cutscene of Dawn of War: Dark Crusade. In the opening cutscene, we see from a Blood Raven's perspective as a necron lord impales them on his spear and kills them, complete with targeting HUD and all. Both things, the HUD, and the actual method of killing, are extremely similar in these two clips. Really cool if it is an intentional callback.
I just came to the part in 'The Infinite and the Divine' where a few dozen Destroyers are unleashed on an Exodite world by Orikan, and later met by Trazyn after spending millennia systematically exterminating life on the world, island by island, down to the microbial level--even other Necron fear these things, treating them like rabid, tainted abominations.
These animations are amazingly lore accurate, but they lack the detail of damaged Necrons just teleporting away or self destructing if they're beyond repair.
@@randomdude8202 Maybe my lore knowledge is outdated, but as far as I know it's a built in feature. Even if the Lord doesn't want them teleporting back for repairs, they should still self destruct. I'm pretty sure part of the necron lore is that no one ever got to examine an intact necron because they always self destruct. Necrons are very careful about not sharing their technology with lesser species
This is just incredible. I am a Necrons player and this is done with such good taste. Horrifying, intense, desperate - the list of words can go on. The Salamander and his warcry, omg the shivers! This legion has quickly grown on me now thanks to this single marine. Masterpiece all round 10/10
Whoever they have working on these are the goat. GW need to stop getting in their own way in order to really expand the fandom. Stop going after the fans for making fan stuff and we could get more like this.
Not all tears should be born of sorrow & lamentation. The light that shone in the darkness all those long millenium ago still shines on, it shines on in you sister, and in the souls of each and every man & woman who struggle in a thousand different ways both great and small to make this dark galaxy a brighter more prosperous place for mankind
2:02 I love the detail here. Didn't think anyone could beat "Astartes" Laruman Organ but I think they nailed it here. See how the blood almost looks like wax? Barely touching the ground and already solidified, if you look closer you can even see it going from glossy to matte quality in just a second.
Not shown here, but they also have a nasty habit of automatically teleporting their destroyed bodies back to their base of operations where they can be repaired and sent out to fight once more. It is NOTORIOUSLY difficult to properly “kill” a Necron once and for all.
Back in like idk 2001 or some time around then , me and some friends got into Warhammer 40k table top for a bit. To see this I'm absolutely stunned at the level of detail and effort put into the story. I hope the true fans are as impressed as I am.
"Your Empire had its chance." Incredibly epic, but also not what I expected to hear. Most Imperials would not even conceive of xenos having any kind of claim to the galaxy, so there has to be some amount of respect there. It's a shame this battle wis with the Illuminor's forces, I would have loved to see Sa'kan interact with Zahndrekh.
Didn't the Necrons rule the universe and they took a dirt nap because there was nothing left to do? They defeated their foes and their gods, then went into powersave mode right? If so, its pretty much valid that the galaxy is theirs. Unless he meant chance, as in, they had a chance to rule, but chose to sleep and thus negate their chance and claim? I'm gonna need a necron paralegal to look at some fine print on the Title for the galaxy, lol
@@stormtempterf8058 No. They did take out the Old Ones and the C'Tan, but in doing so were too weakened and depleted to challenge the Eldars and the Krorks, so they went into stasis, to wait until both had fallen. The Infinite Empire of the necron was vast, but far from all encompassing, even at it's Zenith (as highlighted by the fact that they had to hijack the webway with Dolmen Gates to beat the Old Ones).
Gotcha, a wait them out and arise when they're dust strategy. If I remember the bits of lore correctly, they never learned warp travel and had to travel mostly by long time stasis as well, which would hamper a galactic empire. And another bit I seem to remember was that their stasis tech wasn't always up to code, which would explain the poor state of them whenever they're discovered - before they've repaired and polished those carapaces, lol. They are memory fragments though, so I am quite possibly wrong in my reckoning.
@@stormtempterf8058 That's...not exactly the case. They did start off with STL travel, like humanity did, but never reached for Warp Travel because there's a genuine possibility that wasn't possible when it was the Sea of Souls. What they did make was the Reactionless Drive, a realspace propulsion system that (somehow) breaks the lightspeed barrier. It's not amazingly quick, it can take decades to cross the galaxy, but then...so does the Warp Drive. As for their stasis, it's actually REALLY good. It just wasn't made to work for tens of millions of years. The dynasty that actually went and made contingencies for that (mainly because they had a lot of crypteks in their leadership) suffered much less from the Great Sleep.