It's great that I got to the end and you used a component that you designed yourself and that I had no idea how to do. Basically, I watched the feedback section in the TOPs Part 2 video you explained many times, but I did not have the slightest idea of what to do. At this and similar stages, I recommend that you think of each of your videos as if they were watching them for the first time. Thanks for your effort.
Thank you so much! Very nice vibe. I kinda got stuck in the "simple_feedback component part", but other than that everything was extremely clear and easy to maneuver with thanks to you
G'day! I haven't scrolled far enough to see if anyone else figured it out, but the reason the colours read from right to left is the RAMP > TYPE. If it's left at HORIZONTAL it reads red through to green and then through to red again. Changing it to RADIAL immediately corrects the problem. But I have a feeling someone in the comments below has already written this, but just in case... Cheers!
Same here, do you have an answer yet for the simple_feedback component? We found out that it is his custom component so we are basically searching for the video in which he built it... with no luck..
really love your video! It's really nice and beautiful, but I can't find simple_feedback in palette, the list of my component is empty. I don't know how to find it😭
Hi and thanks, a question, why in 06:54 the central circle gets bigger, mine keeps small and after that the settings doesn't match your visualization :S.
Awesome tutorial as always!! I'm having some issues changing the "Particle Source" section since all the parameters are in yellow and i'm unable to edit them 😅
Thank you for the great tutorial. I want to shape these particle systems into some kind of some kind of object. For example, buildings, snow, people... I'd appreciate it if you could let me know in the comments how particles can be made into buildings, then into eyes. Also, I wonder if the particle system can be applied to the image and utilized.
Thank you for the video, But in the particlesgpu section I have only 3 inputs, and you have 5, how can I add more inputs? I watched your video till 14:49 minutes and after that, I couldn't do it :( wait for your response
Thanks so much, amazing! I'm a total roookie and I've been stuck in the last step looking for the Simple Feedback one for so long.. Can you please tell me which episode is it in and I will go study? Thanks again.
Same here, do you have an answer yet for the simple_feedback component? We found out that it is his custom component so we are basically searching for the video in which he built it... with no luck..
I figured out later actually.. it's just literally a simplest feedback with comp... For me it worked at least. But to turn it into a component is another thing. @@antonijanemes4752
when i get rid of the turbulence magnitude, it doesnt make a dot/circle, it stays a line? and so everything looks wonky from then on out...i replayed that part like 8 times now and i copied everything you did but it still comes out like that, what did i somehow do wrong?:(
Hi, if you're referring to the situation at around the 11:40 of the video, maybe try to unlocking constant2? There's a little yellow icon on the left side of constant2 to do that, maybe this way you can get rid of the turbulence magnitude.
lovely work thanks for making this :) can you make point cloud tools part cover in a video and what we can do with that it will be helpful thanks again for making this always love your work tc be safe :)
Same here, do you have an answer yet for the simple_feedback component? We found out that it is his custom component so we are basically searching for the video in which he built it... with no luck..
Same here, do you have an answer yet for the simple_feedback component? We found out that it is his custom component so we are basically searching for the video in which he built it... with no luck..
I kind of got lost when he put in his feedback component. In addition to the feedback top, I believe a level was placed because of the opacity of the component + the keyboard input for reset. Unfortunately I couldn't get to that "velvety" texture. I tried to put an edge node and tweak the parameters but still no. Can anyone help me get to this feedback of the video?
I completely understood the Simple Feedback in this video. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-JkKHKsY31no.html What "level" does is shorten the lifespan of the feedback, which is why the opacity should be 0.95, and it is connected to the render through a composition.
Hey there! I’m a newbie to touch design. I did the feedback loop but I couldn’t figure out how to add the over top. Where should I add the over top and with what values. I’d be sooo happy if someone could explain.. 😅
Thanks for the tutorial! I've managed to add a feedback loop, but the result doesn't look so much as a particle with trace, but just more dense particles. Is there a setting to switch for a more line-looking particles?