The supplemental video of our (Naderi, Rajamäki, Hämäläinen) Motion in Games 2015 paper about a novel RRT-extension for path-planning with moving obstacles. Paper here: dl.acm.org/cita...
Great, i'm studing same thing (RRT Real Time) in Unity and i'm reading the same paper. But i don't understand how you can block the nodes, you use Raycast?
Hi Mary, My name is Can. im studying mechatronic engineering in Turkey. I have some problems with it. Could you please help me to solve it. please send me an email. sukcancobmece@gmail.com. sincerly, thanks