I was disappointed when Lydras didn’t buff engineer changing to Pukka because it would’ve caused people to trust him, but wow the choice worked out very well
Spoilers That Fearmonger nomination was so smooth and seemingly justified. Patience was a virtue for both the demon and the FM. They waited for the perfect time, weren't overly pushy about it and the town just went with it. Bravo.
Awesome game - quick rules question... Does the death by the Pukka and the RavenKeeper going off happen at the same time? Is that why Chris didnt learn drunk on night 4? My initial thought would be dies - then becomes healthy - then you move onto the Raven Keeper in the night order. But I also kinda think that the spirit of the Pukka should result in bad info for the Ravenkeeper anyway.
@@kevinzhe3513also the fact that night death prevention is possibly really strong against Pukka I mean, imagine the Innkeeper picked the previously poisoned player AND the new Pukka target. Two nights in a row, no deaths.
Question. Fearmonger chooses Politician. Fearmonger nominates and executes the Politician. The Politician made sure they look suspicious so they're executed. Does Politician win with evil? Is the order Good Politician>Executed>Evil win>Evil Politician>Politican also wins?
What if the game ends on 2 good win conditions and 1 evil win condition - add and subtract - good wins? (A Goblin holds Lil' Monsta and is nommed by Fear and executed.)
Good wins ties. Fearmonger chooses the Goblin and the Goblin claims evil. Fearmonger says "evil loses" amd Goblin says "evil wins" so Good wins because evil cannot win and lose i.e. a tie, Goblin holding Lil' Monsta. Fearmonger chooses them and they are executed. Evil loses twice (demon ties, fearmonger executes evil), Good wins once (demon dead). Good still wins.
@@patters Right, I should have read the Fear token again. I've edited my first comment, and this one LOL. So, any number of win / loss conditions is simply a tie?