Pendulums are back!!! Also want to thank Doughbag for helping out with some of the combos, made my work much easier. Hopefully you enjoyed the combos and don't forget to like and subscribe to the channel, i would appreciate it! ❤
Was watching trifs stream today but how about running the d/d package with kepler, gate, vice king, and machinex. One card combo into beyond the pendulum and can play around nibiru with harmonizing into baronne. They can nib still but you get the second pend still with evolution since machinex is a pend xyz monster
Cool combos, but I do have one complaint. I just don't like the fact that your first 2 combos required foolish. Its an unsearchable "one of" that you just won't see often. Are there other way to send Darkwurm without foolish or dragons ravine? (discard 1 doesn't seem like a good cost for the deck)
Personally going second, I like to run twin twisters & lightning vortex because it allows me to pop monsters or spells/traps while kickstarting the deck’s engine. Twin twisters & lightning vortex become free removal because then you can just revive darkwurm from grave, add a card to hand, then normal to start the beyond shenanigans.
Loooove it❤❤!!! Why Is this not considered in current meta! It's at least a very good rogue. Nice negate board, Just add some evenly e dark ruler for going second. It's performing well in ocg (ok they have Maxx c and electrumite) but i think it's quite underrated in tgc. I'll go for it , it's damn cheap too.
@@SuperNix i used too snob them too, i started too play pend recently and i'm having so much fun! I tried on master duel First, with pend magician (they Need new cards!)and an endymion deck. I was silly ti not give It a try before. P.s i ordered a list for pendulum magician deck ( damn cheap)😁, i'will have fun at locals. Thx for your video mate, i have taken a bit of ispiration from your list!
@@SuperNix I think the new support for galaxy eyes toke a lot of time to come to Master Duel. Do you think it might take less time to arrive to MD please? two or three months?
@@bobby45825 Play is you Pendulum Harmo and any 2 Pendulums, Harmo SS Oaf and make Baronne (5th Summon), any 2 Pendulums make Electrumite send Astro, start comboing off.
Deck still needs electrumite without it its just budget combo deck which you can play better versions of Like Albaz Fusions or Synchro combos Rocket Link etc.... Its playable but I wouldnt invest to it in TCG Also deck has limited extra space and Beyond is just gonna get negated most of the times
Played a similar list today, magicians are way too bricky. Popping double iris is extremely difficult without electrumite. Using beyond to search double iris is pretty bad or wasting a normal summon on joker to search wisdom eye.... No hand traos either
I wouldn't call deck with 2 card combos bricky, it might be weak to disruptions at times which is where Electrumite would have helped. You have so many ways to Double Iris, don't tunel into combos that i showcased, playing with full hand is way different, you will hard draw him more often then not. Also using Normal on Joker is not "wasting" your Normal, going 2nd if they don't negate it you search Poison and deal with 2 disruptions with that alone. Even with runing almost full consistency like i am doing, you are still left with 6 tech cards and you can probably cut on some cards to add 3 more, or increase deck size, so 6-9 is pretty fine number tbh. I am runing Fenrir and TTT cause they are best tech cards for any Pendulum deck as they are good both going 1st and 2nd and they both potentially deal with 2-3 disruptions going 2nd thanks to new TY-PHON.
I've played pend magician quite a lot in master duel, and I still don't know half of what I'm doing When the new support came out in MD, my brain might've melted by playing it Endymion and vaylantz are way easier to play compared to pend magician