@@returnedtomonkey8886 It mostly has to do with how characters were balanced in between each version of P4A (or rather, unbalanced, depending on how you look at it). Yu had Sweep > 5D as a legit okizeme option which looped into itself thanks to not only Sweep > 5D being braindead easy to go into at the end of a combo, but also because his mixup off of that setup was EXTREMELY oppresive, to the point where you either had to spend meter or burst to escape, or block 2 or 3 50/50 mixups in a row with the 1st one usually being a safe-jump so no DPs there. I don't know what was different about Yosuke in Arena compared to Ultimax other than he still had glide from before Ultimax 2.0 (the version we have for modern consoles) removed it. Chie was also a mix machine like Narukami in the EXACT same way (Sweep>5D Les goooo) on top of doing half of your health with every combo she landed on you, though I don't remember her mix being as oppresive as Narukami's tho. Yukiko was trash, Kanji was trash, Teddie was actually fair and balanced before Ultimax ruined that by giving him 2 FUCKING ITEM ORDERS FILLED TO THE BRIM WITH ITEMS THAT ONLY BENEFITED HIM! Naoto had a pseudo infinite that let her insta kill you without Hama or Mudo. Mitsuru was ACTULLY uncontestable instead of almost uncontestable like she is now due to the Chest attribute not existing on her 5A (which I think was slightly faster in this version too?) I genuenly have no clue about everyone alse though other than Shadow Labrys, who can essentially be descriibed as a more extreme version of her self nowadays due to being harder to use in arena due to only having 4 persona cards instead of the 6 that she gets in ultimax while also having certian unblockable setups that aren't in Ultimax that makes her a very different blend of degeneracy than she usually is. Like I said, my knowlege of OG arena is rudimentary at best, with most of my knowlege coming from LordKnight's retrospectives on P4A, so if you wanna learn more, then I suggest checking his channel out.
+Thien Do At an international Smash bros. Project M tourney last summer they had some persona music on the game. This was one of the songs. And it's happening again next month.
+Thien Do No, Project M is a competitive mod of Super Smash Bros. Brawl. It's made to be easily customizable on top of that, so people like to hack in their own music, and the guy whose setup was used for the main setup, the recorded one, had good taste and put this song in it.