Literally rage quit at the guy. I beat him but I had missed a rental return so had to reload to a previous save and then couldn't beat him again and rage quit.
I don't know shit about Persona 5 (I'm playing Persona 4 Golden), and since I could only find P5 or P3R fusion guides, I decided to give a P5 fusion guide a shot. And boy did it make wonders for my lame Persona roster!
The first time I played P5R I didn't get the twins confidant to 10 until 3rd semester when I was almost finished with the game. I definitely learned how to use the velvet room after that and have much more fun on subsequent playthroughs where I know what I'm doing. I really enjoy nuking things with Alice now 😂
Alice is really good. She already has half of an optimal build, and you can very easily get the remaining skills to make her an absolute house wreaker.
@@KDThreeSixty that would be much appreciated for this idiot right here. “Until they reached okumuras palace and realized they’ve made a huge mistake” hit HARD lol. I didn’t know what I didn’t know. I’m stuck af and don’t know what to do. Got 17 days left ti I lose and no idea how I’m going to get the necessary skills in time.
@@2oot151 So first thing I would recommend is grinding in mementos for a bit to level up some and get some money. Fuse as many personas as you can to get access to a larger pool of skills that you can have stronger ones inherit. The easiest way to get through the Okumera fight is to remember the weaknesses of the robots. Once you get to the big black one, you should use a spell or item that causes dizziness/sleep. The next hit will be a guaranteed technical hit. If you have been doing billiards, the damage and odds of a knockdown can be guaranteed. Doing darts is also good so that when you baton pass you do way more damage. I have a video for that fight specifically if you'd like to get an idea of what you can make for that fight.
This is good video, Persona 5 is my first persona game on my switch and my main problem for me of the velvet room when i finished my new game plus run. Is that its kinda overwhelming to really get into it as theres alot of ways to fuse specific personas. for example, I wanted to get sateanel with the best traits and skills but looking up a tree to follow is pretty huge and what i have research theres no easy step guide both video and written form to follow. I want to complete the compendium and have set for op persona that are for different situations such as damge, healing, weakness targeting, buff and debuff. But it is really more complex to fully understand by itself, and its pretty unfortunate that its gonna take longer for me personally to get these op personas despite putting over 200 hours on my switch of this game already
@@KDThreeSixty yeah, ive watched that and really like the method. So much better than using the jail option. I just wish it wasnt as overwhelming to new players such as myself to make OP personas or atleast understand how they work in the game itself.
I've been ROLLING through the bosses this playthrough since I learned from you that you can boost stats during a fusion alarm. You have a video or planning to make one on how to build personas for every element?
You make the strongest personas during fusion alarms it makes them better in the long run I can think of a few like yoshi the sword dude best one in the game or santeanel in NG+ wait till you gain access to the fusion alarm to fuse him.
Look at their trait, you can use most personas for whatever you want. But you’ll know what it was intended to be used for by looking at it’s skills and stats
For defense look at the weakness chart. A good defender will have only one weakness at worst while giving you several built in Resist, Null, Drain or Reflect. In third semester, Drain is better since everyone is immune to their own attack types but until then Reflect is better. Both will make sure you never take damage from the type in question. There are several types of supports from passive to ailments to clerics to buffers to DE-buffers all of which will have traits and skills that help you maximize the intended style. Attack types are typically either coverage based to quickly sniff out the weakness of the enemies or more focused on an intended team strategy to maximize damage from technical hits which are the most reliable in the third semester. Physical attackers also get a LOT of bonus effects on low chance rolls. Luck determines your chance of getting those bonuses to go off so boosting Luck is really helpful for those builds. After that it is up to you. You have far more influence on what you want a Persona to do then the Persona forcing you to choose a path, so imagination and creativity are your only real hard limits.
@@KDThreeSixtyi feel like they could just make it so that you can see all the possible fusions to make an especific personas in the game or smt since mostly you would be using a fusion calculator to learn the mecanic
some regards to fusion even if you have a low magic stat dont forget that (well till you can make specialized persona's) having a element is better than non at all regardless of tier
so how can we know if that persona is an attacker, supporter or defense type? pls reply for me, i'm at Madarame's palace now, need to fuse a lot of persona and don't know how to inherit suitable skills for them
@@longdien959 You can tell by the skills they have by default as well as their stats and trait. If their strength/magic is the highest, you can assume it’s an attacker. They may also have moves that reduce defense.
@KDThreeSixty damn. Rip to my arsene ig. I just hated how I was forced to fuse it with the fairy thing and now it looks like a deformed goblin with a big forehead 💀
Wait, you can check what item you get from ANY persona in the compendium?? I never knew the game had a feature like that. Other than that, nice guide, I'm glad you mention technical hits every time you can, since they are stupidly broken.
I’ve been trying to get the cell key from the twins. I’m on like rank four and the persona used to fuse him. They don’t have the skill I need and they can’t learn it.