I did on hearing Idola The Strange Fruits. Didn't expect to hear it. Didn't play PS4 til I was older, and still never got to PD then. This song is definitely a love letter to the oldschool fans. 2 PD songs to make a 3rd
When the phase 3 theme hits it is the final push against a threat. When the main theme of a game plays during the final boss fight is shows a glimmer of hope against a powerful enemy. that is what I feel during that part of this fight.
Fucking Pollux from episode 3 was a nightmare. This song gives me nightmares from summer of 2003 and staying up countless nights getting destroyed.. good times
Whenever I listen to this while working on something else, the part where it moves into the piano intro of Strange Fruits at 7:14, my brain always seems to expect a cheer like it's a live concert or something and I have no idea why!
Ive heard this song so much when doing solo PDs and i still love it, Probly never gonna get tired of it :P I never played pso1 back in the day (recently have played it on ephinea) but i did listen to the ost and i love how pso2 has remixes from that games songs too. Rose confession as victory song too for this fight :P
my sountrack nerd is having an eargasm as i just found that if you synch this one with the one from CARD revolution they never desynch! they have the same tempo!
Not really. They probably just wanted to remix another them for this fight. I think the theme choice was mostly an artistic decision, and not only a lore decision.
ikagura apparently dark falz is like a virus you can keep beating it but it keeps coming back stronger with new forms and abilities. At least that was the lore in episode 1 and 2 for pso
In the case of Profound Darkness in PSO2, it's more complicated than that. Profound Darkness is stuck in a time loop, when Profound Darkness gets weakened, its host resurfaces and uses his ability to go back in time to when Profound Darkness was revived. Since the organization the player belongs to hasn't found a way to fully defeat it, being stuck in a time loop makes it so the organization has time to come up with a way to defeat it for good.