The one at 17:19 is when both Olimar and Louie are defeated and then wake up at the end of the day. And then one at 18:21 is the Options and settings menu.
The reason 20:49 sounds skippy is because the boss battle theme is dynamic; you are correct about it being to do with attacks. There's (4?) variations of the boss attack jingle, which play in a sequential order. Say a boss does an attack and the first part plays, after there's a small window before it does another attack and if it does a second attack it will play the second part, and so on. The extended version towards the end is when a dungeon boss does a big finale sort-of attack iirc. I guess technically it's a separate track from the actual boss battle theme but it's very weird to hear like this.
2:29:45 This song plays right after you get all the dept and see the cutscene where you save Hocotate Freight. It's just a menu asking if you want to go back to the planet. If you click yes, the cutscene plays where the President realizes Louie is missing and agrees to go in his stead. For some reason, I can't help but just sit there and listen. It's just a remix of the day-end results theme, but it feels much more sentimental and makes me tear up a little. It just hits different.
bro same, I remember me and my dad going to a walmart to pick out my birthday present and saw pikmin 2 for the wii. I remember loving the first pikmin game so I was very excited when we brought it back home to play it.
Pikin 2 was the best over all. Pikmin 3 was the most beautiful visually and was still a lot of fun. pikmin one while amazing doesnt hold a candle to one or two. EXCEPT in TWO PARTS- 1)Emperor Bulblax is an awesome and epic final boss. 2)The best enemy in the series is only in the first game, the PUFFSTOOL :D
Pikmin 1 has that childhood sentimentality that the other two don't really have as much for me. Plus, I like the day pressure and it's the only game to really have that considering 2 lets you take as long as you please, and 3 is just a cakewalk in general. Despite that, 2 is my favorite, being definitely the most difficult while serving brilliantly as an upgrade to Pikmin 1. It has much more content with the cave system, and bosses that really force you to strategize to defeat them like the Man-At-Legs, Water Wraith, and of course, the Titan Dweevle. I also really enjoyed the addition of a multiplayer allowing for both coop and competitive. Pikmin 3 is surely the prettiest, but the campaign is borderline forgettable and the only difficult boss (Plasm Wraith) is still easily cheesable by Rock Pikmin. The main redeeming quality is the vastly improved multiplayer, bingo battle being more fun than it's Pikmin 2 variant, and the missions mode solidly hitting that itch for something a bit more difficult in a way that feels a lot more satisfying than the Pikmin 2 mission mode. I still go back and play all three regularly, and even got the Pikmin 3 deluxe (if only the controls weren't so loathsome). By saying that Pikmin 3 is the worst game is to say that this franchise is so good that it has yet to produce a bad mainline game (I say mainline only so I can exclude Hey Pikmin! As far as I'm concerned, that game never existed)
+joetri10 I see that, but alas, it's not true. Kazumi Totaka (Yoshi's Story, Luigi's Mansion, Animal Crossing) is, however, credited as the sound director of Pikmin 2. The composer of Pikmin 2 is Hajime Wakai. For the curious, his other work includes Starfox 64 and F-Zero X. It doesn't seem that Nintendo employs him to compose for their IP often, though he is credited as a composer on every Pikmin game. On Pikmin 3, he shares the musical spotlight with Asuka Hayazaki and Atsuko Asahi. I'd like to hear this guy work on another (modern) game.
I think it’s meant to say ‘O-li-mar’ bc it places in 2 player battles when olimar only has 1 marble out of 4 to collect, meaning it’s his last one. Similarly they chant ‘Lou-u-ie’ when Louie is winning. When both have one marble left they shout both their names at the same time