imagine if the killer's spawn scene was like this: the player drinks the green soda, and the cat's head is gruesomely replaced with the player's head, followed by the limbs, and then the torso.
@@enphoso69 I watched the whole season 1 episode and at the end the dad finished telling the story about uncle samsonite to put his kid to sleep, after he left the room, the kid drank the green soda that's in a bottle then after that he feels something weird and look into the mirror in the bathroom as uncle samsonite's head covered his head after few seconds of staring in the mirror. I don't get what's wrong here?
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He has 3 abilities that allow him to play a slow but time extending playstle Sam’s Domain: He dashes forward and attempts to capture a player into his domain. Successful doing so adds time to the timer (the same amount as if he killed them which is about 10 seconds). Dance off: Sam will begin dancing cause all players to be revealed and those close enough to him (42 or 46 studs can’t remember) will have their dance meter fill. Once full they’ll be forced to dance in place. Domain Traversal: Sam will do a wave of his hand before teleporting to his domain. There he can finish off any players he caught in there as well as teleport to somewhere random by going to any of the doors. If he uses the ability again whilst in the domain he’ll teleport back to where he casted it. Survivors in his domain must find the correct door (different for everyone and every capture) in order to escape. Sam also has a large attack hit box so running from him as soon as you hear him is the best play. It’s especially important to not get cornered or he can use dance off to lock you in place for a free kill. If I remember correctly he has the second highest damaging attack in the game and it pushes you.