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Pirate Software Explains Mobile Games Monetization 

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18 сен 2024

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Комментарии : 140   
@redlightningwarlock
@redlightningwarlock 5 дней назад
The worst are the fake fairy ones "Watch this ad and I'll give you 500g! No? Okay here's another ad anyways with no reward" Instant uninstall and 1 star review.
@k680B
@k680B 5 дней назад
i'm glad i just straight up don't play mobile, because i didn't know something like this even existed, and definitely did not exist last time i played a mobile game
@maluse227
@maluse227 5 дней назад
Whats also awful is when they offer that reward, then play another two ads anyway. My partner keeps trying to get me into playing mobile games but id rather chew through my leg than sit through that mind-numbing crap.
@georgehelyar
@georgehelyar 3 дня назад
Or the reward just never turns up or is really hit and miss.
@sixuk902
@sixuk902 12 часов назад
"You completed a level, want to watch an ad to multiply your rewards?" "No" "Okay, here's an ad anyway"
@dragonbretheren
@dragonbretheren 4 дня назад
The other monetization I tend to like is the kind that offer a "$5 to skip ads for life" shop option. At that point, it's functionally a $5 PUF game that you get to free trial for as long as you want before deciding to buy. Typically, these options feel like a respectable conversation between dev and player. The dev is essentially saying "look, we're proud of our game. We want it to just be a $5 PUF, but we know that wont fly on mobile market. We're doing FTP with ad support to get you in the door because we legitimately hope you'll like it. If you want to continue free with ad support, feel free. If you decide you like what you see and choose to directly support us by making it a PUF, we'd appreciate it. Either way, we leave that as your decision to make."
@AndresUffert2
@AndresUffert2 День назад
Agreed, i like that solution way more, because at the end of the day it is dev respecting our time. and we will gladly support the game if it is a fun game, it comes down to that, i prefer those games wahy more than games that have banners or other ways. that is how it should be and there are some games that have like cosmetics, and that is fine. in the end games are games, we buy them if we like them, simple as that.
@TheDandonian
@TheDandonian 5 дней назад
Sometimes you have to monetize a game so that players who download, it actually play it. In 2011, I launched a game for free. People installed it, loaded it up, played for 6 seconds, uninstalled it. Our star ratings were low on the app store. Then I slapped a £6.99 price tag on it ($9.99), only 1 other on the store had that level of price back then. All of a sudden, 5 star review, after 5 star review. Why? Because our game was something you could throw away for free but for £6.99, you had spent too much to turn it off before giving it a fair shot.
@FFXfever
@FFXfever 4 дня назад
There's a story about black pearls. At the beginning, people tried to sell these things for a low price, and people didn't wanted to buy it because they thought it's just a worthless version of pearl. Then, one of the sellers went across the river and raised the price to match white pearls. Instant sale. There is nothing better than free, but paradoxically, people values free the least. So the phrase "no free lunch" remains, even in an era where we can definitely have free stuff, like free softwares.
@Falling5tar.
@Falling5tar. 4 дня назад
what game is it?
@Bobalini1
@Bobalini1 4 дня назад
This exact story happened with the Michelin road guides! Early on, the Michelin brothers created road guides to encourage travel and sell more tires, but gave it away for free. One of the brothers later saw the guide being used to balance a table, and realized "people will not respect that whoch does not value itself."
@Alacritous
@Alacritous 2 дня назад
That's a shitty game. If people are only playing it because they feel they have to to get their money's worth, that's a shitty game.
@denodagor
@denodagor 2 дня назад
@@Alacritous I think he meant to say that the game started off bad for most people, but after giving it a little time it'd click and you'd see why it's good.
@SinisterPixel
@SinisterPixel 4 дня назад
One model I also like is based around the fairy model. I used to play a game that had the fairy model, where you could watch a 30 second ad for bonus gold or whatever, same as what Thor described, but they also had a "get rid of ads" microtransaction for like $5 or something. I enjoyed the game so decided to buy it. What that then enabled me to do was claim the ad bonuses without watching an ad.
@jonasnewhouse9487
@jonasnewhouse9487 День назад
The fairy godmother approach
@Rumu11
@Rumu11 5 дней назад
for the upfront payment style, there's also the option of a demo, that lets you try out the start or a small part of the game.
@achillesa5894
@achillesa5894 2 дня назад
Yeah I think this is the way. Let me play for a couple of hours without ads or annoyances, then ask me for 5 bucks, and I'll most likely hand them over.
@alyssaphillips1744
@alyssaphillips1744 5 дней назад
Reminds of a merge game I used to love. The game honestly gave me a lot of joy, but was just an ad farm. every couple minutes it would pop an ad, if I chose to watch the ad for bonus reward, it would be a 30 second ad. If I said no it would still pop the ad, but give me skip option after 5 seconds. I hated that, but they had a "remove ads forever" buy option for 3 bucks and I bought it. I played it for over a month and got a lot of joy from it. Then one day it updated, now it had a maximum amount of play per day, that you had to spend money or watch ads to get increased. My no more ads purchase was voided, and the new "no more ads" option that was added was 10 bucks. I uninstalled after that.
@notreallysaitama7824
@notreallysaitama7824 5 дней назад
4:57 Yeah. I once played the need for speed mobile game that had optional ads for bonuses. But it was annoying af. Because the free stuff was too small of a push. So i sat there ad farming to get more recources to progress and get new cars. Honestly i am glad i realized and dont play that game anymore. Although I really wanna collect all the cars still to this day.
@sailingspearo1074
@sailingspearo1074 5 дней назад
These Thor interview are so good, the synergy seems to work between the four of you. What was the game Thor mentioned, that used the fairy model? Can't seem to find it on the app store..
@Tumnus.B
@Tumnus.B 5 дней назад
Egg Inc
@Saaaaaaaaaaaaaaaaaaa_
@Saaaaaaaaaaaaaaaaaaa_ 5 дней назад
I think tap Titans also did this
@TheToffen
@TheToffen 3 дня назад
Usually idle/clicker games. They pretty much all have it.
@MythrilZenith
@MythrilZenith 5 дней назад
One of the better ways to do a one-time payment model for a mobile game that bypasses the aversion to pay-up-front - Pay to Unlock. Peglin's mobile release did this. The game was free, you could download and play the Forest (floor 1). You could play, you could have fun, and you could see if you liked the game. Then, once you already had a good experience, you could say "Yeah, this is worth 10 bucks," pay inside the game, and unlock the whole thing. I think that's a fantastic consumer-friendly way to go about things, because you're saying your game is worth 10 bucks, but you're letting the public play the game first and decide for themselves, instead of putting that barrier to entry that PuF creates.
@Organdonator
@Organdonator 4 дня назад
Flashback to the 90s and 00s when we still had demos and shareware releases of games. Truly miss that.
@QwertyThe2nd
@QwertyThe2nd 3 дня назад
One of my favorites (Hoplite) did something very similar. Roguelike that you could play as much as you want ftp, but spend $3 and you unlock 1000+ pre-made "challenge" levels.
@GCRLINK
@GCRLINK 5 дней назад
Play in airplane mode and if the game can't run on this mode don't play it.
@Preske
@Preske 5 дней назад
i use an app called blokada. it blocks gameads and the games run noticably faster because they Don't have to load all that nonesense.
@Alkaris
@Alkaris 5 дней назад
Most if not ALL mobile game ads require you to be connected to the Internet in some way to play, so this isn't an option for most. What you can do is set your DNS to one of the AdGuard ones, this will work if you're on Wi-Fi with no Mobile Network. You can change your Mobile Network's default DNS to one of AdGuard also, this require going into your Settings and then going to Network and Internet, or whatever it's called, and find an option for Private DNS and set the preferred DNS and you're good.
@TheStefonio
@TheStefonio 5 дней назад
A lot of games have ads pre-downloaded these days for that reason.
@leCosmomancer
@leCosmomancer 5 дней назад
Idk if this works in iOS or not but on Android you can just cut off the apps access to the internet
@jjrulez1596
@jjrulez1596 5 дней назад
legit, some games even if their single player/have NO NEED for internet, just straight up won't work unless you have internet connections, which is complete bs, and instant uninstall for me
@TonyOstrich
@TonyOstrich 5 дней назад
I should preface this by saying that I will and have paid up front for mobile games and applications; it is my preference. I very well could be one of the people who wouldn't buy a game on mobile, but would on Steam for $3, and at least in my case it is no fault of the developer and is a perception issue, but not exactly the one Thor mentions. For me it specifically comes down to the physical experience. Touch screen controls make me feel so disconnected that it actually reduces the overall engagement and satisfaction I get from the game. In that way a game on Steam does have more value to me than it does on mobile because I enjoy it more. When I do play games on mobile (including emulators) it's almost exclusively turn based ones where the control interface matters a little less. Like I mentioned before, it's not the dev's fault, though I'm not entirely sure how best to remedy it. I have heard Apple has really good haptics in some of their products, and maybe that could eventually find its way into Android phones? I have carried a mini controller with me before and that makes the experience better, but it's really not ideal. I know there are gaming phones with dedicated buttons, but I don't want gaming to be the specific reason I buy a phone. I don't mind bulk on a phone, so in my mind the ideal solution would be some kind of phone case that was also a game controller. I have seen some things like that, but none that quite fit what I have in mind.
@Dooms1ayer
@Dooms1ayer 5 дней назад
I'm with you. I have paid up front for mobile games, but I only do it for turn-based games where trying to use controls on a small touchscreen wouldn't be an issue. Steam also has the advantage of being more reliable - if I pay for a mobile game and then get a new phone, it's very up in the air as to how playable it'll be on the new device - will it run on the new device? will I have to pay for it again? Will I be able to access my saves/progress? Of note, I bought Star Trader Frontiers on both android and PC (got it on android first, got it on PC second in order to use mods), but have never played on PC, only on android. Devs are awesome, so I don't mind that the second payment is essentially lost. And for the record, STF android fell into the camp of 'will run on new device without more payment, but all saves and progress are gone' (but there are no microtransactions, so unlocks are gameplay that I can redo)
@wolfsongrising
@wolfsongrising 4 дня назад
see that's one of the reasons I've stuck with hoyoverse, Genshin Impact specifically. Mixed feelings on Honkai but those are personal. I've had my frustrations with the gacha, but I've never once felt like my time was being abused. The game was fun, and not trying to overload me with ads. I do play it mostly on PC but even when I had it on my phone for a bit - the on-the-go was nice but MAN did it eat a chunk of space that I just didn't want to give up lol - I did not have a bad experience. Its one of the few cases where it has legitimately felt like 'game and players first' and because I enjoy the game and its characters, I'm still playing to this day, as a f2p. Odds are, once I have a steady income and don't have to worry about things, so long as their business model hasn't changed I'd be willing to drop a few bucks to support them.
@Martindooo
@Martindooo 5 дней назад
I find it rather sad to see so many games that are just wrapped ad players. From my understanding there are a handful of bigger organizations that bulk-create these tiny games which are just for the sake of ad-revenue.
@glenn3646
@glenn3646 5 дней назад
You hear this You tube 💀
@QwertyThe2nd
@QwertyThe2nd 3 дня назад
One of my favorite mobile games to date is Hoplite. It's a really simply turn-based roguelike, that's completely free to play with minimal ads (as far as I remember). The gameplay is really solid overall. There's also an option to pay $3, no ads forever, AND it unlocks 1000+ pre-made challenge levels where you have to beat a map with a specific build. No other microtransactions period. It respects the player, and absolutely earned my $3.
@multiplesingular294
@multiplesingular294 5 дней назад
I will always remember my first experience with mobile gaming. It was I think about 5-6 years ago from the time of this comment. It was this very enjoyable slot machine game with fantasy theme, so this parts all forest and fairies and woo I'm winning this is cool, and now this part is winter themed awesome but uhp I busted out. Game gives me a tiny bit of gold to keep playing each day.....but I enjoyed this for a first time mobile gaming. I'll go ahead and buy this 20$ game card thing, see how that works, see what I get for it. Buy card, put it into game, got a nice big bunch of gold, went through all of it in less than an hour and back to the tiny daily amount. I uninstalled the game and have NEVER played a mobile game since. *shrugs*
@gammoregan
@gammoregan 5 дней назад
I think if a game were upfront and honest about their ads, then forced watching could be acceptable. Like if it told the player there will be an ad every X minutes/hours of playtime, the player could decide whether it's worth it to keep playing or not. Maybe with an option to watch an ad even earlier at a time of the player's choosing, which would reset the timer and give the player control over the precise timing of the ad. And maybe also the option to buy the game with a one-time payment and never watch an ad again.
@mixttime
@mixttime 4 дня назад
I also really like games that have a no-ads purchase in the shop, that way the ad supported version feels like a type of demo. Though I have learned to look at how deeply the ad experience is baked into a game. It's a little uncanny to be playing a game without ads hunting for the places where ads should be in order to get bonuses or even straight up progression requirements
@jones81381
@jones81381 5 дней назад
The only PuF mobile game I've bought was Star Realms, which is just a mobile version of a physical deck building card game that I like. There's no ads, ever, and I can play Star Realms on the go, at any time, from anywhere. If I don't have internet access I can only play the solo stuff but with internet access I can play against other people who also have the mobile version of the game. Beyond Star Realms, I have played a few mobile games that really did the ad thing well. One ad every 5 or 6 levels with a pretty cheap mxt to never get another ad again. Clay Jam was the best of these that I ever played, but sadly it got taken down by the dev years ago and to my knowledge has never been available again. I miss that game.
@clubibi
@clubibi 5 дней назад
@@jones81381 check out Dawncaster, hands down the best deck builder out there, worth 10x it's price
@Diamond-vi8zw
@Diamond-vi8zw 5 дней назад
If the mobile Game forces ads on me in anyway I don't want to play it. I've found games that I've loved to play, but if you didn't watch their ads then you're losing hours of time, or they'll just make you watch an ad if you dont watch one within 5 minutes of the game.
@jamesstewart5706
@jamesstewart5706 5 дней назад
Good mobile games I've found that are little or no ads. Most square enix ports. Loved finding and playing DQ1 again. 99 bricks - tetris like 2112TD - tower defense, worth every penny, survival mode adds lots of replay value as you try to beat your best score, not easy even on normal diff Magic Research - incremental game, lots of replay value due to a variant on new game plus, has a pretty cool discord community and the sequel is being worked on. Plague Inc - very popular, not going to explain it Railbound - puzzle game, very difficult, still havent beaten every stage I Love Hue - ad optional or buyout i cant remember, lots of puzzles, you get very good at recognizing different shades and hues with enough practice Pocket city 2 - city builder Dungeon Warfare - very hard tower defense game, good luck Refactory - similar to Factorio, better on tablet because of lots of small clickies Very Little Nightmares - very fun horror/puzzle game Hopefully other people will reply and add to the list.
@RaitOts
@RaitOts 5 дней назад
With "fairy" ads the issue quite often is, that reward from watching them is smaller than you would acquire by actually playing the game during the time you spend watching the advertisement. This is as bad as forced ads, as you kind of scam player with poorly optimized reward pool.
@Kerygmachela
@Kerygmachela 5 дней назад
I guess once you realise that though, you'll just say no to all the ads, which feeds back that they're not giving enough reward for your time, right?
@Atosark
@Atosark 5 дней назад
You can click it whenever you decide to take a rest from playing.
@syther6768
@syther6768 3 дня назад
A game I played had good optimization of that system Rogue like, you got 1 free revive a day And 1 free revive each run if you watch an ad Ads have a chance to pop up at the end of a run and double the generic loot from the run "none dailies" And then the store had a slew of ads you could watch once a day, week, month that gave varying rewards The gameplay itself was energy capped, but once again, ads The whole economy saw you only watching ads if you wanted to avoid playing the game or wanted an extra revive or extra loot
@ceremus
@ceremus 5 дней назад
As much as I personally don't play many games at all in the mobile space, I would be surprised if there were a better value proposition in the Pay Up Front model than Stardew Valley. The sheer amount of content and genuinely excellent gameplay mechanics in that game for a mere $5 is buck wild.
@Draylin41
@Draylin41 5 дней назад
I played a bit of Honkai Starrail and didn't like how additional characters are locked behind random draws. I get that I don't need those characters to complete anything and that the game isn't inundating me with ads, but that single thing got me to walk away from the game. I don't like the idea of having to grind or purchase currency to get just a chance to unlock a character I think is cool. I'd much rather just pay a small premium to get them and not go through the random BS. If they had that and maybe have the gacha part as potentially cheaper alternative, I might have kept playing.
@HelLDeWs
@HelLDeWs 5 дней назад
yeah thats the siren model at play they are trying to tempt you to spend money on IMO it can be fun cause some games have pretty decent rates/gems/rate of characters coming out that it can be pretty fun to get new characters/new options/tools all the time. but sadly alot of the top gatchas lean towards being really garbage with rates and making it stupid expensive to milk the whales. do find it interesting that thor mentioned he doesn't play those games and was ok with it in the hoyo verse games kinda curious where he draws his line with this shit sucks vs il play the crap outta this. personally hoyoverse games are kinda hard for me to play on their rates...
@Nyves-s
@Nyves-s 3 дня назад
I'll always be pissed that Genshin would be such a great game to play for years if it wasn't for the gacha shit. Even spending about $15 monthly on the blessing and BP when I played I would have to save until there was a banner for a 5 star character I wanted to just get one copy. It essentially means you can't pull on the weapon banner and forget about the constellation mechanics for 5 stars. Not to mention the fact that a 10 pull is like $20 which is absolutely ridiculous. The world would be a better place without gacha mobile games.
@luketurner314
@luketurner314 4 дня назад
I've bought all of the games from a certain developer/studio on mobile and Steam, because I wanted to support the developer/studio, because I watch* them on RU-vid *well, I used to watch them more frequently, but haven't in a while. Interests change, life happens, don't always have the time or want to spend the time watching longer form content
@LodanSD
@LodanSD 5 дней назад
My Little Universe, I paid for no Ads on mobile, because I liked the gameplay, and I later bought it on Steam. I still play int occasionally on both platforms. I'm glad the game exists on both Steam and Mobile though!
@kusanagi54321
@kusanagi54321 2 дня назад
I have had a good experience with Yostar games as well. I’ve played Azur Lane since launch never spent a dime, never saw an ad. Got an occasional take a survey request in in game mail. Only pay stuff is mostly cosmetic. Exceptions are more character slots or oath rings that give a minor boost, which is only necessary for the optional PvP. And they hand out enough paid currency and rings every year to cover those of you’re frugal.
@Wasthatapuffin
@Wasthatapuffin 5 дней назад
Cost-Benefit analysis but the cost is the players annoyance at the monetization and the benefit is how long you can keep them before annoyance causes them to leave. WoW has been tap-dancing on that line for years.
@clubibi
@clubibi 5 дней назад
I commented this below in response to another individual, but it's worth reposting as it's own comment: My personal all-time favorite mobile game is a deckbuilding roguelike called "Dawncaster." It's $4.99 and it's hands-down better than every single other deckbuilder i've played, mobile or otherwise. It's constantly updated by extremely active devs that understand their own game very well, and just the base game will keep you occupied for hundreds of hours if you care to let it. They frequently release massive updates that are free for everyone, and every once in a blue moon they release a paid DLC (usually 3-5 bucks) which add a r i d i c u l o u s amount of content and variety to the game. I've played 500+ hours of it and i'm still constantly learning new interactions between cards and abilities. Just for some brief comparison, using Slay the Spire as a point of comparison: StS: -4 character classes -1 basic attack type shared between all characters -3 stages before final boss -simplistic card interactions, not much depth -art is unimpressive/low quality / lack of polish -ascension difficulty scaling is implemented in an uninteresting way Dawncaster RPG: +6 character classes +8-9 unique basic weapons PER CLASS +5-6 stages before final boss, and each stage has 3 area options with vastly different experiences to offer +literally dozens of unique keyword mechanics and card interactions +base game + all DLC is worth less than StS (100% worth it btw) +more varied/nuanced ways to scale difficulty of runs +art/animations that won't make your eyes bleed and yes this post is very long but I've been scouring the mobile market for a decade and this is the only game that's stayed on every device I own since it released - go play it.
@Daniel-ii1qs
@Daniel-ii1qs 3 дня назад
I prefer the demo -> full game unlock model or the ads -> ad-free unlock. My problem with Pirate's preferred model is I don't have the level of trust necessary to presume I don't HAVE to watch the ad for my optimal experience.
@Alacritous
@Alacritous 2 дня назад
Don't be showing me a 30 second ad when I'm taking a dump. You're wasting my life.
@HappyLight.
@HappyLight. 5 дней назад
The Sonic Forces Speed Battle Running game on mobile is doing this. That's why I'm still playing it. It's also fun game.
@georgehelyar
@georgehelyar 3 дня назад
Siren can be fine in a single player game, where it's really pay to progress faster but you don't have an advantage over other players. Things like a single player idle game where something takes 3 hours to craft so you can either come back in 3 hours or pay with some gems. Also if I like a game I just do pay to remove ads. I treat the ad version as a fully playable demo and the ad-free version as the paid game.
@amiablereaper
@amiablereaper 5 дней назад
Payed for the ace attorney trilogy on mobile a while ago. Honestly really enjoyed it. But I couldn't imagine playing a game with adds in it.
@Dave-um7mw
@Dave-um7mw 10 часов назад
Back in the day I paid $20 upfront for Final Fantasy Dimensions. It was 100% worth it.
@mirellie4445
@mirellie4445 4 дня назад
This is why Path of Exile has 1800 of my dollars. Free entry, they treat me like a king so i treat them like kings in return.
@Daekeyas
@Daekeyas 4 дня назад
The only games I spend money on are boardgame adaptations that are pay once. Or puzzle games that give you some levels then you buy a level pack for the rest of the game. Again pay once... no ads.
@lopoa126
@lopoa126 5 дней назад
I play the ad and set my phone down. It is like Thor is in my head.
@AlevardTV
@AlevardTV 4 дня назад
I use a DNS on my phone that is designed to block ads, both on browser and in mobile game apps
@ArthurAtlas
@ArthurAtlas 3 дня назад
I'm a bit confused about 6:46, I can't remember any ad ever showing up in that game, but him right after saying he had all the characters unlocked seems really weird. That doesn't seem possible. Personally I enjoy the mobile game option of get the game for free, with ads, but you can in game then buy the option to remove the ads. This way I can trial the game, see if I like the mechanics and then make a choice. Iirc Angry Birds did this.
@monkeywadaf8863
@monkeywadaf8863 Час назад
It depends on what you define as "ad". He could be talking about that thing that pops up when you first open BP screen, it shows you what you get if you pay for BP, and when you first unlock it the tutorial forces you to open BP screen. So if it was his first game of that type he seen this as an AD.
@elykris5936
@elykris5936 2 дня назад
Pay a small amount to no longer get ads. It works the same as PuF, but you don't actually PuF. I like this model a lot, as I get to see if I enjoy the game before paying, and still have my time respected.
@MetalWingedWolf
@MetalWingedWolf 4 дня назад
Steam feels like a safe place to read a review on a mobile game. And, I can refund the BS.
@legasy825
@legasy825 5 дней назад
I like fairy ads also. Games hold me longer when they have those.
@bipolarminddroppings
@bipolarminddroppings 4 дня назад
The model for mobile I want to see is the "pay once I know it's fun" model. If your game is fun, let me pay a small one time fee to not ever see an ad again and give me an in-game reward like some currency or whatever.
@BDRmongoose
@BDRmongoose День назад
Gotta love that Freemium Gaming! /s
@sergeygrechushkin5796
@sergeygrechushkin5796 2 дня назад
what about the games that give you prologue/first 10 levels and then unlock access to full game + no ads?
@WilAlexander
@WilAlexander 5 дней назад
Small game Disc Golf Valley is free to play and introduced ads for revenue (they were very upfront about it) They added an option to buy out of ads forever for 5.99
@ronenen
@ronenen 5 дней назад
What if after half an hour of play you are given a choice of paying a modest amount to not watch ad, or watch ads. (The first ad isfor removing ads.)
@AndresUffert2
@AndresUffert2 День назад
I have a few games where the Ads are not needed but you know sometimes there are like nice bonuses that yes given time i can have them but ads get me there faster and if i can buy the no ads pac and like it is decent price and the game is fun for me, i take that, if i cant then i would say i uninstall becaus even if game is fun, im not having fun when i need to watch adds all the time. so yea i agree, but i would add the remove adds for money button. thats fine for me also. that is respecting my time.
@Garagantua
@Garagantua 4 дня назад
3$ on Steam is one of the cheaper games. 3$ on mobile is one of the most expensive games. Shouldn't matter when it's the same game, but the expectations are vastly different.
@Falling5tar.
@Falling5tar. 4 дня назад
The surprising thing for me is... Theres ads on honkai star rail? I played hoyoverse games for a long time. Admitedly not honkai star rail, mostly genshin impact (at least 500 hours in genshin impact) and I have not seen a single ad inside the game. Same when I played honkai star rail. I have legit never seen an ad on there. And I probably spent 50 hours in that game.
@allnamesaretakenful
@allnamesaretakenful 5 дней назад
Can we get a list of good mobile games? It's so hard to find a good list and not one put together by someone who just throws new games in and calls it a list
@Vsanstar
@Vsanstar 5 дней назад
Dark Pattern Games has a list on their website of lists of games that commit the sins listed in the video regarding monetization. They also have a not evil list. Doesn't mean the games will be good, but at least you'll know what you're getting up front.
@clubibi
@clubibi 5 дней назад
My personal all-time favorite is a deckbuilding roguelike called "Dawncaster." It's $4.99 and it's hands-down better than every single other deckbuilder i've played. It's constantly updated by extremely active devs that understand their own game very well, and just the base game will keep you occupied for hundreds of hours if you care to let it. They frequently release massive updates that are free for everyone, and every once in a blue moon they release a paid DLC (usually 3-5 bucks) which add a r i d i c u l o u s amount of content and variety to the game. I've played 500+ hours of it and i'm still constantly learning new interactions between cards and abilities. Just for some brief comparison, using Slay the Spire as a point of comparison: StS: -4 character classes -1 basic attack type shared between all characters -3 stages before final boss -simplistic card interactions, not much depth -art is unimpressive/low quality / lack of polish -ascension difficulty scaling is implemented in an uninteresting way Dawncaster RPG: +6 character classes +8-9 unique basic weapons PER CLASS +5-6 stages before final boss, and each stage has 3 area options with vastly different experiences to offer +literally dozens of unique keyword mechanics and card interactions +base game + all DLC is worth less than StS (100% worth it btw) +more varied/nuanced ways to scale difficulty of runs +art/animations that won't make your eyes bleed and yes this post is very long but I've been scouring the mobile market for a decade and this is the only game that's stayed on every device I own since it released - go play it.
@jamesstewart5706
@jamesstewart5706 5 дней назад
I didn't see this or I would have commented here instead of making my own comment thread. Check the other comments and you'll find my list.
@ThanuG15
@ThanuG15 3 дня назад
I spend more on Genshin because I don't have to. When Solo Leveling Arise came out, I was so disgusted of how they pushed so much ads that was WAY overpriced (how it felt anyway), I uninstalled within 3 days. In conclusion: Take my money Hoyoverse!
@typeer
@typeer 2 дня назад
Thor derailing the whole talk to talk about monetization strays with nothing to do with Resi 7
@JanMllerzephy
@JanMllerzephy 2 дня назад
Is there a way to identify fairy-ad games? would it be possible to have developers add the ad type as a search filter tag?
@justinotherday6199
@justinotherday6199 4 дня назад
I got a 45 minute ad on RU-vid the other day. That’s not an ad, that’s an episode.
@PopcornMax179
@PopcornMax179 День назад
Even if it's the exact same game but on PC instead of mobile, it's not the same. One is on a tiny tablet that heats up and runs out of power and I have push notifications interrupting, the other is on PC and I can control with a keyboard and mouse and not a finger in front of what I'm clicking on, and maybe it has Steam achievements and other bits and bobs I've already got more investment in. Superior platform. You're paying for the ability to play the game on a better platform.
@Opalstorme
@Opalstorme 5 дней назад
The other thing to consider is platform bias. I will not play phone games or console games. I will play computer games which is why putting it on steam may get my cash where as mobile will not.
@DKraken991
@DKraken991 5 дней назад
How does this channel only have less than 3k subs?
@siyano
@siyano 4 дня назад
"the moment I see an add I uninstall"' so you basically play 0 mobile game? because 99.9% of mobile game as ads
@blahg8
@blahg8 2 дня назад
He said full screen, and then explained types of ads that are ok.
@ersetzbar.
@ersetzbar. 5 дней назад
then there is the monetization system called diablo immortal
@FABIOFANACCOUNT
@FABIOFANACCOUNT 4 дня назад
Bro how much longer are you gonna milk thor for😭😭
@dpb4free
@dpb4free 4 дня назад
Pac-Man is an adfarm.
@CobisTaba
@CobisTaba 5 дней назад
Why not buy games with an upfront price, assuming the price is fair off course. What’s the issue there?
@BorisHrzenjak
@BorisHrzenjak 4 дня назад
To be honest, I don't value mobile games as less then the desktop ones, I just don't like playing on mobile, it's very poor experience for me. I'm used to having a mouse and a keyboard and that's a deal breaker for me if I have to fat-finger shit on my tiny little pos device :D
@SeriosSkies92
@SeriosSkies92 5 дней назад
i like faerie ads for p2w items too. but in games where theres a leaderboard but no actual pvp. im going to spend 0$. but if they give me like a 1$ fun thing. why not?
@tuttodistrutto
@tuttodistrutto 5 дней назад
I'd also say that, pay2win is out of the door and that's ok but payforcosmetic would be ok as long as it does not affect the game
@theaussieninja8176
@theaussieninja8176 4 дня назад
i hate when you first download a game and the first thing is add pops up before you even play any of the game i delete these games instantly
@Heyalth
@Heyalth 5 дней назад
new here, which of these people does this channel belong to?
@darkflux
@darkflux 4 дня назад
the reason iOS games don't make that much is because it loses to Android in sales, as Android phones make up more than 2/3 of phones used worldwide. and the kinds of people who are interested in Resident Evil games cannot often afford an iPhone. i should also point out that smartphone games are seldom as good as their console counterparts, for reasons that should be obvious to anyone who's ever played them.
@deadfronti3rwt977
@deadfronti3rwt977 2 дня назад
Someone correct me if i'm wrong, but I believe that Apple also takes a larger slice of profits than google does on the play store
@danhiggins5738
@danhiggins5738 5 дней назад
What is the game he mentioned? A-gank?
@DaBoweh
@DaBoweh 5 дней назад
egg inc? I think?
@tlk889
@tlk889 5 дней назад
Sure, Mihoyo could be way more eggregious iwth their monetization and it should be respected that they're not, but they also don't need it at all because they prey on sad lonely individuals who then flush half of each paycheck into it. On one hand, it feels to me kinda crazy that they even showed Thor that one ad, they really didn't have to, on the other though, financial stability is something everyone is responsible for themselves, save for specific cases.
@hestaby7829
@hestaby7829 5 дней назад
So like, you only are ok with supporting the developer if you feel generous that day? That's such an entitled mindset. What about the simple decision of "do I value this game? Then I put up with adds however they come because it's free". Like you playing the game and refusing to support the dev is dog shit selfish
@sarerusoldone
@sarerusoldone 5 дней назад
how many games with ads that nobody plays because they don't want to waste their time did you release to be forced to post this comment?
@hestaby7829
@hestaby7829 5 дней назад
@@sarerusoldone who taught you grammar?
@sarerusoldone
@sarerusoldone 5 дней назад
@@hestaby7829 german and latin as you can see from that one endless sentence, clearly
@hestaby7829
@hestaby7829 5 дней назад
@@sarerusoldone cool. And to address you, I'm DevOps. I don't do game dev.
@sarerusoldone
@sarerusoldone 5 дней назад
@@hestaby7829 so you don't even work in game dev and still think you know better than the guy who worked at blizzard? cool.
@SPyoutube42069
@SPyoutube42069 5 дней назад
fairy ads are p2w, time is money. if something has fairy ads i uninstall immediately. i'd rather spend money than watch an ad lol
@bavokegels8929
@bavokegels8929 5 дней назад
this video somehow doesn't have an option for like's or dislike's
@philisophyminuteman
@philisophyminuteman 4 дня назад
Isn't this the guy that vehemently defends live service games and their predatory practices.
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