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Pistol System on UE5 - Tutorial 

LocoDev
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12 сен 2024

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Комментарии : 67   
@HenDoGames.
@HenDoGames. Год назад
Bro you know i dont have any pistols in my game,but i am gonna watch this, because this could be helping one day🤝
@HenDoGames.
@HenDoGames. Год назад
@@akzork try it and let me know if its worked😉
@LocoDev
@LocoDev Год назад
Hey I dropped some files on the video description, can you try to see if it works? drive.google.com/file/d/1V6UX-0yP-6rmAOKTEEjfeVft6xWeASzZ/view Try pasting them inside your project content folder
@HenDoGames.
@HenDoGames. Год назад
@@LocoDev checked it, i think they are all working
@LocoDev
@LocoDev Год назад
@@HenDoGames. oh nice, thanks
@kevinbittner5069
@kevinbittner5069 8 месяцев назад
18:39 very funny edit loved it.
@bignickofficial
@bignickofficial Год назад
Thankyou, However I am just stuck. What to replace the mount body with? I created a set leader pose in replacement and followed the crosshair image and canvas but nothing is showing up. Sat here scratching my head.
@LocoDev
@LocoDev Год назад
Add add widget and to viewport on Begin Play
@bignickofficial
@bignickofficial Год назад
@@LocoDev done that its the mount body that is throwing me off. what do I replace mount body with? what is mount body?
@bignickofficial
@bignickofficial Год назад
Problem solved I was using the Manny premade blueprint so already had a event begin play set so I attached the nodes you shown to this event play and it worked. Thank you.
@knightofbrokenglass9237
@knightofbrokenglass9237 Год назад
sweeeeeeeet
@nathancanadian4989
@nathancanadian4989 10 месяцев назад
I don’t have the Create tab when trying to make an AnimMontage out of an AnimSequence
@ManjraMohamed
@ManjraMohamed Год назад
hello bro thank you but i want ask you one quation.. can i do thes is system with all th weapns
@LocoDev
@LocoDev Год назад
Yes
@officialjmweh120m3
@officialjmweh120m3 Год назад
Find your channel please make a video about action adventure ledge climbing animation system
@LocoDev
@LocoDev Год назад
I'm developing it, don't worry!
@officialjmweh120m3
@officialjmweh120m3 Год назад
@@LocoDev thanks you are the first person who agree with my request ♥️
@LocoDev
@LocoDev Год назад
@@officialjmweh120m3 💭😄
@officialjmweh120m3
@officialjmweh120m3 Год назад
@@LocoDev i think you already going to do it but that what im looking for♥️🥲
@LocoDev
@LocoDev Год назад
@@officialjmweh120m3 you can join Discord to see the latest updates about this system and see what ideas you have for improving it
@KalashJain-l4w
@KalashJain-l4w 19 дней назад
Where can I get the animation for Reload which was used in the video can someone put down a link coz not able to get from the files dropped
@hoodeez
@hoodeez 6 месяцев назад
8:18 how am i supposed to do the add skeletal notify if it doesn't exist? and the spawn weapon thing ive speant over 8 hours trying to figure this out and im thinking of giving up since theres no help anywhere even chat gpt cant tell me
@kiyan.videos
@kiyan.videos 6 месяцев назад
just do it as normal notify, and do what he says as normal notify
@LocoDev
@LocoDev 6 месяцев назад
What does not exist exactly?
@i_am_rolkus
@i_am_rolkus 5 месяцев назад
@@LocoDev 5.3 has no 'Skeletal Notify' so we cannot select 'Spawn Weapon'
@omeromerrr4950
@omeromerrr4950 Год назад
Good tutorial👍
@FontiYt
@FontiYt Год назад
how do make mountbody 5:26
@LocoDev
@LocoDev Год назад
I use the node called "set master pose component"
@chirayugupta7698
@chirayugupta7698 6 месяцев назад
Hello Loco, I am not sure what is the issue, but my pistol moves and bounces along with the locomotion animations. How to fix that and make the pistol still. I have used 1.5 in blend weights as well.. please reply I need help!
@LocoDev
@LocoDev 6 месяцев назад
Can you show me a video on discord?
@chirayugupta7698
@chirayugupta7698 6 месяцев назад
@@LocoDev sure, can you please share the discord id?
@LocoDev
@LocoDev 6 месяцев назад
@@chirayugupta7698 my discord username is: locodev
@kiyan.videos
@kiyan.videos 6 месяцев назад
I don't get the Aimoffset Look Pistol Setup, because I don't got all of those head turnin' thingies.
@grand3dgames
@grand3dgames Год назад
Super Mega Tutorial !👍👍👍
@agentshadow6618
@agentshadow6618 9 месяцев назад
Anyone help i tried to search add notify events spawn wepon but it isnt there
@LocoDev
@LocoDev 5 месяцев назад
You have to create the animation notify in the animation sequencer
@wendersondeaguilar2452
@wendersondeaguilar2452 24 дня назад
I can't get skeletal mesh ( 33:18 ). Any ideas ?
@bradennichols3154
@bradennichols3154 22 дня назад
He dragged from BP pistol to get it. My guess is you need to open up BP pistol click on its static mesh in components then add a skeletal mesh. Or you might be using a pistol that only has a static mesh. The way to tell is, open your content browser type name of your pistol asset and see if any results say skeletal mesh or static mesh
@bradennichols3154
@bradennichols3154 22 дня назад
My apologies, you would need to do this in your character blueprint. Not the pistol. Open your character blueprint. Component, mesh, add skeletal or static mesh to your characters mesh. Then choose the parent socket for static mesh
@KrackBoySlim
@KrackBoySlim Год назад
3 minutes in and I’m already stumped tryna add the crosshair. When I try to add a new “Event Beginplay” it just shows/directs me to the one already on “Add input mapping”. Then I also don’t have the “mount body” collapsed graph. I feel like I’m starting from the middle or something following this video. (I haven’t watched the rest yet) Also, this is my first time EVER doing something like this in unreal by the way.
@LocoDev
@LocoDev Год назад
discord.gg/hzMb3HaS Join discord I can help
@LocoDev
@LocoDev Год назад
ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-tkUJbTbee2s.html This video here shows how to setup walk run, you will need it
@LocoDev
@LocoDev Год назад
You don't need the mount body graph, as I said it's just for my character
@LocoDev
@LocoDev Год назад
The default code you saw in the beginning of the tutorial you can find in the Third person character called Quinn in UE5 5.0
@KrackBoySlim
@KrackBoySlim Год назад
@@LocoDev my man 🙏🏾💯
@alvaronair1481
@alvaronair1481 Год назад
hello friend I love your content but I want to ask you a question does it work for several weapons? sorry my bad english
@LocoDev
@LocoDev Год назад
Hello, you will have to improve the system
@hoodeez
@hoodeez 6 месяцев назад
you will have to be more clear on these tutorials im sure you understand the stress of starting out in developing not knowingg anything starting a project from a tutorial video and then discovering they already had everything setup differently than a fresh project just to match the tutorial they are making and make it harder on the person learning but easier on the person making the tutorial aka you @@LocoDev
@LocoDev
@LocoDev 6 месяцев назад
​@@hoodeez I understand that I may not have been very clear in this specific tutorial, mainly because my main audience consists of beginners. That's why if you have specific questions about any node or function, you can contact me on Discord. Unfortunately, I cannot explain every single node for every single tutorial, as that would be very tiring. I would recommend taking some beginner courses before watching this particular tutorial.
@FontiYt
@FontiYt Год назад
why are there no animation files in the link you gave
@LocoDev
@LocoDev Год назад
Only Patreon members can have access to full project for each tutorial made. www.patreon.com/posts/pistol-full-for-82115650?Link& www.patreon.com/posts/pistol-system-81912815?Link&
@mirrorglassgames
@mirrorglassgames Год назад
Is this a metahuman character?
@LocoDev
@LocoDev Год назад
No, this is a custom character for the UE4 skeleton.
@akzork
@akzork Год назад
How to get that floor material from the thumbnail?
@HenDoGames.
@HenDoGames. Год назад
Roughness, by default its set on 1 you should set it to 0🙃
@LocoDev
@LocoDev Год назад
I duplicated the material instance and set the roughness value to nearly 0. Furthermore, the Ultra Dynamic Sky asset I obtained from the marketplace enhances the overall realism of the roughness effect.
@UnrealAnderson
@UnrealAnderson 8 месяцев назад
I can get everything to work except spawning the weapon it say: Blueprint Runtime Error: "Accessed None trying to read property As BP Char". Node: Spawn Weapon Graph: EventGraph Function: Execute Ubergraph AB BP Char Blueprint: AB_BP_Char" I've tried everything, I just cannot seem to spawn the weapon
@AndreasGreinke4711
@AndreasGreinke4711 7 месяцев назад
i have the same error
@boneyboi
@boneyboi Год назад
5:09 why guess the middle when u can make it accurate by setting the values for x and y location
@LocoDev
@LocoDev Год назад
Thanks for the tip!
@BrandonVox
@BrandonVox Год назад
where are those animations , looks dope!!
@LocoDev
@LocoDev Год назад
www.patreon.com/posts/81912815
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