i'd been stagnating on improving in pixel art for years, and ever since i've started watching your videos i've improved massively (not just me being an arrogant prick, i've been showing off my art alot recently and people seem to really like it- also i now have the confidence to actually show my art off now thanks to you lmao). your videos are so amazing, i really do hope you don't stop! also, i couldn't say my favorite character sprite of all time cuz it's just not really something i've thought about, but out of your characters i really like your stone golem that you did recently.
my favorite sprite atm has gotta be robo-ky from guilty gear, especially Isuka. he can be given the moves of other characters in Isuka, and the sheer variety and creativity in what he can copy and how he pulls it off without the powers and weapons the other fighters have makes him so fun to look at. the overall spritework in SFIII is also really good, the sheer level of detail and smoothness of animation couldn't have been easy to pull off in that era, or even nowadays, really.
It's quite hard to just pick a favorite sprite, I'd just say in general, I love the pixel art in Risk of Rain, Stardew Valley, and lot from the GBA era of games. Risk of Rain's pixel art really gives a since of scaled, and is a great example of tiny sprite work, with a lot of the enemies and characters being no more then 10 pixels tall. Stardew valley, just has a great homemade feel to it. With Eric have no prior pixel art experience, he learned as he made the game. And GBA sprites are just awesome with how many different styles there are, from Fire Emblem to Pokemon, to Mario and Luigi. All amazing stuff.
I'm a big fan of the 16ish pixel height because it forces the artist to abstract features and it's always fun to see how people "solve" how to convey an object at that resolution
I really like these videos. I'm not sure if I want to go into pixel design or not yet but I really enjoy seeing the workflow. My fave sprites are a bit basic but I love Sonic, Mario and crash bandicoot as they're the highlight of my youth gameplay but also because I think they really are fun and we'll drawn.
I know I'm slightly late and no one will see this but my favorite sprites are: 1) Plague Knight from Shovel Knight: Plague of Shadows, 2) The Metal Sonic Sprite from Sonic 2 (and Knuckles,) and 3) Dig Dug.
That's a great one - it's awesome seeing the art for that entire game because it captures the detailed look of Symphony of the Night but scaled into the GBA resolution
Mine would have to be the Undertale and Deltarune sprites, especially when it comes to the way they did the top-down art and the battle-mode sprites Not to mention the UI and such
Some of the level decoration sprite work in the original Worms is great, Metal Slug 1 has brill enemy and player sprites and finally Jazz Jackrabbit for DOS reads great with its bright colours and style. Great vid as always!
@@blackcitadel37 Jazz Jackrabbit was the game that came with my very first gaming PC (not that they were really called that back then). Awesome game. Sequel was really fun too. Remember the sprites seeming really high definition at the time.
It's great to see all your work together like this, it really shows off the breadth of your skills. My favourite character sprite has always been red from the original pokémon games, because it's the first time I properly realised that game art was just pictures made of tiny squares! I can vividly remember squinting at my game boy screen, to copy the sprite, pixel by pixel, on to graph paper, and into MSPaint on my computer.
I thoroughly love the battle scene sprites from the Shining Force games and would to see you do a battle scene between Link and Dark Beast Ganon from Breath of the Wild in that style. Upon seeing the Alucard sprite, I could see a battle scene between him and Dracula in that style as well.
It's hard to pick a favorite! But I'm really fond of just about everything in Mega Man ZX and ZX Advent, and I love the colors and overall vibe of Breath of Fire IV's battle sprites.
Always a delight to see these analysis/discussion videos! I'd say my current favorite sprite works come from Stardew Valley and River City Girls. Can't pick just one sprite though haha
Thank you, Brandon, that was very informative and helpful! I'm in the middle of designing and drawing some pixel DnD characters (avatars for a modern app, I have a thin space of weird proportion for them: 54x89px) and your experience helps me a lot! Great idea for a video! I'd like to see some videos of you trying to create the same character, in the same pose, in different heights and outline styles - of course if you found it fun enough for you :) I like what you said about no-outline-style being connected with more mature visuals. I think that's very true. This always reminds me of such games like Another World (or Out Of This World) or Prince of Persia. Have you ever played or analysed the game Another World? It's beautiful both visually and storywise :)
Thanks dude! That's a great idea to tackle the same character in different stylistic approaches, will have to keep that in mind! It's funny you mention Another World, because I was reading about that just a few weeks ago - haven't had the opportunity to play it (or source it for that matter...) but the visuals are stunning and it looks like the kind of thing that was ahead of it's time in a way. Gonna have to get around to that one! :D
By far my favourite sprites are the haribo fighters. They just feel retro in that cool nostalgic way (even though I never even grew up with a game boy colour). I can’t wait to see what other sprites we’ll see in the future :)
seeing all of these sprites together is honesty so nostalgic! Side note: I’ve been doing sprite art for years now and haven’t improved noticeably, until I started to watch your videos… Thanks for everything!
What I love and respect most about your channel is your framing of decisions as stylistic choices rather than right or wrong. After I started pixel art and not-so-coincidentally watching your videos, the algorithm bombarded me with pixel art tutorials veering straight into "NEVER use black outlines! ALWAYS use shadows and highlights!"-territory which... idk man, I don't think any discipline of art works like that. What you do on the other hand - discussing the various effects the different choices can have - is perfect for me. It makes me want to try the things you mentioned out for myself, see the effect for myself, see if I agree, see if I can find an exception. It's just far more engaging.
FAVORITE SPRITES Street Fighter III: Third Strike Ryu, Ken, Dudley, and Makoto Marvel vs Capcom 2 Cyclops, Rogue, Magneto, and Venom TMNT: Shredder’s Revenge EVERYONE!
I've always been a fan of the Sprite work for Konami's Sunset Riders. Of course the Arcade had more colors, but the SNES version was still really great.
Love it! I follow a few artists that make really cool voxel pieces, and have had a few people translate my pixel art into voxel. I've always meant to try MagicaVoxel for myself; might make for a neat video one day!
@@BJGpixel Magicavoxel is exactly what I use. MagicaCGS is also an interesting new tool for modelling though I am not there yet skill wise to use it and it isn't the art direction for my game project.
Personally, I really enjoy the sprites from Monster World IV (the original, not the remake) which has a decent level of detail, but has its own unique style to it.
I'm not sure about picking specific favorite sprite, but if we were to talk about pixel art style and quality in a whole game, I'd say King of Fighters 13 reigns supreme
I personnally love the breath of fire 4 sprites. i wanna get better at that style for a game i wanna make ^^ your videos are just amazing and full of details, i used to be like. selecting the pixel amount first and then having always similar results. but proportion depending on what look you wanna achieve is just nice information to have. kudos to you p.s still cant believe you use a trackpad. wow
Yo your ff7 classic cloud strife sprite is mad cool looking. I don’t have a favorite sprite. Gotta think about it. But out of all yours I like the Motoko from ghost in the shell and your cloud.
I love hollow knight and it would be really cool if you made some hollow knight characters as pixel art sprites. I also think that the game's style would work well with pixel art.
hey real question, did you ever work on a game or any of your artwork was used in a game? Cuz u mention alot about game design when talking about how you compose a scene or piece, if you havent work in any game that means your really thinks ahead hahahaha Keep up the amazing work
when you asked our favourite sprites I thought you were talking about the sprites you made, and honestly I love the super famicom control team and the fighter gummies, the idea of creating such interesting and creative characters out of such simple things like candy and buttons on a controller is so amazing for me I wish I could do the same
after palying eastward i started to do pixel art lol at the begining i had problems with the sizes... bu tnow im pretty good to go... still hard to decide on the style there are so many good styles..
cara eu não sei se você vai entender oque eu estou escrevendo, mas esse vídeo responde uma duvida minha que eu estava muito travado em entender como isso funciona, muito obrigado.
love your vids and is it possible that you could do a sprite analysis on the game lemmings? I've always been interested on the art of that game, thanks
Favourite sprites? Basically anything from Jojo Heritage for the Future. The sprites are real clean, the animations are stylish and smooth, and the poses are just *chef's kiss*. There's so much personality and style in each sprite.
Kakyoin's taunt, Star Platinum's hand in Jotaro's idle stance, Rush punches clashes, time stop shenanigans, S.DIO's counter, the K.O. portraits that get sliced up or shot at depending on the final blow. HFTF is just gorgeous. _Busted AF_ but gorgeous.
The information you provide us is so amazing! Thank you for sharing your knowledge. (Also my favorite sprite is Sam from Eastward. Though I've falling in love with that game so I maybe a little bias.)
Out of curiosity, does anyone have a link to the video (if there is one) where Brandon makes the guitarist and the other 19 px tall sprite that sort of looks like a singer? They look amazing and don't recall seeing it. My favorite sprites are Donatello from Turtles in Time and basically anything from Chrono Trigger.
Here you go! ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-eCa9yLcYB1E.html 100% on board with all the sprite work from those games as well :D Have you seen the trailers for Shredder's Revenge? Looks like such a great update/homage to the Turtles in Time styling
great to see your progression so far! been loving all the tutorials and commentary every since the channel came up. thank you for the great content and I hope you keep having fun making all these amazing pixel artworks!
My favorite sprite of all time has to be Guy from the SFA series, but the entire cast of Chrono Trigger is also amazing. Oh! The characters in River City Girls are also top-notch.