For stabilization you can also use wing panels where it needs them or if its tilting up, add a thruster thats on the top of the plane, or use propeller blades
I think ur the MOST helpful "tutorial" plane crazy channel, cuz u dont just show how to build a speciffic build by copying it block by block, but you explain how things work so we can build it ourselves! and cuz of your heli series, now i can make heli's too! Love your channel, keep up the good work! hope this channel will get 2k soon. You deserve it
(keep in mind helium reduces manouverability a very slight bit spamming guns is fine, for rockets, since their targeting is trash, about 6 or 8 rockets are acceptable)
@@raee350 just use propellors inside of the body and put helium blocks in the front, use your rear control surfaces to control the angle of ur VTOL and put more propellors if you want to make it look better while hovering
learning to do it yourself rather than copying and not knowing how it truly works is how you actually learn effectively, which is why i think this channel does it best
Cool video! It helped me a lot to understand airplanes better :D 6:40 It is good that you are not doing tutorials on your vehicles as it is better to understand how to build an airplane than to simply copy it from someone. However, it would be nice if you sometimes showed how to build certain things so that you can then understand them better. I don't know if you do this sometimes because I'm new here on the channel. Oh and I also liked and subscribed with the bell on :)
kinda late, but you can also drastically reduce wobbling by putting as many wing panels as you can in the nose as with fast jets, most of the lift is in the back and so it cannot find stable equilibrium (thus making your plane wobble, especially in the rear). if you remove the inequality of lift, wobble is reduced or even eliminated, no matter how laggy your device is.
If I spotted any Turrets or anti-aircraft, I use some extra speed *+10*, and conveyor drive (my conveyor speed is 10 just to keep me less shaking) then RUN, AIM, SHOOT, repeat.
those have never really been effective at shooting down planes from my expereince, or they were all terrible designs. Even the first and worst plane i made with max speeds around 320 and regular not engine elevator steering suffered a shot out jet engine at most which didn't really do anything since i had 2 and couple small rocket ones
@@coolepikguardianseditor3797 as in like, looping? If so, that was something talked about in the video, likely that your center of lift and center of mass are not aligned.
Keep in mind that if you use the mouse cursor you can do little adjustments, and with keybinds control you dont have that... if you want, you can mix the keybinds controls and mouse control.
To stop tilting try to add "double wings system" I made: motor lock your wings with layer of wing panels you can make upper them and lock it in one, you can use this to make wings have no holes because of the control surfaces like I did. It helped so much for my jet.
Thanks to you when you said "Its up to peoples imagination, Creativity and determination" i stopped following toturials and tried making planes using my own imagination and creativity and i didnt give up even tho my plane at first looked bad but when i finished it i was VERY HAPPY it turned out very nice and cool, i finally built a plane by myself and the help of some other players on random servers Thank you for saying those simple words in this video. The Plane That i made is F-22 thingy jet thingy that got into my mind Sorry if my grammar is bad im not an english person i live on another country so yea, BTW YOU EARNED A NEW SUBSCRIBER WHICH IS ME!!!
can you please make tutorial for the bombings i really like em btw im FrancosHD i met u on pvp u showed ur chinook and some other heli's thanks for screenshot
Here is a cool tip that can come in handy for extra damage: add cutters on the front of a bomb. It will cut through your enemy’s armor sometimes which can come in handy
another note: as mouse-controlled motor2s are mentioned in the video, they can be used for huge giant custom control surfaces. i reccomend this the most on airliners.
plane wobble can be fixed with motorlock wings, but it produces more drag. but if its not an option then its about lag and or your device's speed because the faster your plane go the faster your device have to calculate all the physics so then as an aftermath it wobbles
On my newer ones, yes. It makes building a lot easier, but makes builds more fragile at the same time. Im working on becoming more independent when it comes to motor locking, as I think I use it a lil too much, and you dont want too much motorlock to the point you rely on it.
Hohoh! Finally! Someone who doesn't make "tutorials"on how to build things to copy for a 9year old to boast about and cry about not working it, I now wish you for more subscribers and wishing you luck!
Thanks, I will use this for my Fairey Swordfish (its currently in mouse control) so i can defend myself against planes interrupting my Torpedo Run much easier
I started 2 days ago but my knowledge beforehand of planes and physics easily translated over and allowed me to make some interesting stuff. I would've killed for something like this back in 2018
usually on WASD aircraft, i use the mouse for yaw. only on bigger ones though, because it helps me turn on the ground when im about to take off and helps me to land as well.
@@realFireyOblivionthat is true but since i play on mobile i dont have a lot of WASD planes, i only use those controls when i need to add propellor engines to help with the pitch controls. i usually play with mouse controls cuz its easier for mobile.
Yessssss a new vid!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! I have spread your name master i have told stories about you in my journey i told people who wanted to build helis your great past vids and now im back for more to spread it farther After this guide can you do a mech guide next pls?
I don't have a harrier anymore, now i have a custom fighter jet, which uses cursor and keybinds. by the way, using the cursor eliminates the tilting issue cause it does what i call, "semi-autopilot", when you spawn an aircraft with cursor controls, the camera is locked, though you can change it, that's a sign of semi-autopilot, which i consider a "glitch" that the devs hopefully won't remove. autopilot obviously locks the plane on a path without human intervention, but semi-autopilot occurs when cursor-controlled control surfaces "autopilot" the weight of the craft, eliminating the tilt issue, that's why i call it, the semi-autopilot.
16:31 I find mouse control the easier for me and i have a fighter plane with small controllable turrets with motor 2s so i can dive hit a enemy on land plus it has 8 bombs with the key of 1 I have a bomber which has a heavy shrapnel bomb that is motor locked by 1 and released from 2 edit: ok I now am building a kf-21 with keyboard control it's been 1 year since anyone replied
In stability, you can add the panels at the opposite end of the body where it wobbles the most. This design gives less drag and weight compared to adding more panels to the same end. You can hide the panels with motor lock.
im not sure if you'll respond because rthis video is 2 years old, but i just rediscovered this game after 4 years and i want to know how the missiles in the examples looked like that (the ones for the B2, specifically)
@@realFireyOblivion It is literally definition of expectation v reality I am garbage at building, just watch my crappy videos of my crappy failed planes, my only success was my Learjet, but even that is as boxy as hell.
Im trying to build a blackbird, and I tried adding ballast blocks to fix the tilting, and even though the center of mass and lift are aligned, it just keeps going up and spinning out of control.