That's why I've appreciated & loved watching Digital Foundry even more whenever they'd make video for the PS5 & Series X, they out so much time & detailing into their videos
@@jetso2000 manual file deletion is one thing actually optimising the game so people can fit other games is another. it's going to be the reason the game will get uninstalled from a lot of users consoles, specifically because it eats up too much space, and with the storage space of Next Gen Consoles either it's getting uninstalled or it's being run on an HDD through backwards compatibility on series X.
That's something I never knew I wanted on Xbox honestly. MS has done a relatively good job of unifying the experience and figuring how you own a game, but they break it when you have to look through your physical collection too.
Yeah Sony said Atmos wouldn't work great with their sound system since it has a minimal number of sound objects, but they could always render it to a 22.4.16 signal or something crazy like that and use those as audio objects instead.
@@Brandon_N420 I’m usually not a fan of the feature, but if it were an optional thing I could understand. Sometimes it’s nice, other times it’s too much to deal with
@@Aknayelth Are you okay ? We all know that it will reach 16k 360fps and complex RT (like reflections of reflections of reflections... which aren't actually used on heavy games) Even tho the max output is 8k 60fps, 16k 360fp/s downscaled to that will be awesome 😁
Everytime I watch a PS5 and Xbox Series X video I get so hyped for the next gen consoles even though I haven't secured a pre-order but hopefully next week if I'm lucky will be able to get them.
14:48 hold on, isn't the PS5 capable of recording gameplay in 4K 60fps? I see you only have the option to record in 1080p 60fps, but I saw some other videos that it records up to 4K! How is that even possible?
@@Xxkxkdkkskxxk are you sure? Isn't it supposed to be able to record in 4K regardless of what TV you actually play on? I have a 4K TV if that's true, then it means I can record in 4K at 60 fps?
@@benny.pepper actually it doesn't necessarily depend on your TV screen, if you use an external recorder you can record gameplay regardless if you have a TV or not 😅 I thought they work exactly the same, it doesn't record exactly what is displayed on your TV.. it records directly from the playstation!
The most under appreciated part of ps5 is how notifications are back on the upper right corner of the screen. I cant tell you how often the ps4 notifications got in the way of my game hud or text on the left side. Never had that problem on ps3 when it was in the upper right corner Never had
Original voice-over would be a better phrasing. Not sure what would they choose for a game like VII Remake, coz that is entirely bilingual even down to face animations. But yeah, I assume they'd go for the obvious weeb choice.
@@mac_czy9654 Keep in mind the PS4 originally did not have support for themes. It came in a later update. There's nothing to suggest right now that themes won't come later on the PS5.
@RE fan Sure you did buddy. Is it always the case wherever you're from that peeps tend to give up their invested ecosystem simply cuz of initial inconveniences like simple minded buffoons? Cerny has made clear features not present during the launch will be updated in. Ps5 apparently sold the amount it took ps4 3 months to achieve. Quit trying to take out the shine with your spit.
I’m really disappointed that we cannot store ps5 games on external hd. That’s going to be a major concern. I use an external 4TB to store all my PS4 games.
@RE fan I hope we don't have to wait all that time for an update? That would be devastating, having to delete and re install games all the time. It could even push people towards Xbox?
In the PS blog post, Sony said they are looking to bring that feature in a feature update. In my opinion, storing PS5 games on an external drive and having to move them to internal every time you wanna play the games is a short-term clunky solution that defeats the major selling point of next-gen which is instantly jumping into games. Eventually, you are going to want the M.2 SSD expansion.
So happy the background changes and the music plays like the PS3 and PSP, that was such a cool feature and the whole X-Bar UI for those consoles felt so premium and refined, the PS4 felt like a step backwards IMO. Glad to see a return to form with the PS5. Feels super premium, can't wait to get some hands on with it on thursday!
PS4 also does this it just requires an extra step unlike on PSP and PS3. PS Vita didn't do that at all. I liked the Vita's touch UI it just wasn't as lively despite being called Live UI.
I personally never like the music playing in the background it’s kinda annoying when your just chillin n playing music on Spotify. I hope there’s an option to turn it off bc I don’t wanna constantly hear theme music it gets annoying. It’s cool but rly gets irritating eventually
@@HellxAngelz Pretty sure using Spotify automatically mutes game soundtracks only in many games on PS4 hence why OS updates also update Spotify on PS4. Not sure if the PS Music Spotify cross over will continue into next gen but I imagine it was successful last gen for Spotify. So the trend and that kind of system-level integration may continue on PS5, only time will tell.
@@HellxAngelz I meant to say that not just game music but ALL system music and ONLY MUSIC is also muted when running Spotify so your streamed audio is clear and uninterrupted (so long as you also disable system sound which is separate from system music and is not automatically muted when playing Spotify tracks, the setting is in the same submenu in PS4's settings).
@@HellxAngelz Actually when PlayStation had implemented Qriocity music streaming (Sony's own canceled music streaming service which was replaced with PS Music through Spotify) on PS Vita that system would also automatically mute system level music and only music as well as game music in most games automatically without changing any system or game settings permanently just like on PS4. Of course a Spotify app on PS Vita never appeared, but those automatic features also extended to the PS Vita's own built-in music player application. I haven't seen how the PS4's music player app effects system and game audio, but I'd find it hard to believe it is treated much differently.
As someone who does have all my devices in French but always prefer having the original audio for voiceovers (which most of the time is English), the system-level audio language feature is much appreciated. It's like they made it specially for me.
Digital Foundry is one of the most important youtube channels to me as this channel has taught me more about computer graphics like Anti-Aliasing, TAA, SubSurface Scattering etc.
I'm so glad they added the preferred camera movement style in the system settings. That's one thing from the 360 that I really missed, it was nice not having to change my y-axis to inverted every time I started a new game.
Also I need to buy an external drive for PS4 games. I would like to take advantage of faster load times, will you guys do a video like you did for Series X testing PS4 loading times across a variety of drives?
@@arbiter- honestly you can just get a $50 1TB drive and it works fine. Maybe a few seconds loading difference but I never really noticed any issues. Even if you run them off of an external SSD, loading times are cut in half at most
@@reddonut1518 Ideally I'd like at least some increase in load times even if it wasn't a huge change. Anything I can do to decrease pop-in with textures and LOD would also be a nice benefit, but at this point I don't know if it's possible without installing to the internal SSD. Warzone for example suffers from a lot of that early in the match, but on the PS5's SSD all of it is eliminated. I'd be willing to spend more money on a quality drive, that's not the issue. I just want to see the differences (if there are any) between USB connected drives. If an external SSD isn't going to give me much advantage over a mechanical drive I'd rather buy something with 8TB so I don't have to redownload 100+ GB games whenever I get the random urge to play.
@@arbiter- look up the video they made on the difference between different external drives on a ps4. There shouldn’t be a difference, considering it’s running back compat and the limiting factor is the speed of the drive anyway
@@reddonut1518 You're probably right but a lot has changed since then. I'll just wait for the time being, someone is bound to test a variety of drives and put the results online. I bought a WD Black D10 external for my PS4 but after a while I ended up using it as a backup for my old PC. Glad I did because I would have lost everything when it's main drive failed. When using it on my PS4 the transfer speeds were terribly slow, it's USB 3.0 7200rpm rated at up to 250MB/s but it was doing less than half of that speed, on top of that it vibrated the fuck out of my desk. Backing up from my PC which didn't have USB 3.0 took ages, transfer speeds were like 5MB/s for 4TB of storage, it took days to complete. So now I'm wary of any drive marketed for gaming, the noise and vibration were the worst part. Even when the drive wasn't being accessed it would randomly start, so now it just sits on my desk unplugged until I actually need to transfer files.
15 years ago if you would’ve told me I’d be watching all my news on RU-vid and other stuff more than cable tv, I would’ve been ignoring you the whole time while saying that’s crazy......
@@davidvillamarin7164 it obviously supports 4k but monitors are better prepared for gaming and there are people on PC who are thinking of buying a ps5 for some of the games. A lot of these people already have 1440p monitors and thus the importance of 1440p support, just like all Xbox consoles do.
i hope they bring 1440p resolution support on post-launch update. if Xbox can do it, there no excuse for that. the main reason I want 1440p support is because 4K 144hz monitor still expensive.
Anyways, there would be no point in buying a 4k144hz monitor as they don't support HDMI 2.1 yet. It is better to wait for the end of 2020/begining of 2021 for the upcoming monitors. There are lots of other reasons why 1440p should be a native output resolution: 1. 4k even at 60hz is still too much for consoles (and most PCs if set to Ultra) so it will be limited graphics settings wise. 2. Framerate>resolution as long as the resolution is not just 1080p 3. 4k is only really noticeable on +30" screens 4. There are people who already have 1440@144hz which are even better suited for gaming than TVs (input lag i.e) Some people consider they did not add it because Sony sells 4k TVs
Seems they have found a design that they like at least for now they have been tweaking it for a couple of month now , more for big tv than monitor for sure.
Are we still able to activate primary accounts like on the PS4? So if I have a game on my account and I activate my account as the primary account on my son's ps5 then switch to his account can I play the games that I own on his ps5 like we can already do on ps4?
Thank you again for the great information and I really enjoy going through the A / V settings (super gamer av nerd here) There is magic when playing a console or game in the best possible fidelity visually and mastered audio tracks laying the ground work for the sound that players will remember. Devs are awesome and the gaming community I think would agree that we need them. Keep up the great Guys and thanks John L. for this one.
The Xbox UI seems more practical and convenient, while the PS UI seems more elegant and interactive. I do wish Microsoft would add some music to the Xbox UI because it’s a little too quiet.
There isn't a menu which tells which HDMI 2.1 features are currently available on the console, and which ones are supported by the connected display... something similar to what the Xbox Series X has, which is something useful to let people know what display features they can expect from their current setup.
I'm disappointed that you didn't mention that it doesn't support 1440p output. That's probably relevant for a good part of your audience. Thats a real turndown for me. If it doesn't support VRR eventually it might make me second guess getting one of these.
Well I'd imagine the vast majority of the audience are going to be using displays that are either 1080p or 4K. I think 1440p is generally only an issue if you are using a monitor.
@@basedplants Why tf would I care if DF posted on there? Just because I think the site's a joke doesn't mean I'd unsubscribe from DF if I was. That's shallow.
I need to know, how does system activation work? Do I need to deactivate my PS4 in order to activate a PS5? I really hope to put my PS5 in the living room and have it activated so my whole family can play on it. But I also hope the family can play in the other room on the PS4 when I want to play the PS5. All games are purchased on my account, so I really hope I can keep the PS4 activated for the family for when I'm playing on the PS5.
@@sageskeleton1400 haven't found anything yet. If I don't learn about it before I get the one I pre-ordered, I'll try to remember and update this once I test it out. Unless I end up selling my PS5 without opening it. I really wanted the digital model, but was only able to secure the disc-based model so I haven't fully made up my mind if I'm keeping it yet.
I’m actually loving the ps5 UI more than xbox. Also the dual-sense haptic feedback is making me want to play more on ps5 now since the controller is something you will be holding for hours, months and years on end.
@@amnril I just feel like they could be doing a lot more as far as access is concerned. I like the simplicity styled look but it's still clunky with navigation having to cycle through everything etc
Im very baffled how they still havent made gyroscope a accesible feature. It is essentially a third thumbstick that is actually more accurate. If you have lost a thumb you basically can’t play without needing a special controller. Gyro aiming/camera movement would bring opportunities to many people to play games. Sony is ignoring their biggest advantage on the controller against xbox controllers. And if sony implements it in software then every game that doesnt even have an option for it can be played with gyro.
I use gyro aiming in The Last of Us 2 and it's fantastic. That game has an incredible amount of accessibility features, it would be great if many of those were universal options in the Playstation 5 settings menu.
My "Your Collection" is going to be so freaking huge with nearly all the PS+ games ever + my disc collection + some games I bought digitally. Hopefully you can remove content from the collection like demo's.