@@Alex-Xela No superlab was breaking down what he was doing wrong he wasn’t saying that get sent is bad he was breaking down what he did wrong no one is perfect at this game.
@@leraklab2661I actually got a solid win streak on Sunset Vista with Poco and Hank on low levels (lmao), I don't know how but we didn't even have the most op spongebob modifiers (my kelp powerup was lvl 1). For me there are many worse maps like Final Four or Skull Creek
It is a good map just harder to play. You probably will not read this, but you should not go for mid unless you see only 1 team max is also going for mid. You should not play close range brawlers expect buzz, staying outside mid with good gamesense is way more consistant for gaining trophys. Also, you should not focus on clearing your side of mid, you should focus on getting the teams on the outside so you get 2nd place at least.
Nah why you dissin feast or famine if played right that map can be really good, bo fr sold in like all those games, also jacky is pretty useless without the mid on that map, if you just abandon the mid because you're scared of dougs or other teams then it's your comp that you're not playing according to, seeing from how you've been playing on feast or famine from the clips you showed, you should be playing a comp that is playable outside and also carries good wallbreaks and can also contest for mid, it's just a playstyle issue, feast or famine may not be a high skill cap map but that's what makes it all the more fair.
This map isn't teh problem if you ask me. All showdown maps are RNG as long random boxes are a thing. Just give everybody a set amount of boxes, and maybe a set amount of boxes in the middle in for example feast or famine for who dares to try and take those. And maybe don't let kills drop cubes but straight up give them to who got the kill.