Had a play with this by building a project in svelte to be a hogwarts point system for my kids bday party using the realtime feature and adding points from my phone. pretty cool.
1) v0.15.3 is it production ready and when will that be ? 2) Isn't this moving toward "no-code" programming ? I am not sure if I am getting the advantages of PB ? Where we not able to do everything (front-and-backend development) in SvelteKit, Svelte, Node, Express, etc. Why would we need now a PB for ?
It is only 0.15.3 correct. And they aren't promising backwards compatibility until 1.0. You can upgrade as they release but there may be times manual intervention will be required to move to the next version. There is not a definitive timeline yet for 1.0, but they have completed more than half the features they intend to have included in 1.0. Here is the link to the main roadmap thread, on it the first section there is the link to the features list. github.com/pocketbase/pocketbase/discussions/123
I noticed you edited your comment. That is a great question as well. So the reason why PB is useful is because it provides things that SvelteKit does not. Namely a speedy, lightweight database with easy to implement realtime data subscriptions, easy file uploading with features for working with S3 buckets, it also has what is most complained about with SvelteKit and that is an entire Authenctication layer complete with an auth store that you can use to see if a user is logged in , keep track of their auth tokens and more. I am not saying that you should use PB, I think it depends on many things, such as time constraints, your level of development skill, and your applications specific use case.
Not sure what it is but your microphone is picking up so low frequency stuff which is unpleasant to listen to when using headphones. Very heavy sound actually. Not sure what it is though. Maybe the fan of your computer?
@@ConsultingNinja Around 12:30 it's pretty heavy. Could be the headphones amplify the bass a bit as well, but still it's not something the microphone should pickup I'd say. Have fun ;-).
After some thorough investigation I finally found the culprit. It is a combination of two things. The originator of the frequency is actually a ceiling fan that is in my office. But when standing in the room it is barely audible. Like you can only hear it when nothing is on or playing, and no one driving by. It is only certain headphones that seem to be make it appear louder than it actually is. Due to the ranges the headphones speakers are for. I will just make sure to leave that fan off when recording. Crazy!
@@ConsultingNinja glad you found the culprit. It also wasn’t constant during the video, so that was a bit weird as well. Maybe some eq could cut off those really low frequencies as well.