[40] We have found a new feature where we can pop all the eggs and create the mega wave! ▬▬▬▬▬ Twitter: / angory_tom Patreon: / angorytom Twitch: / angorytom Reddit: / yogscast Merch: store.yogscast.com/collection...
Honestly, Tom has done a ton of Creeper World 4 videos, and Ik some people are probably bored of them, but I'm going to be sad when he stops. These are my absolute favorite videos the Yogscast are doing on any of their channels atm.
I'm only subbed to Tom, Duncan and the main channel. Typically i watch everything but videos i skip like Among Us which has gotten boring, specifically the ones Duncan does with all those random streamers i've never heard of.
At this point I'm only subbed to Tom. The main channel only for the rare good video, since it's years they're milking TTT and similar multiplayer games that get stale fast.
If you mesh over the places where your creep is deeper/where it is being generated, in this case your whole backline island, the mesh will try to equalize itself everywhere, thus ferrying all your backline creep to the front. Also, placing stashes over large areas of mesh will make them build up really fast, and thus produce creep much, much faster than emitters could (since stashes return way more creep than they take)
in vpac, you can actually direct ferry creep with eggs to other egg fabs or where creep is needed most, because if the egg is sniped, the creep is still released, so its still a problem for enemy, also, i like to build up eggs and a few emitters or stashes near a "main egg fab" and popping all eggs with a different egg fab makes a burst of eggs to the target location, i dunno how it helps but its fun
While you needed to use more Mesh, "everything" might have been too much. "If everything is meshed, nothing is meshed." Mesh increases the flowrate of Creeper alongside it. Use it primarily to guide creeper - particulary from backline emitters or outputs to the frontline, into specific important targets (like pylons) and up slopes. Mesh is really good at getting creep flow up mountains when it lacks the wave height to normally scale them.
Tom! Hey! I tried this map after watching you play it, and I gotta say that the Lure was interesting - it makes mortars target it! Also the FieldGen was incredible - you pick a compass direction + also aim it (and I'm not sure which of these 'directs' the creep so I just set them both to 'towards the enemy'), and it pushes loads of nearby creeper in that direction - it made taking the final hill stupid easy :3
Daily reminder that Tom is an amazing person and to thank him for all he has done/will do - Day 531 XD Little Sniper Blobs there WOW, What a big EGG-splosion XD but god, they were powerful Well I counted all the eggs, and there were [Redacted] in total :D
Hey Tom, have you read Far Rainbow from Strugatsky brothers? It's a short sci-fi book where there's a destructive wave rolling over a planet as a result of scientific experiments. Creeper World 4 gives me massive Far Rainbow vibe every time a creeper wave forms.
Only just discovered this game recently, realised I somehow had creeper world 3 and it's decent but I really want to play creeper world 4 but on steam it's still a tad pricey not sure personally it's a $35 game.
Hey guys, I've been trying to figure this out for a while now but I have yet to stumble upon an answer, what does the crimson do? Is it just more powerful than normal creep?