It’s good to finally experience how the game would be like in Unreal engine 5 and it’s also is making the hype train for Chapter 3 on blowing its whistle. Let’s all hope that Chapter 3’s graphics will possibly also look great but possibly even better than we thought it was.
I know it's a big ask, but the thing that I've most strongly felt this game has needed since I first started playing is that more objects in the world should respond to my hands striking them. Different materials like concrete and metal and glass should make different noises, objects like hanging signs should move and their chains creak, etc. These changes would be encountered very frequently by all players and would make the world feel much more real. The way objects in the game don't react to my hands makes everything feel like it's nailed in place and serves as a constant reminder that I'm playing a video game. Anyway, I'm very happy that the first chapter has been updated and I'm looking forward to the chapters to come!
This is so cool 😎 I hope that chapter 3 will be released as soon as possible. I am sure everyone appreciates your hard work to please the audience. Thank you very much to all of you☺️
10 31 22 Blue jay love organs Bird or Chicken Playcare is blood and Organs ocean Children screaming in creepy terror of deadly experience You won’t be safe That tight squeeze will back Bird… the bird… THAT BIRD He is organs eater Random jumpscare Chapter 3 not a normal chapter Hell around blood and organs The Bird love this a lot
@@elliotsturtplus340yeah but these graphics shown look more like chapter 2’s graphics. I think they said they wouldn’t change it until chapter 3 comes out
@@tracadordeadms6054I don’t consider games with combat “horror games” cuz if u can fight back, it’s less scary than an unstoppable threat. This is a problem I also had with Batdr. I felt it relied to much on combat instead of horror
Fixed floating Bron head. Fixed 1006 Decal not looking good. Fixed Huggy Statue collision. Fixed electrical connector being grabbed by two hands. Fixed red hand being grabbable before finishing animation. Fixed grates showing void. Fixed white lines on different places. Blocked MakeAFriend to make sure the player doesn't fall into the void. Fixed duplicated VHS by spamming E. Fixed code door having lock sound and able to open after correct code. Fixed models clipping outside glass in MakeAFriend. Fixed skip VHS button not disappearing. Fixed movable objects having glitchy textures. Added subtitles for German, Italian, French, Russian and Portuguese. Added game language option for German, Italian, French, Portuguese, Spanish and Russian which changes UI, assets and voices (only Spanish and Portuguese). Changed Brightness setting to only have an effect in game. Changed how Power Room key appears. Fixed Checkpoints not letting the player move. Added Skip option for Security VHS. Fixed Volume raises by its own when dying or loading game. Fixed Resolution setting not working properly. Fixed Make a Toy bug where you could pick-up CatBee through the glass tube. Faster loading times. Improved stability and performance. -------- Added skybox (there's a factory outside!) Fixed electrical connectors duplicating sounds. Fixed color grading changing in Security area. Fixed Poppy hallway ceiling. Fixed Huggy spotlights not turning on properly. Power Room door closes until puzzle competition. Fixed Poppy's Hallway lamps not having correct lighting. Fixed seam line on Poppy's room light. Fixed Power Room electrical door handle physics. Fixed reflections on all the map. Fixed safe spot in Huggy vent chase. Fixed audio not playing back when volume set down to 0. Blocked fence when Huggy sequence starts. Fixed alignment of Poppy Hallway wall. Fixed Theater door having weird interactions with the environment. Fixed stairs of Machine Room where it allowed the player to go through them. Fixed double doors clipping through walls. ------- Fixed Power Room door instantly closing after loading checkpoint and interacting with it. Fixed changing textures based on player distance. Fixed catwalk supports collision. Fixed levers pull interactions on Make a Friend. Added shader cache. Fixed particles not showing. -------- Added extendo hand rope shadow. Fixed player getting stuck in falling bridges after ending of Huggy sequence. Fixed eye clipping through machine in Make a Friend. Added alignment on Grabpack hand extension. Slowed bobbing animation of Player. Changed Make a Friend machine's font. -------- Fixed hand getting stuck at the moving catwalk in Make a Friend. Fixed vent doors and grates collisions. Fixed floating decal in Storage. Floating plane in ToyScanner is no longer visible. Corrected collision of broken Toy Machine in Make a Friend. -------- Fixed hand getting stuck in movable catwalk. Fixed load stutter on Make a Friend. Fixed FOV and Mouse Sensitivity not saving.
They said on discord that they planing (or just think that is good idea) movie and books in the future, but it's definitely will not be in near future.
@@buzzdrewDude. You are the ABNORMAL one. There are so many people who are excited but aren’t losing their minds. I’m going to assume you are a child because no proper teenager or adult would behave this way. They have until midnight to publish the teaser trailer. Just chill. They would make an announcement if it was delayed.
WOW ! THAT'S VERY BEAUTIFUL! I'm glad there's an update. Developers, keep up the good work! We are waiting for the same update from you 2 chapters. We are also looking forward to Chapter 3! ❤
Hello mob entertainment I just wanted to say thank you for curating poppy playtime it has been my favorite game so far which is why I wanted to thank you😊
That's awesome to see the little improvements that you guys are making to the game to for new and old players hyped for chapter 3. You guys always show just how much you're trying to give everyone the best gameplay experience for Poppy Playtime and Project: Playtime for how much time you've taken making both games. But take your time making chapter 3 as I can see just how much you guys are trying to give everyone the best experience with a huge update to the graphics with this update to the first chapter of the game.
Every update you do, it's awesome! I love this update, I even thought you forgot about Chapter 1 and you were just making and preparing Chapter 3 (that we are waiting with a lot of hipe!), but this was a surprise! It's great, we all hope Chapter 3 comes soon this year and we hope that it's fun and scary too! Keep the good work, this was FANTASTIC! 😍
I don't know if anyone mentioned this, but I hope the optimization is better in the future because in chapter 2, it's easy to see when a "scare" is loaded in when the game freezes for half a second.
This is awesome!!! Makes me more exited for chapter 3!!! Can’t wait to do a video on chapter 3. Also the update for chapter 1 looks so much better. I’m gonna have to try to replay it.
Wow the upgraded lighting especially got my attention this is not easy work to do but you guys are clearly putting in the effort here! Appreciate the multiple languages a lot as well even though English is my only language and I’m not even good at speaking that lol
Mano... o jogo está lindo sério. Fico feliz de ver q ainda realmente se importam com o poppy playtime, e isso só aumenta minha vontade de ver o capítulo 3😊
Until the end, They managed to finish these Adjustments, There are many people who are giving up playing, But since that has all changed, who knows that in these new Adjustments there are new EASTER EGGS? 😃
Hi Mob Entertainment, I would like if you want to do a little update on Project Playtime hum hum I'll tell you. So I would like -when 3rd person we can see movement forwards, backwards and when 1st person the hands drop a bit -That we can put in 3rd person for the monsters and that we can change the visibility of the (Grab Pack) good I hope it will be done very quickly and thank you continue like that.
beautiful *claps for the hard work 10/10 make sure you and your team have a great day and tell them we said thx for the update and the chapters and the online game mode
This isn't how chapter 3 Is going to be it's going to be beyond this this is just a minor graphic upgrade for chapter 1 micah said chapter 3 is going to be so above quality wise over the previous 2 chapter they might have to completely remake/overhaul the game and this is def not what they were talking about
Olá mob games fico feliz em ver o carinho que vc tem a sua comunidade vem agradecer por ter dublado o jogo inteiro para o Brasil pq eu sou do BRASIL MUITO OBRIGADO.