I love how it still follows the leitmotif of Huggy Wuggy and Mommy Long Legs. In this theme, there are clearly some sounds meant to mimic cat noises and claws scratching.
Catnap/Theodre became a loose end and a liability to the Prototype when they were defeated by us the player, I believe. Catnap was the Prototype’s bitch that was manipulated by the Prototype to commit these horrible things and then began doing them as it would be the will of the Prototype if he were in Catnap’s scenario. But the Prototype also seeks to get stronger and bigger based on how this thing seeks to take pieces of the toys in order to get bigger and stronger.
@@seulbilee1025 yeah I know that but I mean I wish we got more scenes like chases or interactions with him not just us seeing him stalking us for a second while he runs off
I’m wondering why the prototype killed him. He recovered from the hand we shot at him and we were defenseless after losing it. He could have killed us then and there but the prototype stopped it.
@@seulbilee1025chapter 1 tbh was too short at least imo. I wish it was longer with more lore and puzzles and maybe more running from huggy. The whole thing with huggy is just trying to face to the end of the maze quickly, with huggy spawning to catch up with you at regular intervals. Huggy doesn’t feel like much of a boss. In comparison, mommy had probably the best and longest chase scene in the game so far and catnap had a full on boss fight. Huggy is slacking