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Powerup Pack Guide 

Goose Flinger
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A guide on how to use the new powerups in your levels.
Check the original forum post and trailer before watching.

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15 сен 2024

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Комментарии : 13   
@AxelDBZ777
@AxelDBZ777 12 дней назад
No matter how hard I've tried I haven't managed to add more than one power up to my level. And I don't know why, since I followed the guide to the letter. But thanks anyway for taking the time to make this video so useful, I liked it. 💙
@gooseflinger8114
@gooseflinger8114 12 дней назад
Make sure you open the luna.lua file that your level contains, and paste the contents of other luna.lua files into that one, not removing what's already there just adding to it.
@anom2619
@anom2619 20 дней назад
Hi Gooseflinger, I have always loved the 2Dmario games since I was a kid and had always wanted to make a game of my own. Mario Maker was a blessing, however felt really restricted and was missing key parts that a complete mario game would need. I found out about SMBx2 and was over the moon, but I got confused trying to add custom tiles and blocks and eventually gave up and quit (I struggle with finding motivation or passion.) I recently stumbled upon your NPC pack video and now this powerup pack, and you have reignited my spark for level creation. I watched the custom asset tutorial and it was very easy and simple to follow so I’m going to give everything another shot and hopefully I will get somewhere :) Please keep up the good work and if there is a link or place anywhere we can support you then be sure to send it !
@gooseflinger8114
@gooseflinger8114 19 дней назад
Thank you for the kind words! It means a lot to me when I'm able to help others. Good luck with everything!
@adeelky1452
@adeelky1452 5 дней назад
This mod pack is really good and has kind of helped me get into the basics of "lua coding". Anyways I have been having a bit of trouble with wall jump mushroom, in my level I have already placed 4 of your amazing power ups by coping the luna.lua but in the wall jump mushroom I see this: local cp = require("customPowerups") local wallJumpShroom = cp.addPowerup("Wall Jump Mushroom", "powerups/wallJumpShroom", 842) local aw = require("anotherwalljump") aw.registerAllPlayersDefault() function onStart() for _,p in ipairs(Player.get()) do p.data.noWallJumpByDefault = true aw.disable(p) end end Now I see the thing that im supposed to put in my lvl (local wallJumpShroom = cp.addPowerup("Wall Jump Mushroom", "powerups/wallJumpShroom", 842) but when I added it i got an error. So after that I decide to add the rest in starting from local aw = require("anotherwalljump") but still got another error... Do you know how I can fix this? (I also use Notepad++)
@adeelky1452
@adeelky1452 5 дней назад
NEWS FLASH!!!! I actually somehow fixed it myself. I realized that I was missing aw.registerAllPlayersDefault() so I plugged that in and I'm not getting the error anymore!!!!
@gooseflinger8114
@gooseflinger8114 4 дня назад
@@adeelky1452 Great to hear you got it working!
@supercooky9714
@supercooky9714 25 дней назад
what is the song in the back? btw thank you for showing me how to input the power ups!
@gooseflinger8114
@gooseflinger8114 25 дней назад
No problem, the first song is the sky theme from mario vs luigi online, and the second song is from gyromite on the nes
@CesarDavidSuarezMieres
@CesarDavidSuarezMieres 16 дней назад
Please do the megadood npc pack 1.6 with bubble bobble items food and enemies pls
@gooseflinger8114
@gooseflinger8114 16 дней назад
I'm not taking requests, sorry
@UntitIedVR
@UntitIedVR 12 часов назад
Good but you cant put more then one powerup a level
@gooseflinger8114
@gooseflinger8114 3 часа назад
The guide explains how to do that. Copy the contents of the new powerup's luna.lua file into the one in your level