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[Prep is Play] Creating a hex map with Shadowdark 

The Amazing Aaxor
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So I go over how I create a region hex map using the Shadowdark core rulebook.
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The person I learned about geographical importance in mapping is WASD20
youtube.com/@W...
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#rpg #ttrpg #shadowdark #hexmap #mapmaking #prepisplay #solorpg

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26 сен 2024

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Комментарии : 26   
@greegan6373
@greegan6373 2 месяца назад
COASTER dude! lol
@AmazingAaxor
@AmazingAaxor Месяц назад
They came with the house when we bought it! Lol
@zelbarnap
@zelbarnap Месяц назад
thanks for doing this. it is nice to see how you handled the water in your view.
@AmazingAaxor
@AmazingAaxor Месяц назад
Glad you enjoyed it! Thx for stopping by!
@talscorner3696
@talscorner3696 3 месяца назад
Oh, yeah, I used to watch a lot of WASD20 in the past, too ^^
@majorbrew
@majorbrew 6 месяцев назад
I find my first thoughts to be the most creative so I like to jot down those in the moment connections that come to mind when generating a map, like your borrow mound and Oracle, to create a rumors & legends lists. And like you said, you don't have to figure out if they are true or not now.
@AmazingAaxor
@AmazingAaxor 6 месяцев назад
My brain goes so deep into possible connections and lore etc, that I have to actively refrain from spiraling into a creative rabbit hole! lol. It’s why I tend to like procedural storytelling- as the creation of a hex/room/prompt- springs to mind the next thing. But if I just “go with it” without sone sort of guideline or template- I could wax poetic about an Oracle’s divining method , rather than actually answering a question. lol. Love the hobby, but this guy can wind up something fierce. Lol
@BunnyNiyori
@BunnyNiyori 28 дней назад
Shadowdark has great tables of randomness. The thing is, it isn't the only game that offers that. I have several books that also have built into the book some great randomizers as well. It's also a routine feature of a lot of solo gaming books. I recently discovered Ruin Masters. Pity that one appeared and then disappeared. But, it IS a good example of a design that features a good randomizer element. I also like Shadowdark just for how it was actually printed. I think some of the more recent D&D books are a lot of fluff, pointless wordy garbage and stupid page inflating nonsense. D&D has not had a DMG worth buying since AD&D 1st edition.
@Pystro
@Pystro Месяц назад
I don't really get how the "new hex" and "hex terrain" tables are constructed. As in there are some interactions between the rules that lead to behavior that I would question. I thought I could make a set of lists that would work better, that y'all can feel free to use. The "hex terrain" table being circular means that there's a significantly reduced chance for 7 of the possible combinations of terrain touching: -- swamp and ocean -- grassland and ocean -- grassland and mountain -- forest/jungle and mountain -- forest/jungle and desert/arctic -- river/coast and desert/arctic -- river/coast and swamp I don't really see the logic behind what these 7 are (except for the "river/coast and swamp", "river/coast and desert arctic", and "forest/jungle and desert/arctic" combos). I would have made it so that they are: -- mountain and ocean (you'd probably have a "coastal" i.e. cliffs or fjords in between.) -- mountain and swamp (the foot of a mountain is often sloped, and swamps require flat terrain.) -- river/coast and swamp (I feel like it would either drain into the river, or there wouldn't be a strip of traversable coast between the swamp and the water.) -- river/coast and desert/arctic (because of the river+desert combination.) -- forest/jungle and desert/arctic (simply because I feel grasslands (savannas) are less lush than forests/jungles.) -- forest/jungle and grasslands (not bad, this combination is now just forced.) -- ocean and grasslands (not bad, this combination is now just forced.) The *"hex terrain" table* would be: 2 = desert/arctic (1/36 to 1/36 for initial, and for subsequent 35/250-ish to 34/249-ish*) 3 = grasslands (12/36 to 2/36 for initial, and for subsequent 37/250-ish to 40/249-ish*) - highlands, prairie, savanna or shrubland, depending on safety. 4 = mountain (1/36 to 3/36 for initial, and for subsequent 35/250-ish to 34/249-ish*) 5, 6 = river/coastal (7/36 to 9/36 for initial, and for subsequent 36/250-ish to 36/249-ish*) - where coastal can be cliffs, fjords, beaches, lakes, peninsulas, ... 7-10 = forest/jungle (11/36 to 18/36 for initial, and for subsequent 37/250-ish to 37/249-ish*) 11 = ocean (2/36 to 2/36 for initial, and for subsequent 35/250-ish to 34/249-ish*) 12 = swamp (2/36 to 1/36 for initial, and for subsequent 35/250-ish to 34/249-ish*) And to compensate for the two "X and grasslands" combinations not actually being bad, I would use a "switch to grasslands or roll a new hex terrain" rule [on a 12] on the "new hex" table. That is, in addition to the "roll new hex terrain" rule [on a 2]. (*)= these above probabilities assume that there _is_ such a list item, with 1/36th probability. And the new probabilities would be shifted a bit more towards mountain and river/coastal than these numbers suggest. I was too lazy to analyze it fully with Markov Chains, to take into account that subsequent terrains are taking 0-2 steps from a distribution that's slightly skewed to grasslands. The numbers are calculated by assuming that you're taking 0-2 steps from a flat 36/252nd probability distribution. Also, "same as current terrain" has a 24/36th=2/3rd probability. That would lead to strips of terrain around 3 tiles long, making the spiral possibly very obvious. Maybe about 14/36 of the 24/36th could be changed to a "take terrain from tile to the inside of the spiral" rule. Which would make the *"new hex" table* something like: 2 = roll a new hex terrain (1/36 to 1/36) 3-5 = same as previous/current terrain (24/36 to 9/36) 6 = previous/current terrain +2 steps (9/36 to 5/36) 7-9 = same as terrain from tile to the side (0/36 to 15/36) 10, 11 = previous/current terrain +1 step (3/36 to 5/36) 12 = switch TO grasslands (or roll new hex terrain) (0/36 to 1/36) Or maybe the result for a 12 can be the rule: "if previous is forest/jungle or ocean, then switch to grasslands, else roll new hex terrain".
@knghtbrd
@knghtbrd 29 дней назад
Good thinking. I've often thought the terrain table in the book needed … something … bout couldn't figure be bothered to really figure it out statistically. I just followed my gut when the roll seemed "wrong". Rivers flow out of mountains downhill and empty into oceans, and they don't run the entire length of a landmass. That kind of thing. Your table might make it less necessary to tweak things when the roll is BS.
@specialagentutah2383
@specialagentutah2383 6 месяцев назад
You’re throwing out so much great content! Love it!!
@AmazingAaxor
@AmazingAaxor 6 месяцев назад
Thanks! Yea I’m in a groove lately.
@specialagentutah2383
@specialagentutah2383 6 месяцев назад
@@AmazingAaxor watching you create this was wonderful, thank you. You should check out Sandbox Generator from Atelier Clandestin, too. It uses a similar building mechanic that I think you’ll like.
@AmazingAaxor
@AmazingAaxor 6 месяцев назад
Oh I have that. It’s great.
@jaybakata5566
@jaybakata5566 4 месяца назад
@ 34 mins, "Secret circle of wizards that meet at the cliffs on the coast". Aka wizards of the coast? How do you determine what type of monsters in the monster nest?
@AmazingAaxor
@AmazingAaxor 4 месяца назад
Nice catch. I hadn’t actually made that connection when I first rolled up that hex. As for the monster nest, I won’t know until I go there. Somethings I roll up fully and other things I leave up to the characters discovery.
@jaybakata5566
@jaybakata5566 4 месяца назад
@@AmazingAaxor Okay, got it. Thanks for doing the video.
@robertr.721
@robertr.721 2 дня назад
“Cliffs of Insanity”, INDEED, lol
@EruditeDM
@EruditeDM 17 дней назад
Maps videos was @WASD20 👍🏼
@OldDesertGal
@OldDesertGal 6 месяцев назад
Dang I'm late the
@AmazingAaxor
@AmazingAaxor 6 месяцев назад
Me too! 😂
@vitochimienti2448
@vitochimienti2448 24 дня назад
Is he really sitting his coffee on the book?
@zeckros2680
@zeckros2680 23 дня назад
Yes? What's wrong with that?
@AmazingAaxor
@AmazingAaxor 23 дня назад
Tea, but yes I do. It is, at the end of the day, just a book. If it ends up with written notes on its pages, a few stains on the cover - it’s lived a full well- used life.
@scottishguard
@scottishguard 15 дней назад
@@AmazingAaxor🫢😬🫣
@Melonskull
@Melonskull 3 дня назад
@@AmazingAaxor BLASPHEMY lol
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