This is my second attempt at creating a dynamic campaign for DCS. Enjoy.
User manual: github.com/Dzs...
Download link: www.digitalcom...
Features:
- Dynamic AI tasking - available AI are sent where they are needed based on the state of the frontline
- Basic economy - every unit and building requires supplies to be deployed, AI runs supply lines, as well as intercepts supplies of the enemy.
- Persistence - as with Foothold, the campaign remembers where you left off
- Dynamic player missions - pick up missions from a mission board and complete them either alone or together with friends to earn XP and rise through the ranks
- Player logistics - deploy various infantry squads and extract them once they complete their mission, deliver supplies, rescue friendly pilots
- Built-in performance optimizations - activity is concentrated around the frontline and zones farther back automatically reduce the amount of unnecessary units
Music is titled Hellmarch 2 from the C&C Red Alert 2 soundtrack
26 сен 2024