A full game walkthrough on Princess Peach Showtime Demo for Nintendo Switch. This covers the whole story, all levels and collectables in the demo game. ►No Commentary Gameplay by ProsafiaGaming (2024)◄
I'd say a mix of Mario Sunshine and Luigi's Mansion, since there are elements from both games in Peach Showtime. (Shine Sprites from MS and spooky dark indoor setting from LM, for example).
@@mannandxb You’d be surprised. A lot of people who like Peach were so happy to see another Princess Peach spin off game announced (me included) especially since the first one came out in 2005 so it’s been a long time.
It's the same VA (Samantha Kelly) who's voicing her. I'm guessing they directed her to use her natural voice or at least make her voice deeper for the game.
@@M0rinkashi My thought is that, much like the slight change in her facial expressions for the marketing, they did that in response to the massive popularity of The Super Mario Bros. Movie from last year and what they did with Peach in that movie, but that's just my theory.
An helpful trick is when your batter turns rainbow, you start jumping to immediately stop. In the case of cake decorations, it’s typically easier to treat the first time as an practice round, as to know when you finished each cake.
Did her voice change? It sound more like Rosalina than Peach Or more like the original 64 voice Not sure how I feel about it, but it did grow on me by the end
It's the same VA (Samantha Kelly) who's voicing her (since 2007). I'm guessing they directed her to use her natural voice or at least make her voice deeper for the game.
@@M0rinkashi huh, alright, wonder what the reason was? Maybe they thought the player would find the OG voice annoying after a while or something, would be nice if we could choose the voice in the options
@@ExMedal I have no idea. Granted; some people could find her voice to be annoying but I assume most of them get used to it anyway. Apparently her voice tone changes in her transformations (you know what I mean if you've watched the trailers for the game), few of which would have a tone similar to past games.
It's still Samantha Kelly. :) I think it's just a different voice direction for this game particularly because she sounds normal in her standard form and in her Patisserie form. It's the others that she sounds less pitched in.
That was a fine voice for her before Rosalina existed but now she sounds like Rosalina and doesn't fit how bubblegum she looks nowadays. I like her voice in Mario Wonder, it's a nice middle ground. This one is too deep for me
Sup' PG! Looks like you're enjoyed playing the Demo Version of *Princess Peach: Showtime,* and Completing this in 100% Completion! Kudos dude! Can't wait to play me this game in 2 weeks, for the Nintendo Switch! 😁😄👌👍
I think I just had a perfect idea for what could happen in a sequel! Peach has decided to host a talent show in the mushroom kingdom and Stella is there to help add flair to the performances, Mario and Luigi are also going to perform (something cute like juggling or magic) and Daisy is also there. But then Grape and the sour bunch crash the fun and decide to take Mario and luigi to be her stage hands or smth
Just finished this. Couldn't get a perfect on the two Patissiere mini-games. Definitely gonna buy it though. I wonder if there will be a bonus for getting 100% completion on the demo.
We could have a confirmation that Mario, Luigi and Bowser do not appear in this game, because it takes place before Super Mario Bros. 1, before these characters even came to the Mushroom Kingdom.
Not to be a downer, but judging by the prologue cutscene, it is most likely that Mario (and possibly Luigi) _will_ appear either near or at the end of the game's story. The reason is that the Toads who are thrown out of the theater will think that the princess is in distress yet again, so they will go find Mario (and possibly Luigi) and get him (or them) to save her. I see 2 possible things happening near or at the end of the full game: 1. Mario (and Luigi) bust(s) into the theater to save Peach and Stella when they (Peach and Stella) are in real trouble during the final battle against Grape. 2. Mario and the Toads (and Luigi) arrive at the theater to save the princess, only to find that they (Peach and Stella) have already defeated Grape.
I just played through this myself, I just need to master myself better at properly frosting those cakes as Patisserie Peach because I don't know them by heart. I can practice and take notes of how to get better at the game!
@@grayfox4819the video at the end also shows there's more levels for each costume, and each world has a main big boss that gets unlocked after you beat all the levels and connect all the streams to it, the likes of the thorny flower, the kung fu master, and figure skater are just minibosses
I definitely see where people are coming from when they say it seems too simple for them, but it does look really charming. I'm probably still gonna wait until the full game comes out to see what people say about the whole package. But why does the loading screen appear to run at like 3 frames per second?
It plays pretty good: It does reward the player for taking their time and delving the secrets, not all of the star things can be received just by playing. Timing works well with Swordfighter Peach, although they didn't give any sort of tutorial on it. Patissiere Peach is pretty challenging, you really need to get a good rhythm. For me, the one thing I would've thought that would've made it better is if Peach actually took on the role of the Sparkle and actually had a name. Transformation masks almost like the ones from Majora. Instead of Swordfighter Peach, something like "Captain Fleuret." It is a stage, after all.
This game looks awesome and so filled with unique characters, combate, and bosses it's a damn shame that i tried to download the google play app and had to do all these stupid offers to use the app, at least with this game they don't go at odds at what i'm trying to do yknow play the game without something stupid holding me back anyways nice video keep up the good work my friend. 😒
Am I the only one who feels that people are overreacting about this game? You can't really judge the difficulty of a game from the first level of the first world alone come one (the second one, the Patisserie Peach one already requires more focus if you want 100%). Besides, the -1 on every level indicates that there are multiple levels for each transformations. I think difficulty will escalate gradually as you progress.
Out of curiosity, can you please tell me how you we're able to beat the knight mini boss in so few hits? because I'm playing the demo right now, and I swear it's taking forever for me to do it
I'm so frustrated because I've attempted to play the demo and I got the intro video where she walking with her luggage and then she enters the theater and that’s it I didn’t get the entire intro video like I've seen others get (but then you didn't get it either, weird). Now I’m just standing in the same red circular theater and that’s it. No level/gameplay, nothing, I don’t get it! I never get to the point where Toad tells me that he has the tickets! Even tried deleting the demo and all of its saved data and then downloading the demo again and I just can’t play it. Any help with this is appreciated.
Do you mean the denizens/theatre member Theets, or the Sour Bunch? Have to hand it to Nintendo, they are quite consistent when it comes to making themed “kingdoms” in the Mario universe, if you look over the Mario and Luigi RPG games, and the more recent Mario Platformer titles such as Odyssey and Wonder.
I mean, it’s good that Peach is being shown as more of a fighter, but the voice is throwing me off. Maybe more Anya Taylor-Joy-style next time? It’d be more believable.
I havr never been stuck on how to progress in a demo before. I hope it's nore clear in the final game. I was stuck in the lobby for ages with no idea what to do.
This game honestly feels like it’s something Alphadream would make as a standalone Peach game. I don’t know why but it honestly gives me the feel of playing a Mario & Luigi game without the RPG elements and the Mario Bros themselves.
1:00 I wish more RPGs would implement this system for minor NPCs where their speeches appear automatically when you approach them and disappear when you navigate away from them.