RPGs have taught me that a well made backpack can fit at least 5000 gold coins, seven longswords, twelve crossbow, three suits of plate armor, a few hundred keys, and a year's rations.
And every mushroom, butterfly wing, flower, or potentially useful alchemical ingredient you happen to come across. As well as a few scrolls and a library's worth of books full of lore that you will get around to reading at some point.
My haters throw rocks at me and IT hurts. I hope they don't throw The Rock at me because I like him as an actor. GAGAGAGAGA!!! I am funny!!! I am the funniest RU-vidr EVAH! Please agree, dear guy
Shad: "Modern video games tend to give you unlimited ammunition." Me: *_[has PTSD flashback to 1999, micromanaging endless stacks of 20 arrows in original Baldur's Gate]_*
@@SomeRU-vidTraveler Last time I checked, Skyrim doesn't give you infinite arrows. You can carry an unlimited amount, but you still have to get them somewhere. Granted, you find enough of them lying around, so you'll never truly run out of arrows, but I have run out of ebony and daedric arrows before. Unless, of course, not limiting the amount you *can* carry, is exactly what you were talking about.
@@Merrsharr Touche. Well, it's kind of a technicality, but what I'm essentially getting at is this -- games based on D&D rules used to be much more restrictive with ammunition realism, but since the Isometric RPG heyday, devs have shifted to letting ammo management be as simple as possible. It's essentially infinite, whether bows seemingly generate their own arrows, or they are so easy to obtain mindless amounts of that you almost never have to worry about it.
ikr, and I used to walk home from school before quarantine started, it was a good 750meter distance and was my main source of endurance training, sadly the virus started and now i'm not as fit as I used to, but at least I got more mass XD
Lol, I love this. You and your book bag are so cute. The standard ruck in my second string national guard unit was 65lb. That's not weapon, armor, radio, water, helmet or ammunition. That's just mandatory gear. Was your book bag 65lb.? If so who makes a 60+ lb. Book bag and which books were you carrying?
Absolutely! I actually commented specifically to say that his videos literally validated some of my own research and logical extrapolation for the heroine in my own fantasy series (who was also a D&D character in a campaign that never got past session 2). He is literally wearing the shabbard, bow, backpack, and quiver the way that I have her designed, mentions the adjustable strap for positioning (which I described specifically in the first book), and mentions having a pack animal, and dropping the pack when in actual combat if needed. I started the first book over two years ago, and all of those design elements were validated in this single video. Heck, the shabbard being adjustable was even an idea I had specifically because I hadn't originally thought of how it would attach (when it was a D&D character) then his OG design validated having a back scabbard, but didn't deal with having a pack or other items on the back as well. I came up with the adjustable strap because it seemed simple enough to make sense, and sure enough, he brought that to life in this video! I'm so giddy right now, having watched this video, and basically seeing the same outfitting my series protagonist wears! It means that it is valid, plus if ever there is a promotional photoshoot, a cosplayer who wanted to play the character, or any future movie or television series... it would be possible to do without redesigning their outfits!
I have recently started a 2nd ed. AD&D campaign and use the information myself on Shads channel as well recomend his videos to my players. Our War Cleric now found new love for the Bic-de-Corbin courtesy of Shad, using it to lay the Holy Smack-down on the heretics. And our Rogue has gone Long Sword all to amazing in game effect.
Shads neighbors- “Frank!” “Yes dear” “The strange neighbor boy is in his back yard doing weird things again” “Mildred. Mind your own business. Leave him alone” “Frank!” “Yes Dear??” “Frank! This time he has friends!”
Pack goats work really well. They can carry roughly 50 pounds each, feed themselves, very friendly, and produce milk. Their herd mentality makes them easy to control since they naturally follow you. A mule, horse, ox and bull require WAY more training.
I just thought of some MrBeast challenge where a group of guys travels through the countryside using only medieval equipment, maybe one horse/mule. Shad's definitely winning that 1 mil.
Would have to be done in the US. Start in the northern midwest near the Rocky Mountains. Goal: Cross the mountain with the best score. What's the score based on? In part who gets there first as how long it takes them will be a factor but also their comparative health when they arrive. Have they lost or gained weight? What is their body fat percentage? How do they score on an APFT before and after (giving them several days of recovery to stretch and ensure they are not simply exhausted from their travel).
As someone who has hiked literally hundreds of miles I can tell you a waist strap on your backpack makes a WORLD of difference. You want most of the weight on your hips not your back (I'm guessing they probably didn't have those on old backpacks though). I can also assure you those arrows are going to be SUPER annoying being on your hip and having so much movement but I suppose that could be a trade off of "I can easily get these arrows if I need them for defense quick" vs "it's harder to get them but more comfortable to hike".
With a medieval backpack, I could see an improvised version being done by threading a belt through the wicker loops. I'm doing a LotR OC Ranger and I think I'll probably have him stitch one onto his pack (also, it might help in some way by strapping the whole mess tighter onto his back, so it's less likely to slide around and encumber him?)
Shad: People get used to it, like the military Me: school children, it doesn't seem like it but if you've been out of school for a while and then put your backpack on it feels so heavy
Yeah, I'm only a year out of college, and already it boggles the mind how I managed to carry three to five large textbooks and a laptop around all the time.
In the military it always feels heavy as fuck. It also causes injuries in 70-80% of deployed soldiers, usually overuse type so from prolonged, repeated strain. Well, backpacks and vests with gear combined, weighing usually a lot more than a brigandine and a backpack you'd take for a week in the wild
@@Sk0lzky Indeed, I've actually heard that soldiers will actually toss a bunch of equipment the military gives them because they deem it basically useless relative to the weight it imposes on the soldier.
I feel like it should be noted that 18th and 19th-century soldiers typically fought battles with their backpack and all their gear on because if they left it at camp someone would steal it
This feels like one of those historical anecdotes that happened in some specific cases and were written down because they were unusual, not because they were standard.
@@squngy0 considering that wars were often seen as opportunity to get rich (meaning looting), stealing feels kind of within the realm of logisch things to happen ^^
@@squngy0 Source "Waterloo" by Gordon Corrigan who sites several primary sources. Also literally ask any current serving soldier today why they put guards on their unit's supplies, it isn't because of the enemy, it's because of other units who want their gear. Edit: Also consider the threat of the camp being overrun which would have been far greater in that period than today.
@@LivingFantastic sadly things haven't improved much in modern times, now the soldiers are just stealing batteries and poptarts from each other....they could easily supply enough for everyone, but they like keeping thier soldiers on edge.
One that's never adventured a day in his life and can't manage to perform basic character class functions? Perhaps an artificer/fighter with str and int as dump stats?
I already did make one xD. I made a Mountain Dwarf Fighter Battle Master (because Shad is a hearty boi with a beard who knows all kinds of weapons) and I cross classed with a few levels of Bard (because gotta get that shad charisma) and he thinks of himself as a hero to the people, goes by the nickname The Shadmaster. I play him exactly how you'd expect xD.
I remember having an old AD&D character who is half asian half elf. I swear the gods and the DM conspired against him on a nightly basis. He was a Cleric/Mage who walked around with a katana on his back just for show and for some damn reason his party always put him up front. Meaning he spent a hell of a lot of time recovering from lots of damage. Then his party would complain that he was being lazy because he was wounded and even dropped him a few times (it was like the gods got in their heads). He started off as a neutral character, ended up chaotic evil and couldn't even do a decent healing spell. As he wakes up from the near-death (for the upteen time) he becomes chaotic evil and his healing becomes suffering instead. Just as the party needs him to heal them shit hits the fan he's healing causes their deaths. Okay maybe having his head bashed against the wall too many times is a bad idea for the party in the end.
What makes an adventure a badass? The long distanced traveled? Nah. The foes defeated? Nope. It's keeping your back from being broken when carrying 100+ of everything.
As soon as I've heard "It's fairies!" my mind went "Oh, shit...". Those who watched the fantasy re-armed episode about those little bastards will understand.
The Fae are an interesting bunch. You've the Seelie Fae, who are benevolent to the kind, and malicious to the ill intended, these include most forest sprites, Elves, gnomes, and other creatures you'd find in a Disney movie. Then there are the darker Unseelie Fae, Kelpies, Bean Sídhe, the Dullahan, Goblins (especially the Powrie, otherwise known as Redcaps), Ilaidains (wingless and wicked pixies), all of them malevolent faeries or shades, free spirited and amoral, the best of them, downright evil are the worst. The only Unseelie considered remotely good _-ish_ are the mischievous Kobold and Trow Goblins, the little thieves, and the Bean Sídhe, whose screams and wails forewarn of untimely, often gruesome death.
@@Runedragonx Pretty sure even the Seelie fae are whimsical and mischievous at best even to those without ill intentions, and malevolent to those who are ill-intentioned. The Unseelie are malevolent without exception.
@@Vlad_Tepes_III There are some Seelie that are entirely benevolent, like the Green Lady, who will help lost travelers and hunters find their way out of the vast woods, but will not hesitate to flay the skin from a poacher or an arsonist while they still scream. There's also the Willow Maiden, the daughter of the trees, a forest nymph that tried to tell a suitor she could not wed him, for leaving the woods would kill her, but she unfortunately could only speak in riddles and song. Of the three versions of the Willow Maiden, one ends in the Maiden's death when the suitor gets possessive and refuses to listen to her pleas, another ends in an amicable understanding, and the last ends with the suitor casting off the burdens of man to live amongst the leaves, all for his fair haired maiden. The first ending seems the most popular version, but all three speak a lesson rather than a story, and I think that's why I'm in love with Celtic lore, it's not all just legends and superstition, there are many teachings as well. Boy, this was long, my apologies, I didn't mean to ramble lol
Hey Shad, you totally can't wear two back scabbards at the same time and be able to draw from both like Geralt in the Witcher. Totally impossible! *Waits anxiously for Shads video proving he can do it*
Except Geralt wearing two swords in the games is one of deviations from the books, as well as lugging around all his potions and tools. It's really done for gameplays sake, but usually he as alll his monster hunting stuff stored on roach the silver sword is wrapped in cloth the potions kept in a wooden box. When he goes to confront a monster (which are rare enough that he actively has to look for people with monster related problems!!!!) he spefically prepares, drinking the right potions in ADVANCE and taking the necessary tools (silver chain and such) with him. So a book accurate witcher game would be more of a shadow of collosus type of deal ;-)
@@GBS4893 Nothing is more terrifying than a pack of small, flying, malicious, and hateful fey with magic to enable their "tricks"... I would rather face dragons. One of my campaigns had a tribe of fairies with high stealth (high for fairies, think ninja F-ing fairies...) and a burning hatred for "giantfolk". Their forest was criss crossed with ravines and small rivers. This necessitated a lot of climbing, rope work, bridges etc. The little flying shits kept cutting ropes, lighting wood bridges on fire, and rolling rocks down on us while we were climbing. Worst adventure ever....
I'm writing something sort-of like that, but with it being a parody of video game characters. The backpack will be worn by the parody of Link from The Legend of Zelda.
Electricity is real life's "magic," yet so few nerds are willing to become electrical engineers, which are basically reality's wizards, and a trade school is like Hogwarts except they actually have their shit together. My brother is an electrical engineer, and he spent a day in the garage tinkering with an RC car, and now it follows him when he calls to it. Can't pathfind at all, but it can drive a straight line to his voice, lol. Now, that seems like magic to me!
@@Gottaculat Magic is only not understanding what is happening. A lighter would be magic in past times, while knowing the upcoming weather by a slight breeze or a view to the sky is magic to us modern device junkies. From that perspective, there is nothing like paranormal in the world, its just the lack of knowledge that leads us to believe we know what is normal. The RC car for example, if upgraded with sensors, and fuzzy logic that allows more than yes and no, it will come the fastest way possible. Thats what you need programming skills for, which is essentially writing a spell.
@@tristanellis-mascoll1171 Yep. My point was so many people wish magic was real, saying they'd become wizards, and I'm sitting here saying they wouldn't become wizards even if magic were real. Electric is the closest thing we have to magic, and like magic, it is very dangerous if you don't devote yourself to study and master it. Electrical engineering is available to learn, but not many people bother to learn it, ergo if magic were a thing, I posit that few would bother to learn it as well. Everyone wants the power that comes from hard work, but few want it bad enough to endure the work required.
@@Gottaculat And yet many sit at home watching our discussion, and dont realize this is magic in its purest form. Like the "message" spell in D&D... I wish I could learn more, but earning a living gives quite some restrictions on your overall time.
There is actually a game that Ive played that does take these limitations into consideration. The game Outward, for all its fantasy elements does try to maintain realism especially when it comes to how you transport your items. Your backpack and all of your equipment is very cumbersome and the game Actually has a button specifically dedicated to dropping your backpack behind you to free up your movement in combat.
@@bigprojects2560 late reply but a readiness system would work pretty well, much like with modern combat when there's minimal chance of a threat, like in a city or whatever, you've got it in its nice pouch and stuff travelling you might have it strung but on your back, if its raining possibly put something over it like a blanket at night, whoever on watch strings there bow, but once you go back to sleep your unstringing it and in dangerous environments your just carrying it ready
Isn't that specific to a campaign setting though? Where, at least under any normal circumstance, you'd have a 30 minute headsup before a battle? (would also help explain why ambushes were so effective)
@@stevengrass6800 well i mean, if he, a man with the funds and connections required to try to answer such martial questions can't find an answer, could you?
@@isidorbanuta4765 no, but I don't have to. Some of the things Shad claims don't work have been mastered for centuries. In fact, in real world cases (I know he tests pop culture gear too), it's the whole reason he's making the video.
@@albertoandrade9807 are you asking me to name a specific item that he said doesn't work? I mean I could go through his videos and find examples, but why? Every weapon he claims don't work, have in fact worked, well enough that we still know about them even if modern weapons have made them obsolete. Otherwise they wouldn't be weapons. More importantly though, nunchucks are very effective, considering they are TOOLS USED AS WEAPONS. And they were allowed to be in the possession of common civilians when swords weren't allowed
-Not backpack allowed. Only backbaskets, I want things to be authentic! -Okay, what about the attached rockets on the back basket? -They are also Authentic!
Backpack frames are at least as old as wicker backpacks. If you look at old art most wicker packs include a wooden frame. This is especially notable in pedlars' packs
Two things to correct: First, as cities developed in Europe during and up to the fall of the Roman Empire, the average distance between any two centers of commerce was 3 days of travel by foot (approximately 75 miles/120 km, depending on geography). Because cities stayed in generally the same locations throughout the middle ages and city sizes didn't grow explosively until well afterwards, this travel time applies to the medieval era as well. Second, when wearing an external-frame hiking backpack, you should put most of the weight onto your hips by using a waist belt, not your shoulders. This gives you far better mobility and saves your torso from unnecessary pain, since the weight gets transferred to your lower body either way. And arms that aren't sore can swing a sword more efficiently.
How much of the Simirilion is Bill the pony living a good life? I just remember that the group sent him off, and Gandalf saying that Bill will find his way home (presumably back to where Bill was bought).
This is why I like the game Outward where you can drop your backpack to fight or keep it on and just take a stamina debuff. Id love to see shad do a review of that game actually.
@@bryanmerel Actually it's probably related to the video he did on what kind of weapons and tactics faeries would use. The ultimate conclusion was that faeries are absolutely terrifying
I love the carry-stuff-on-your-back series! It should be noted that modern hiking backpacks have a belly strap so that the weight (much like witch armour) is distributed between shoulders and waist. And obviously medieval people knew this so an adventurer could probably still carry a larger backpack without being overly encumbered.
@@Darth_Pro_x The reason it was not invented, was because it was not necessary. Settlements all over (small ones), horses readily available, etcetera. When every one stopped having a horse, the backpack got more and more popular, and inventions skyrocketed. I am sure it could be done with early technology to a good degree. Nature fibers are really sturdy, however, I guess such a backpack would be very expensive, and, what I am not so sure about, is, how much cheaper it would be compared to a horse?
@@Go-ah-oold In Dungeons and Dragons 5th Edition backpack costs 2 gold while the cheapest (draft) horse costs 50 gold pieces. From what I read on the Internet (so you know that it's true) a skilled medieval laborer could earn enough for a horse in about 15 days to a month (5 to 10 shillings), depending on the quality of the horse. In 5e a skilled laborer would earn around 30 gold monthly, so I think they are a bit overpriced in D&D. In a fantasy setting there are many places where one simply can't get around with a horse, so in that sense it would make sense that the backpacks would be more advanced and cheaper.
Well, maybe it would have been invented, I'm not ruling that out. But proper good back systems (for heavy packs) are a fairly new thing. They're moderately complex and are based on a fair bit of physiology knowledge.
@@Zyscheriah *Ignores a recent travel bubble opening between australia and NZ that doesn't require quarantining after the flight* Probably wouldn't happen tomorrow anyway.
@@springerjkreb Yeah. Bag of holding is like top of the Must have list for any adventurer. It's so cliche that even in Anime where characters end up in fantasy worlds there is often times some sort of "Dimensional Storage" magic that lets them store tons of items.
Cloak with a backpack (or back gear) seems a pain though. Idk how they did it in LoTR but the straps would have to go through the cloak itself. So the straps would have to be attachable? With back gear, a coat and hood might be a better combination.
@@dragonfireink139, ancient Roman soldiers are looking at you. :D They are telling you to check out the gear they used. (They won't be telling you, however, that they had to carry only their stuff, not the stuff on the wagons...)
The game Outward really addresses the encumbrance and dexterity problems of carring around gear. You have to balance items between your pack and pockets and drop the pack in order to fight at full capacity. Check it out some time.
I love it! And few things beat the thrill of realizing you left the important potion or bandages or whatever in your dropped backpack and having to run and get them out of it mid fight!
My exact thoughts! That’s one of the few games that not only has a variety of backpacks, but also makes you manage what resources you bring with you, and what resources you bring into a fight when you inevitably drop the extra weight. Outward is an incredibly under appreciated game, it has some amazing mechanics!
It's always bugged me that more games/movies/books/etc don't have their character use some form of transportation both for travel and storing equipment. Having a car/cart/horse loaded down with bags/ etc would make a world of difference
Not only does he have his trusty backpack that holds his inventory, but he also has his trusty squire to carry the loot and spoils for him during the trip back into town. Oh I spoke too soon. Not only does he have a squire, he also has a whole party.
@@jamesorthegreat9070 But it shouldn't be taken literally for two reasons I consider important: 1st. The Shad in the videos is in some cases an extreme form of his love for medieval things and it is not his "normal(offline) self. 2nd. As much as any fan loves to act like part of a bigger group(the knights of Shadiverity in this case) you must never let it become more than just another detail of who you are.
@@Space_Drifter0621 I don't take it literally, I was making a joke. I'm fully aware that he probably has a wonderful time with his family after he gets done with his video. He really loves making these videos.
It’s not like they’re technologically in capable of doing it they have the resources to be able to make a backpack with pouches and leather and all that stuff it just didn’t really take priority at that point in history.
@@mitchellatticuswolfgang6554 Exactly, there was little to no demand for it, so the market didn't innovate on that. In a setting where are adventurers, there would have been a big demand for specialized backpacks, leading into new develompents on that area.
@@wolfancap6897 it’s kind a like when you see a gun with a suppressor screwed onto it in a World War II area game The technology isn’t that complicated we just didn’t really have a need to do it at the time so we didn’t. Historically accurate;no, historically plausible;yes.
@@wolfancap6897 like a nice leather hide backpack in a medieval fantasy setting is some thing I could imagine some barbarians coming up with I I mean that in a good way.
I very much appreciate Shad's can-do attitude and willingness to experiment! That said, it looks like the poor man is *suffering* from carrying all that gear. Especially when he's drawing the bow. If 'twere me, I'd really want some kind of quick-release mechanism on my rig.
I've worn backpacks for most of my life a LOT, including while hiking. It got the point where I would not even notice it anymore when it was not very full. But that does depend on the backpack and how it is configured. How encumbering a backpack is, depends on how you wear it. For a fantasy setting, as for everyday life, I would definitely go for straps connecting or crossing in the front in some way, shape or form (the more chest you have, the more important), plus a belt. Once those are in place, motion is hindered a lot less, and there is a lot less weight on your shoulders. Also, you placed your widest part, the blanket, below the backpack. Depending on your weapon of choice, the top of the backpack might prove a preferable option. Of course, if your backpack is easily detached, it can be an improvised weapon for a moment or two, if there's a heavy book or something in it. :D All that said, yes, for a fight or a dungeon, I would definitely take off the backpack. In real life, I occasionally take the backpack to the front, because you can navigate with it more easily.
Shads got to be seen as an expert/authority on all things medieval now. I mean his dedication to medieval history is inspiring, you know if comes from shad it can basically be trusted and he always provides sources to back up what he discusses. It's also nice to see that his love for medieval history spills over into his love for table top games and fantasy novels. Shad you should bring out your own D&D style table top game, I think you make it very interesting and you put a good rule set in place with a good foundation to build off of.
This point is something that most DM's have a hard time explaining to their RPG payers, in the end I made them calculate up the weight and lift it. That finally brought it home. Carrying much more than the basics are difficult and unless you have a portable holding item you'll be shit out of luck. There is simply a limit to how much you can carry and function well in any active situation. As a result my players found ways to dump most of what they carried quickly if something happened and they went bonkers looking for storage items to lessen the load. Try doing anything like sneaking with a load like that when you add in pots and pans, it's bloody hard. Truthfully after testing the carry idea I grew to love utility magic, it had so many good uses that can be used more than one way. But if you don't have access to magic or storage items, then mules, goats, donkeys, horses basically any pack animal you can find becomes your best friend. You can typically carry your gear, within limits, by function beyond walking or running quickly becomes very very problematic. In RPG's people get stuck on weight and while that is an issue, carrying volume is a far more tricky thing. Stuff take up more room than you think.
What do you mean I can't Cary 3 shields, 2 full suits of plate, a greataxe, greatsword, pike, longsword, longbow, crossbow, 3 chests full of gold, and a couple giant's skulls without any detriment? 600 pound carry capacity says I can
The game Outward handles backpacks super well - when you go into combat you drop your backpack somewhere, do your combat, and then go back and pick it up. If you fight with it on, your movements are very slow.
At 19:00 I got an idea: in a fantasy realm where adventuring is common, whenever adventurers find treasure, they send a raven to the nearest town with a map to the treasure, then the Found Treasure Retrieval Service comes along and carts the treasure back to the town for you, where you can then deposit it.
It comes with an integrated Shabbard and loops to hang your secondary weapons. It also has a quick release to drop it when you need to increase mobility in a fight (which is rare). And it works with a cape... somehow.
@@Merrsharr I mean... a cape would not move as much, but still fit. If you wanted the full billowing, then it'd have to be over the pack though. Personally, my own fantasy series protagonist has pants but also a battle-skirt which flares out behind her as she moves, with small pieces of bone and metal at the tips. It isn't a lot, but it does discourage someone or something unprotected from trying to get into close range, and she could hear if it hits something trying to sneak up on her amid a battle. In the rare instances where she might do a half spin away from cover or the like, it could even flare out along the point of movement, causing a risk to those too close there as well.
@@petitpanierdosier3206, being a professor would not help. Experience helps, most professorships only require theory. I went to a boarding school and loved my backpacks. And my parents dragged us across the the mountains a good bit. That will give you experience. Not the same experience as being a soldier, but still. What I'm saying is, less condescending, more sharing of experience. This community is happy to learn. There is always stuff to learn out there. Like: advice goes down better without condescension. I'm sure you know that and just needed to remember it?
That looks like the ultimate adventurer outfit. Ya got your arrows on your hip, longbow on your back, sword on your back, backpack on your back, and maybe a magical wand or tome of spells on your other side.
@@Santisima_Trinidad if you are playing DnD in which coinage has weight, then it is advisable to trade in your gold for electrum or gems; most DMs that I know run weightless coinage as 50 coins run at a lb so saving up for plate (1500gp) would weigh 30lb.
There's this stereotype of DM that's super restrictive, trying to declare that player characters can't do a load of different things because their imagination is a little scarce. They refuse to let you carry a decent amount of supplies, they say you can't carry more than 2 weapons with you, they say you can't use a sword to cut thin pieces of wood, they say you can't drop your weapons for free to grab another one... Shad's uploads shut that DM down in the first 2 minutes of each video. I very much appreciate it.
Wearing a ruck and weapon load out in a team assault didn't always mean the weapon was for yourself. We carried our teammate's weapons so it was quickly available without complete disengagement by one of us, if in a stressful situation.
As someone who went to high school I can affirm that indeed you can.Hell a back pack might even help protect you from blows from behind which is great if you're getting mobbed. It would probably be easier to fight with a backpack on for someone who fights more defensively and generally moves around a lot less in a duel. Someone who parries more than they dodge may keep the backpack on while someone more agile would try to ditch it before engaging.
A well filled backpack can also form a rather effective weapon for knocking people on their asses. Although I only have 2 experiences of performing this attack so the data is rather incomplete.
Awesome video and that load-out is cool :) I might add a few things though: - First, as far as survival is concerned using you're blanket to keep water off in most situations is an absolute no, small amounts of water bead off wool but after that it soaks in, wool is still insulating when it's wet although it's not as good, so you would be compromising one of you're most important survival tools because not only would it be less warm, it would also be up to 4 times heavier. Ideally a blanket should be tied up inside a light weight waxed or oilcloth tarp to keep it dry, then when you make camp you can use the tarp as shelter and to protect you're self/you're gear from the wet ground - Second, backpacks are a useful way to carry equipment but there are countless other ways to carry a survival and adventuring, some play much better with weapons/quivers etc... than a backpack, it might be worth looking into the following: traditional bed roll, snapsack (these can be tied easily to the outside of a traditional bed roll), historic aussie swag (as a method of carry not the type of shelter that's referred to as a "swag" today), the bindle (maybe on a spear - just shake the bag off and you're ready to fight) and the horseshoe blanket roll. Also a quick release cord on the straps of what ever it is you use is a must, then in a fight you can drop you're load, this is much more important nearer the end of you're adventure when you're weighed down by 15kg of gold LOL
I know Shad probably couldn't do this in Australia(because of the weapons), but if Shad and the gang came to America he could totally have a camp/adventure. He could go into a national park or one of the many forests around the country and just do adventure stuff in full gear with his buds. Have a full series of Shad being the Adventurer he is
Imagine Shad's adventuring party when his kids get a bit older. Also as Sam and a crazy brown loving Englishman have already pointed out you'll always want a bit of rope. Just don't go cutting that rope willy-nilly or a random Lindybiege will attack you.
Me: Seeing if this info helps make my D&D character be more practical and grounded. Shad: Basically, use a horse to carry things. My D&D character: Horses are scary... XD
Bedrolls are usually laying on top of the backpack in typical fantasy stuff. Imagine being knocked around and your blanket for the night is now soiled by water mud whatever. Where it might not have been having it been above. I like to imagine a casing for the blanket, so it can be kept dry and clean so you can actually use it rather than clean it along with all the other gear that fell into the river, mud, swamp etc... If that existed then it would be best for it to be under the backpack, so it doesn't impede the backpack access.
A bedroll has, additional to the blanket, a waterproof tarp as outer layer. This tarp is wrapped around it when it's rolled up, making it resistant to water and the dirt typically stays on the outside.
I'm almost certain in (at least) napoleonic era europe that's exactly how blankets were carried, per regulation. So it's not some wild idea. Put it by a fire for 20 minutes. You'll live.