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Procedural Galaxy Generator Showcase [Unity] 

Xypone
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A procedural galaxy generator I made in Unity. The seed value is sent to a randomizer which determines colors, the number of spirals (2-5), spiral curvature as well as noise and vector fields applied to the VFX. The particles are gpu instanced via the Unity VFX graph and move according to a starting velocity and vector fields.
Music by White_Records

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8 сен 2024

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Комментарии : 2   
@hoveringgoat8061
@hoveringgoat8061 4 месяца назад
man I'd love a short (or long) breakdown on how this works. (not a tutorial) Curious how big of a performance hit it has as well
@Xypone
@Xypone 3 месяца назад
I just uploaded a follow-up video with a technical breakdown and some performance related stuff :)
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