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Procedural Ice Planet 🪐 (Blender Tutorial) 

Ryan King Art
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8 сен 2024

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Комментарии : 118   
@RyanKingArt
@RyanKingArt 2 года назад
*Purchase the project files and support the channel:* Gumroad: ryankingart.gumroad.com/l/ice-planet Patreon: www.patreon.com/posts/71478069
@Scott-fy4rz
@Scott-fy4rz 2 года назад
literally doing all of your procedural texturing tutorials would result in unforeseen power
@RyanKingArt
@RyanKingArt 2 года назад
Haha thanks! 😀
@the_omg3242
@the_omg3242 2 года назад
2 of thing things that I've been wondering about since I started trying to learn Blender are: How to make a star background, and how to make the camera track an object. So, in addition to learning how to make a planet, I took away 2 really useful tips from this tutorial.
@RyanKingArt
@RyanKingArt 2 года назад
Glad you've learned from it! Hope you enjoyed the tutorial. 😀
@thomas7726
@thomas7726 Год назад
same!
@matthewward1346
@matthewward1346 Год назад
THANK YOU! This is by far the best, clearest, easiest to follow planet creation tutorial out there. Bravo on an excellent video.❤
@RyanKingArt
@RyanKingArt Год назад
glad you like it! thanks for watching 👍‍
@abhinav5720
@abhinav5720 2 года назад
thats lovely
@RyanKingArt
@RyanKingArt 2 года назад
glad you like it!
@ranger2671
@ranger2671 2 года назад
Woah, that looks so cool!
@RyanKingArt
@RyanKingArt 2 года назад
thank you so much!
@kitthaven
@kitthaven Год назад
Finished both your ice and lava planet tutorials and learned a lot, thank you! I'd love to see a gas giant tutorial if you wanted to continue planets haha. With a ring pattern similar to Jupiter would be cool!
@RyanKingArt
@RyanKingArt Год назад
thanks for the tutorial idea! Jupiter would be cool 👍‍
@unzipme5891
@unzipme5891 2 года назад
this tutorial was awesome i learned a lot thank you
@RyanKingArt
@RyanKingArt 2 года назад
thanks for watching!
@thebruhstyle
@thebruhstyle 5 месяцев назад
You're awesome man! Love your dedication and knowledge of shaders in blender. Especially how clear and concise you are in tutorials. Keep up the great work!
@RyanKingArt
@RyanKingArt 5 месяцев назад
Glad you like them!
@TertiaryChrome
@TertiaryChrome 2 года назад
This ice planet looks particularly neat.
@RyanKingArt
@RyanKingArt 2 года назад
thanks!
@S-I-T
@S-I-T 2 года назад
Fantastic tutorial. Would be great if you added an atmosphere shell as a separate sphere. Would love to see how you'd set up procedural clouds.
@RyanKingArt
@RyanKingArt 2 года назад
thanks! Yes, you could duplicate the sphere, and scale it up slightly. then you could add a separate material, but still use the same atmosphere node setup. Just switch out the principled shader to a transparent shader, so you can see the planet through the atmosphere.
@S-I-T
@S-I-T 2 года назад
It would add a lovely depth to the planet surface casting shadows etc.
@the_omg3242
@the_omg3242 2 года назад
I was actually wondering about that too. I've been trying to learn Blender after not touching 3D software for decades and back when I was using Lightwave a lot, a planet sphere and an atmosphere sphere was the normal way of doing it. Also, shouldn't the terminator be closer to the center of the planet. It looks like it's illuminated too far past the curve of the planet.
@albakaz2345
@albakaz2345 8 месяцев назад
ty
@RyanKingArt
@RyanKingArt 8 месяцев назад
you're welcome!
@yorl418
@yorl418 2 года назад
Amazingly done. Juste a little tip, the stars behind the planet will not be visible because the planet is too bright so you don’t need to add them. (And it’s more realistic). Thank you tho for the procedural stars.
@Cyber_Kriss
@Cyber_Kriss 2 года назад
In Blender, we don't need things to be 100% physically accurate, to have more artistic freedom.
@RyanKingArt
@RyanKingArt 2 года назад
Ahh yeah, I see what you mean. You actually would not be able to see the stars. But in this case, I'm creating an artwork, so having stars is more artistically appealing.
@RyanKingArt
@RyanKingArt 2 года назад
@K Exactly. 🙂
@the_omg3242
@the_omg3242 2 года назад
@@RyanKingArt Not to mention that it would look weird without them since people are used to seeing stars in movies and games.
@RyanKingArt
@RyanKingArt 2 года назад
@@the_omg3242 Yeah. : )
@VirtuaVirtue
@VirtuaVirtue 2 года назад
this is a lifesaver
@RyanKingArt
@RyanKingArt 2 года назад
glad you like it!
@JSYETI
@JSYETI Год назад
took me 4 hours but the end result was amazing, thank you so much
@RyanKingArt
@RyanKingArt Год назад
thanks for watching!
@0A01amir
@0A01amir 2 года назад
Like every single video you make, Amazing. thank you Ryan.
@RyanKingArt
@RyanKingArt 2 года назад
Thanks! Glad you like them!
@0A01amir
@0A01amir 2 года назад
@@RyanKingArt If we had some place to share our final renders/homeworks and you reviewing them, that would be awesome.
@iliyashafiei7859
@iliyashafiei7859 3 месяца назад
21:10 Isn't it better to use map range node instead of math/divide node ,you have better control over white and black value. your procedual material are amazing thank you.
@smilgu
@smilgu 2 года назад
Classic as always! Thank You, Ryan.
@RyanKingArt
@RyanKingArt 2 года назад
thank you!
@simplesimon9056
@simplesimon9056 Год назад
Thank you sooo much, busy working through all of your procedural material tutorials. Learning a ton of new things!
@RyanKingArt
@RyanKingArt Год назад
thanks for watching!
@andrewdeacon4384
@andrewdeacon4384 2 года назад
Awesome Ryan. Thanks for this.
@RyanKingArt
@RyanKingArt 2 года назад
thank you for watching!
@Alexander_Haplington
@Alexander_Haplington 2 года назад
It looks absolutely beautiful. So cold, too... Really captures the aesthetic, good job :)
@RyanKingArt
@RyanKingArt 2 года назад
Glad you like it! thank you 😃
@StyxVisuals
@StyxVisuals 2 года назад
Amazing work, love the creativity!
@RyanKingArt
@RyanKingArt 2 года назад
Thanks!
@chx99
@chx99 Год назад
amazing tutorial. thank you so much !!❤
@RyanKingArt
@RyanKingArt Год назад
thanks for watching!
@Spacetar
@Spacetar Год назад
You said 'Procedural' at least 10 000 times. But great tutorial! Thank you.
@RyanKingArt
@RyanKingArt Год назад
Lol yeah. thanks for watching : )
@OfficialMinecraftMenace
@OfficialMinecraftMenace 2 года назад
Amazing work Ryan!
@RyanKingArt
@RyanKingArt 2 года назад
thank you very much!
@blenderstuffs
@blenderstuffs 2 года назад
Amazing 🤩🤩
@RyanKingArt
@RyanKingArt 2 года назад
Thank you!
@Marcastle
@Marcastle Год назад
excelente
@RyanKingArt
@RyanKingArt Год назад
thank you.
@VisualistAyush07
@VisualistAyush07 2 года назад
Amazing
@RyanKingArt
@RyanKingArt 2 года назад
Thank you very much!
@neerajbhatt3368
@neerajbhatt3368 2 года назад
Wow....Felt lik a mini-God...after you...of course!!!
@RyanKingArt
@RyanKingArt 2 года назад
lol thanks!
@stalkershano
@stalkershano Год назад
^_^ that tuts are priceless ^^
@RyanKingArt
@RyanKingArt Год назад
thanks!
@marcrocketman6837
@marcrocketman6837 2 года назад
Nice
@RyanKingArt
@RyanKingArt 2 года назад
thank you very much!
@aegisgfx
@aegisgfx 2 года назад
Color Ramp needs its own button on the shader editor interface...
@RyanKingArt
@RyanKingArt 2 года назад
what do you mean? what would the button do?
@aegisgfx
@aegisgfx 2 года назад
@@RyanKingArt click the button and boom, a color ramp appears
@RyanKingArt
@RyanKingArt 2 года назад
@@aegisgfx Ahh yeah I see. Because color ramps are used so often, there could be a button to quickly add one.
@ambrishsingh7363
@ambrishsingh7363 2 года назад
👍👍👍
@RyanKingArt
@RyanKingArt 2 года назад
thanks!!
@user-wz7ry9fc1o
@user-wz7ry9fc1o 2 месяца назад
😮😮😮
@RyanKingArt
@RyanKingArt 2 месяца назад
thanks
@thebruhstyle
@thebruhstyle 5 месяцев назад
Also, why is the gradient shader for the seperate xyz color ramp smoother with the icosphere than a subdivided cube when smoothed into a sphere? I tried that before the icosphere and the gradient wouldn't smoothen out.
@rulypanda5318
@rulypanda5318 2 года назад
creative comnt...........................Thank you!!!!!!
@RyanKingArt
@RyanKingArt 2 года назад
thanks for watching!
@ghitvmultimedias6212
@ghitvmultimedias6212 Год назад
This is amazing. Wish I could show you what I created using this tutorial
@RyanKingArt
@RyanKingArt Год назад
thanks for watching! have you uploaded your result somewhere online? could take a look at it where ever you've posted it.
@consumidormaldito
@consumidormaldito 2 года назад
mazing nwn
@RyanKingArt
@RyanKingArt 2 года назад
thanks!
@baihoang6571
@baihoang6571 2 года назад
Hey Ryan King, can you do tutorials on modeling everyday objects such as a car, a church, a watch?
@RyanKingArt
@RyanKingArt 2 года назад
thanks for the tutorial ideas. 👍‍
@bloxgoblin7784
@bloxgoblin7784 2 года назад
Hey ryan can you please make more sculpting tutorials?
@RyanKingArt
@RyanKingArt 2 года назад
Thanks for the tutorial request! Anything specific you'd like me to sculpt?
@bloxgoblin7784
@bloxgoblin7784 2 года назад
@@RyanKingArt like a beginner alien head I'm a beginner and really want to learn
@RyanKingArt
@RyanKingArt 2 года назад
@@bloxgoblin7784 I actually already created an alien sculpt tutorial. You can check it out here: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-6EG3T4ngJBg.html
@bloxgoblin7784
@bloxgoblin7784 2 года назад
@@RyanKingArt for some reason it doesnt smooth out but that might be because im using a mouse i cant afford any drawing tablet tho but i do have a tablet at my house
@worldkeyvideo9080
@worldkeyvideo9080 2 года назад
cool video!
@RyanKingArt
@RyanKingArt 2 года назад
Thanks you very much!
@tranceemerson8325
@tranceemerson8325 Год назад
cool but why didn't you just use the volumetrics to generate your atmosphere? I like what you did with the color gradient though, wish that the volumetric one could be given a nice gradient like this :)
@RyanKingArt
@RyanKingArt Год назад
I guess volumetrics would work as well.
@HEN_73
@HEN_73 5 месяцев назад
Great video :) How would you then turn this into an HDRI?
@RyanKingArt
@RyanKingArt 5 месяцев назад
I have a video on how to make your own hdri's in blender. just look it up on my channel.
@crippledtalk
@crippledtalk Год назад
Following now but the emissions isn't acting like yours?! Mines outside the boundary of the planet
@vinitgaura5896
@vinitgaura5896 2 года назад
Why you don't use Denoise under sampling render and use in compositing??
@RyanKingArt
@RyanKingArt 2 года назад
The Denoise node in the compositor is a lot faster.
@jorgereyes6644
@jorgereyes6644 2 года назад
Can I import my softs into soft soft and process without using a mic
@RyanKingArt
@RyanKingArt 2 года назад
I don't understand what the question is. what is soft? And what does it have to do with a microphone?
@MrSilverPants68
@MrSilverPants68 2 года назад
Be good if you made it rotate
@RyanKingArt
@RyanKingArt 2 года назад
yeah, you could totally rotate the planet, and the sun, and make a cool animation.
@starwarsflash2312
@starwarsflash2312 2 года назад
How is this time lesser than the banana?
@RyanKingArt
@RyanKingArt 2 года назад
Well, the banana was pretty complex, and also modeling the banana object took some time.
@mike2636
@mike2636 2 года назад
Is there a way to export the final as a texture map?
@starwarsflash2312
@starwarsflash2312 2 года назад
yes, there is a tutorial on that
@RyanKingArt
@RyanKingArt 2 года назад
yes, you can bake the textures to texture maps. I have tutorials on my channel on how to do texture baking.
@GooseMcdonald
@GooseMcdonald 2 года назад
Can I use this for a geometric planeta? i.e. a Cubic world
@RyanKingArt
@RyanKingArt 2 года назад
hmm I suppose you could add it to a cube.
@MrAureli224
@MrAureli224 Год назад
Volumetrics in blender is a joke. The edge of a volume is supposed to be less dense because of less amount of material for the ray to go through. But in blender it creates a more solid edge than in reality.
@RyanKingArt
@RyanKingArt Год назад
Ahh ok.
@thePureXTC
@thePureXTC 2 года назад
I’ll join your Patreon if you do a flat earth model tutorial ^_^
@RyanKingArt
@RyanKingArt 2 года назад
Ok 😂
@thePureXTC
@thePureXTC 2 года назад
@@RyanKingArt After all, in 3D, everything and even more become possible. I think it could be as creative and original as interesting useful for a tutorial. The dome of glass and night and day circle ( which include a sun and a moon ) with the ice edges would make a rich content to learn. Or it's too complex / too long for a tutorial ?
@KionLionGuardOfficial
@KionLionGuardOfficial 2 года назад
Nice
@RyanKingArt
@RyanKingArt 2 года назад
Thanks!!
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