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Project Acoustics | Game Developers Conference 2019 

Microsoft Game Dev
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Project Acoustics does for audio design, what baked physically-based lighting did for graphics, using Azure cloud power. Do you want to spend your time designing sounds instead of faking the physics of sound wave propagation? Do you find tuning complex spatial sound environments costly, time consuming, and unfeasible to achieve the results you want? In this session, learn how Project Acoustics solves these problems and saves you time.
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4 авг 2019

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