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Props for Gameplay | Student Reel 

CGMA | CG Master Academy
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In Props for Gameplay students will learn the essentials for creating interactive game play props for a production setting. They will learn the entire process from start to finish: this includes the conceptual phase, reference gathering, blockmesh, high poly, low poly, texturing, animating, and more. The course will also focus on why props matter and the impact they can have on a character, the narrative, or the whole game. By the end of the course, students will be fully prepared to create content and collaborate with multi-disciplined departments.

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2 окт 2024

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