In this project, we'll use Unity to conceive lilcats, manage generations of agents, and watch them evolve based on our rules.
In this second video, we build the prototype before implementing neural networks.
WARNING : I quickly speak about it at the beginning, but I insist :
This is NOT a Unity tutorial. If you're a beginner on this soft, I highly recommend you to watch some tutorials on C# and Unity.
Otherwise, you'll find this video far too fast.
(... Well, okay. Even if you know all of that, you will find this video far too fast :p)
Tutos Unity beginner:
• Créer un RPG facilemen...
• TUTO DEBUTANT UNITY - ...
Tuto C#:
• Apprendre le C# - Épis...
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Musics:
Bright Future - Silent Partner : • Bright Future - Silent...
Relaxing music - spring charm(Adrian Von Ziegler) : • Relaxing Celtic Music ...
27 июл 2024