I do have Raiju and Scunner models, although they're not super detailed. So I will have to sculpt a lot more than I did for Otachi and Leatherback. If anyone has any additional models ripped from the PS3 game, I'd love to see them.
Adrian, you're doing a service only a few (you alongside Dwarftastic) have done for Mecha and Kaiju 3d animators. I cannot express the elation I had when watching through this video. I will graciously use these rigs to practice my creature and hard surface animation for portfolio and just plain fun. THANK YOU ONCE AGAIN.
@@AdrianParkinsonFilms Is there a way we could talk over some feedback I have for these Jaeger rigs? From an animator - to - animator perspective, I have a few suggestions that will help make these rigs easier for you to make (less constraint suffering) and make future iterations more flexible (which will be a challenge with the more agile Mark 6-7 Jaegers). I'm looking forward to your future rigs!
@@AdrianParkinsonFilms you know the pacific rim video game on Xbox 360 is it possible for you to mod your blender model into the game ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-ZHctEGvFZpk.html
You are literally my hero, I have been looking for good models of Pacific Rim for months because I am making a video game, a free fan game, but the truth has not been easy, thank you very much for the models seriously! I really appreciate it! I subscribed leave like and comment hahaha
This is amazing, I love that I found your channel, I’ve been learning more about blender and how models should look when it comes to topology, and just a idea but I think you should do tutorials on how to make models like this
Discovered this pack recently, and I can't wait to try them out ! I opened the files already to take a look at them, the only problem I noticed so far is that the two kaijus don't have any controllers and bones for the eyes, which can be problematic. Personnally, this is something I can easily add myself for my animations, but I thought it was important to mention. Maybe if you plan to update the pack in the future, you can add these controllers. Other than that, the rigs and models look very cool ! Thank you for making them available and for free !
Thanks for the feedback. I can't remember if I'd tried with these models or not, but in Rigify (which is what I use for most characters) it's not easy to rig the eyes of non-humanoid characters. I'll see what I can do in the future.
Thank you for posting this video. I've been trying to learn 3d animations and by far yours have helped me the most. Along with your 3d Models of course. You sir are a saint. Also, mind if you release Slatern and Raiju next? Followed by Cherno Alpha and Horizon Brave
Thanks, although they aren't fully my models. All I've done is give them more detail and the Blender rigs. The real credit should go to people like DwarFTastic and the modelers who worked on the old PS3 game.
As someone who has watched pacific rim countless times and always wanting too make my own animations with them. I wanna just say, thank you for your service too this community.
@@AdrianParkinsonFilms The stomach area doesn't render properly. And defaults too the original position instead of following the rig. This isn't a problem with the other rigs for some reason.
This is amazing! I'll definitely use this together with your Godzilla. By the way are you planning on making more Monsterverse Models like Rodan, Mothra, Ghidorah etc.?
First of all, you're a literal saint. Second of all, pls continue this, this is like my and many ohter's dream. And finally, I wanted say that, Striker Eureka is missing his iconic WMB2x90 Anti-Kaiju Missile Launcher from his chest (The weapon he used to kill that bloody 'Mutavore', whyyyyy, why did 'Mutavore have to kill Vulcan Specter and Echo Saber, whyyyyy), no hate, just wanted to know, was it intentional (Maybe because it is too hard to make) or did you forget it (No hate), If you can we, the people, would really love the new addition (BTW, when's the next episode coming, if you can let us know?) Thank you, for being a great guy
Because the model was originally taken from the Terra Virtua site, not modeled by me. Their model didn't include it an it would have been complex to make, so I left it out.
Hey can you rig the roll of nickels in chernos hands? It's that cylinder thing, cherno can deploy it to give it a grip for punching, if you rewatch the double event scene from the movie, you'll see it do that, it also changes how it makes a fist, it's a very interesting detail.
@@AdrianParkinsonFilms I think i did it but there still like issue for his torso like wen i animate his torso the bottom torso dosen't move together 😂and also shrink.
Btw that model isnt possibly working for the most people now, it says when i go on the rig in the text editor, Disabled: Cant edit this proberty from a linked data-block. Do i need to change smth in my settings?
thank you so much man!!. but you can please help me. im trying to export the gipsy dangerl model but every time it will export in a weird position. how can i fix that?
That's more than I could possibly explain in a comment. I'd recommend going through this tutorial: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-_C2ClFO3FAY.html
I was searching for a 2009 bumblebee and 2014 bumblebee from the Transformers (blender rig) but can't find it, if you can, can you make the bumblebee rig for free plz 😅
This is unfathomably awesome. Thank you for all your work. I'm a noob at this but is there an easy-ish way to import mocap data and apply it to the models?
This tutorial goes over applying mocap to a robot: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-WRjXfdOePGU.html Alternatively, if you're willing to spend a little money there's this addon: blendermarket.com/products/rigimap which I'm literally using on an animation write this minute.
One of these days I hope to finally find the time to finish the second pack. I couldn't accept payment, kind as the offer is, since it's not originally my model, just one that I got permission to release.
hello, it dont works for me, idk what you mean with press end. bc there happends nothing and when i go on my right side to transform, it dont shows me any rig layers. could u help me pls? im using blender 3.3 or 3.2 not sure. is it working in that versions or only 3.4???
@@AdrianParkinsonFilms i searched the script and clicked on the play button once and then i went back to the 3dviewport and i pressed N and still not showing me rig tings
@@AdrianParkinsonFilmsbut you still are making them right?! I’m looking forward to this because the black Kaiju models are almost non existent haha can’t find downloads hardly anywhere lol
I have an account but it keeps bringing me to the same page and asking me to wait 19 sec and when I press download it says log in when I already log in and then it just keeps repeating
i did link the gipsy and use the script. but i cant find the rig. i do find the rig when i clik N but there nothing on it? any solution? i do use the exact file for the link too.. + i cant make a "make liblary ovveride" from relation. but i do find a button called "libraly ovveride = Make " which i use. and, nothing happend besides the model change it position.
@@AdrianParkinsonFilms like the textures are locked in blender there is link icon before the number of objects a texture is attached, I'm new to it I don't know how to do it also I cant go to edit mode I figured it out just did not use the link statement
@@AdrianParkinsonFilmsok I got it but it still won’t let me edit it. I did the steps but nothing is showing for rig layer. I can’t move the sword or edit anything
Well, I didn't create the original models. I just did the rigs and the enhanced textures, so I can't sell them. But if you'd like to support future releases you can visit ko-fi.com/adrparkinson