Man, games like this really bring out the "play with friends" aspect of this channel. No tech demo, no trying out weird games. just them laughing it up.
I love watching this game. I think it was better when you showed the setup phase though. I really enjoy watching you guys plan out your traps and stuff.
@@SpartanB90 I find myself just watching all their old videos. Nothing against the Corridor Crew guys, but they're just not Node. The chemistry that D, Brandon, Niko and Sam have, the new guys just don't have it. Maybe they'll come around, but at the moment, they just don't have it. Hell, even the way they edit the videos just doesn't have that same magic. Just really miss the good ol days.
JohnnyMadhatter8 I %100 agree. Honestly for me, even if the Corridor guys come around, it won’t match the fun times with the original 4. No one in Corridor can replace Brandon and D no matter how amusing they are and the new editing style doesn’t have the same charm and tone that D built over the years. It’s sad that I now neglect most new videos only to enjoy re-watching the same LAN party videos over and over again.
Play this more, its absolutely hilarious to watch! (and I watch all your videos so I know my stuff, alright?) Really well edited aswell, D. Youre the best
On the map you were playing on "The Windmill," there are two places on the silo that you can collide with. On the edge of the two holes there is a very small thing that you can stand on (basically the edge of the wall), and there is a short wall on the inside of the silo towards the top (you can see a tiny bit of it poking out from the right edge of the bottom hole) that you can wall jump off of.
One of the best episodes in a while hahah love your content but this is what we love to see ... awesome split screen action. (Niko definitely won though)
I cant wait for the moment they use the spinning Block and sticky cheese to make a spinning death trap or use black holes on arrows to mess with the trajectory
I can't wait until they realise the honey / glue on a rotate block can attach other blocks and traps on them and make it a giant spinning windmill of death.. unless they removed that from the game.. xD
I feel like this game strangely loses its pace without the setup phase. I guess it's because the viewer doesn't have a chance to see what traps lie ahead, so it's not as exciting to watch without the anticipation of who will or won't get past a certain spot. Besides, it's fun to just watch someone get a sly idea and sneak in a trap hoping the others won't notice. Edit: Okay, there was more of that in the second round. I approve.