Of course it‘s wild playing that much and keep it up with all the people watching you. But there are also just some games, in which you really feel like there is a hidden cam somewhere 🤪 sometimes the hardest enemy is your own teammate
Anyone else underwhelmed by the flying corpse facet? In midlane, at all levels, it just does tiny damage. Nothing they won't regenerate back before the next creep wave, even if you are spamming it and aiming it towards enemy like psiblades. The only thing it seems to really do is speed up your ability to farm camps combined with aghs cleave bonus. That was the only thing I found useful with it.
yeah, I feel like the other facet is so much more usable in the late game. the flying corpse is hard to direct, plus the damage is on a weaker side. I'm sure there will be highlights with low hp heroes being sniped by it, but that's about it honestly
Thank you for making me laugh qojqva, your team was trash at early game but your own fail make me laugh hard... That "stream snip call" ... and the "realization" at 20Min :D
@cloudypac yeah, even 2k games will have es that are better mechanically. The problem is they are way,WAY worse in every other facet of gameplay. Like map awareness and positioning
@@MakeVideosHD Just nobody cares. It‘s just unnecessary flame. He is a really good player, probably 10x better than you, doing his money with this game and still uploads games like this. We all have bad games 🤷🏽♂️
It depends what you call a horrible game. This game had active pro players in it, almost 12k average lobby, high KDA, a lot of fights, back and forth win probability, epic echo slams. Was it perfect? Nope. Was it horrible? I don't think so either.