If it's true that a Quake remake/reboot/sequel is in the works I hope they keep Scourge of Armageddon, Dissolution of eternity, Dimension of the past and Dimension of the machine canon
I’m certain they will. Dimension of the Machine is brand new and was released alongside the recent remaster. It seemingly helps connect Quake and Quake II.
@@Woodyisasexybeastespecially because of Quake 2s dlc called Call of the Machine. It’s very similar and you even travel to some familiar places during it too
Damn, this Ranger guy is no different from DOOM guy. The story in the base game is all too similar to doom 1, how the research facility conducted teleportation experiments, how it messed up and started summoning demonic hordes, how the main character had to fight them all off in their own territory and how they lost their sanity in fighting them.
No. His struggle in the comic that I used throughout this video is all we’ve got. I imagine they’re fine though. The Shub incident was pretty self contained. Especially considering it seems all but forgotten about during the Strogg war. Quake II’s Call of the Machine seems to show that humanity doesn’t know about Shub-Niggurath at all. In the case of Doom guy, it’s not confirmed that his family was killed by the demons but given his rage, I imagine that’s exactly what happened.
@@Woodyisasexybeast no actually in the case of doomguy, it was confirmed that both his family and his bunny were killed. About quake, yeah now i feel that everything is falling into place. It's different from DOOM and it's because it takes place in a different multiverse. Quake champions is where all these universes overlap, isn't it?
No no, you’re misunderstanding me. His family for sure died and Daisy for sure died at the hands of the demons. We don’t know for certain whether or not his family was killed by demons though. Daisy is the only one that’s 100% confirmed. Doom and Quake are absolutely within the same multiverse. Quake 3 and Champions have shown us as much
@@Woodyisasexybeast Can't wait - it might be worth putting Quake 2 & 4 together, as they continue the same story. Quake 3 unfortunately is low on story, but it's nice to see the Ranger from Q1 is still going in it!
I’d love to and plan to. I found call of the machine to be very interesting and loved how it actually connected the two games. I never thought I’d be so happy to see shamblers lol
@@carloRX78K2no quake 2 is not a true sequel...that was a bit of fun...maybe a bit of two realities crashing together...but their better off as aeen as separate.
Thanks a lot. The original cut used the Quake soundtrack but sadly, I wasn’t allowed to use it and had to re-edit the video with Halo stuff. Is what it is I suppose 🤷♂️
Nice. Amazing work. I'd love to see a remake of this one, keeping the movement aspect intact. I wish Quake Champions would give us more lore of Ranger.
You should check out the comic, Quake Champions. I used some of it in this video to help flesh out the rangers backstory and give him some more context. It’s a really cool comic and totally worth the read. Only one section is from his POV though.
I believe that mysterious voice was suppose to be Legond. From what I've understand, she is in Abyss of Pandemonium. Though, it's not a mission pack as we know, but it was suppose to be. If that were true, it would explained everything about that mysterious voice. Because an unanswered question I (or we) have is, who was that voice? Because Shub Niggurath is dead (although, to be honest, the entity in that pit was only a Dark Young and not her true self), Armagon is dead, the Wraith Overlord is dead. It could be the dragon honestly. We have multiple instances in movies and video games allowed dragons to talk telepathically. So, if it wasn't the Dragon, I think it was suppose to be Legond. Because she was also a general of Quake. But of course, we're focused what's official. I don't know, I just wonder how it would it pan out if Abyss of Pandemonium was actually canon.
I’d never heard of Abyss of Pandemonium until this comment. It’s not an official release so I would agree with you that it isn’t canon. They could always release it through their add ons system though. Not that that would make it canon because there are plenty of add ons that aren’t. I like this “Dark Young” idea. I’ve also never heard of it until this comment. The idea that Shub might still exist in some capacity is interesting. I assume that the forces of Quake are lead by gods with a little g and that something greater exists beyond them. The rulers of the arena eternal, specifically. Perhaps they’re the ones responsible for the creation of the lightning mechanism used to dispatch Chthon the first time around? That’s the only other really big unanswered question. A question I find more mysterious and intriguing than the identity of the voice. It’s very possible that the voice was the dragon but the little bit of lore from that DLC is very vague. So it could really go either way. I think that might’ve been the original intention but it’s really hard to say with absolute certainty.
@@Woodyisasexybeast The dragon sounds more plausible the more I think about it. Though, I'm just curious, had Abyss of Pandemonium made the cut based on the rumors making it sound official, I wonder how the time timeline would of shifted. You'd have to play the mappack yourself a few times to try to get a sense of the history behind it too if there was any curiosity. Honestly, I consider it the "unofficial" 3rd mission pack based on where it would of sat it's own release, although we already know Dimension of the Past is real official one.
I appreciate the effort, very detailed. I played Quake 1 and 2 as a kid, never really understood the story. You should make a video where its just the story of each game as you progress, without the details of what the players thoughts or smaller details. Not that I don't appreciate the effort into this, but a timeline video might get alot more views. There isnt a timeline about quake yet on YT.
I have something like that for Quake II and every other game dealing with the Strogg war. Quake II, it’s DLCs, Enemy Territory: Quake Wars and Quake 4. It’s sort of similar in that I talk about the characters thoughts and things. That’s not a bad idea though and it’s something I’ve been thinking about. A more generalized timeline that’s sort of outside the characters heads for the most part
Being that Quake is based on Lovecraft lore, you can say that both the Thunderbolt and the machine used to kill Chthon are yithian technology. The Yith used electricity based weapons to face their enemies, namely the flying polyps, in The Shadow Out of Time. Even in the game "Call Of Chthulu: Dark Corners of the Earth" you eventually aquire the yithian cannon, an hybrid between HL's Gauss Cannon and Quake's Thunderbolt with infinite ammo.
That’s really interesting. I don’t know much about lovecraftian mythology but it would make a lot of sense that a previous civilization that had been consumed by Shub-Niggurath left some technology behind. Perhaps even intentionally so.
@@Woodyisasexybeast the Great Race of Yith (that's the full name) were a technocratic race of aliens that lived in prehistoric Australia and mastered, among other things, a form of time travel that involves a body switch, were the mind of the target from the era goes to the body of the yithian explorer and vice versa. While the unfortunate soul that now resides in an alien body is forced to write down everything it knows about its era, the yithian in its body takes in knowledge of that era, so it can write down more when it comes back home. The explorers can use the material from that era to create machines based on its own technology. They also predicted their downfall and escape in new bodies to survive the incoming apocalypse brought upon by the elder gods and other eldritch creatures. So they probably predicted that Chthon was weak against electricity and hid the thunder machine (hence why you have to lower the rods yourself instead of finding them already in place. Maybe a way to move behind Shub-Nigurrath's back and help Ranger in his quest? Possibly. Bear in mind that, whathever the Yith does, its for their own agenda, so Ranger's actions just happened to cross their plans in their favor.
21:33 based on Quake Champions I think the base was sealed to keep the Ranger from escaping since he was called to the Slipgate Complex in the first place to be a sacrifice to Shub Niggurath
One question: Why is the in-game text a black box with simple windows font? Edit: Another question: Didn't Dimensions of the Past take place between the original Q1 campaign and Scourge of Armagon?
Id was good at saving resources. Where’d you hear that? I did this in release order because there’s no other way to date these. Especially considering they seem to take place beyond linear time.
@@Woodyisasexybeastread it on wikipedia, they even linked three sources to it, but looking at the linked sources, it appears that there's no factual information to prove this. Weird, why include the sources as proof if they're arbitrary at best?
@georgeoldsterd8994 (reposting my comment so you see my edits) that basically sums up my entire experience with both the Doom and Quake wikis. They’re extremely unreliable and almost never cite actual sources. I’m still trying to track down where it’s stated that the capital ship Bitterman is aboard during Quake II is called the Phobos. That’s what the wiki claims but I’ve seen literally 0 evidence of that elsewhere. I just found the links you’re referring to. Didn’t realize you meant Wikipedia proper. How strange. I think they’re saying that because it’s listed as “episode 5: dimension of the machine”. Suggesting it takes place right after episode 4, the netherworld. Not so sure that means it actually takes place between them though 🤷♂️
@@Woodyisasexybeastthere's a document called "countdown to armageddon" IIRC that tells the story of Bitterman from his enlistment into the 101st Spaceborne to op alien overlord, it was released at the same time as the game and is the enlarged version of the story told in Q2's manual, wasn't the name Phobos mentioned here ?
I found it over the internet from official sources when I was a child and I was pretty desperate to know more about what is going on in the game. It details the Strogg war, mentions other planets fought over by humans before they attack Stroggos, tells the news stories overheard in the opening cinematic in greater detail, and mentions how the Strogg use human corpses as fuel. Bitterman earned his medals destroying anti air artillery during a drop. It's authored by the guy who wrote the manual story, which was shortened because id prolly thought the story didn't need to be that detailed.
With the recent release of Qdoom on the Quake add-ons I would like to think after dimension of the machine the portal took ranger to Qdoom where the creatures of Doom and quake come together. I don't think Qdoom is supposed to be cannon but I would like to think that's what happened after Ranger defeated Chton a second time in dimension of the machine
In all seriousness, I imagine that’s what might end up happening. Sort of. If id is working on a new Quake game like I suspect, I imagine it’ll tie into Doom somehow.
I’m certainly not against giving them a try. I mainly tackled Quake because of its narrative connections to Doom and I’m pretty damn certain id or machingames are working on a new one.
I tried to say their names throughout whenever I talked about them but here’s a list. Base game Standard infantry - grunt Heavy infantry - enforcer Dog - Rottweiler Zombie - zombie Grenade thrower - ogre Small armored guy- knight Big armored guy - death knight 4 legged freak - fiend Flying prick - scrag Giant electricity flinger - shambler Gooey guy - spawn 3 legged thing - vore Lava dude - Chthon final boss - Shub-Niggurath Scourge of armagon Bat like corpse eater - gremlin Scorpion - centroid Seed pod - spike mine Final boss - armagon Dissolution of eternity Flying reaper guy - wraith Flying reaper guy boss - overlord Floating sword - phantom swordsman Eel - electric eel Statue - statue Upgraded spawn - hell spawn Multi nade douche - multi-grenade ogre Mummy - mummy Egyptian guys - guardian (3 different versions) Small Chthon - Hephaestus Dragon - dragon
Very good video. Would like to see a Quake II/IV and Quake III video. About Hallo, I like to imagine there is no Halo 5 and no Halo 6 (although Halo 6's open world was great). I liked the story until the end of 4. I remember being so pumped with the Halo 5 trailer where Master Chief was in the desert with Cortana's broken chip and a huge creature emerges, but then the game came out in it's final form, all that was shown on the trailer was not present in the game, and the story was not good.
Glad you enjoyed. This was quite the effort to produce. I like Halo 5 and Infinite. Both stories would’ve been much better had they stuck to their guns and not coarse corrected so hard. The Didact should’ve reappeared and Cortana’s created should’ve stuck around. They needed more time to develop both plots. I can’t stand retcons. Running with mistakes and improving upon them with content later is always the way to go. Though I am glad that Infinite brought the Banished into an FPS.
I don't remember anything past the Shub Nuggarth fight and I played this game a lot as a kid. Were the levels after added for other ports (besides PC) or available for harder difficulties? I feel like the additional portals weren't there when I played.
Everything after Shub is DLC. Scourge of Armagon and Dissolution of Eternity were official level packs for the original PC version of the game. Dimension of the Past was made in 2016 by one of the main devs at MachineGames. The final DLC, Dimension of the Machine, was created very recently and made available along side the 2021 re-release of the game.
Nice job man but every first mission of the various episodes being in a tech base means this is clearly the "secret facility" spoken about in the lore, the start map with difficulty and episode select isn't canon. These levels take place on Earth, and the enemies you face are soldiers corrupted by Quake, it's even mentioned in the manual that their neural network has been reworked so they feel pleasure when they kill. These are the "death squads" sent by Quake through the portal to take the facilities. It is pretty strongly implied that the human-made slipgates somehow connected with the Quake-made ones and are now used by those at the other side to conquer Earth, like many other worlds before it.
I’m still not sure if the start map is considered canon but I lean towards yes because Quake Champions has some stuff from the Rangers perspective where he mentions the facility being a death trap. Here’s a quote: “They didn’t tell me much about the Slipgate. They had hired some creepy egghead to build it in the underground levels - Gilman, I think his name was. But what else was he doing down there? Why was the facility laid out like a death trap? When I used that first Slipgate, I got zapped to somewhere else, but it looked the same. Had they already gone through and built a base on the other side? What about those psycho Marines, the poor bastards? Who did that to them? Was it Quake, or was it Gilman?" The way this is framed leads me to believe that area, at least to a certain extent, is canon. Mostly because he speaks of entering a screwed up facility BEFORE stepping through the first slip gate.
If I was to delve into conjecture a bit, I'd guess the soldiers went probably sent through the gates to explore what's on the other side or fight back Quake's creatures, and were returned... changed, as the ones responsible for taking control of the facilities.
@@Woodyisasexybeasti see, it makes perfect sense. Like you said, it seems this Gilman was some sort of Elder God worshipper the same way Betruger is in Doom 3, and that area could be seen as some sort of place of worship. Pretty cool ! He could have implanted the soldiers himself then, to take control of the base for Quake, and Ranger wasn't turned because he wasn't in the base then. Interesting thoughts, it's nice and weird to see things differently after having played the game for decades