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Quake 1 with full ray-traced lighting 

Mit's Tavern
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Trying out a mod for the original Quake from 1996, enabling some proper ray tracing. The RT really has the full effect of path-traced light spilling over everything here, instead of just subtle differences in glows and shadows we see in other RT enabled mainstream titles. Apparently I need to change some settings to reduce the glare outdoors... Nethertheless, this test looks MUCH more dynamic than the old visuals (which were already actually decent for the time). No DLSS here but running at 4K with Quality FSR enabled. (1440p recording)

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8 апр 2023

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Комментарии : 57   
@singleproppilot
@singleproppilot Год назад
Original Trent Reznor soundtrack. 👍🏻
@lilwondair4836
@lilwondair4836 7 месяцев назад
Yeah, was absolutely disappointed back then.
@singleproppilot
@singleproppilot 7 месяцев назад
@@lilwondair4836 Honestly, so was I, but I grew to love the soundtrack with time.
@clint9040
@clint9040 5 месяцев назад
@@singleproppilotme too.
@nmpltleopardi
@nmpltleopardi Месяц назад
@@singleproppilot IMO it's one of gaming's very finest OSTs
@spearPYN
@spearPYN 10 месяцев назад
No texture filtering and square pixels -- pure awesomeness
@mironmironov6444
@mironmironov6444 Месяц назад
Take a closer look, the textures are obviously filtered.
@zobook
@zobook Год назад
I love the fact that it doesn't looks like everything is wet, like other mods. This is Quake not NFSU.
@KapteeniKetza
@KapteeniKetza 9 месяцев назад
Looks excatly how I remember it looked like 25 years ago xD
@pschroeter1
@pschroeter1 Год назад
Wow, I loved that! Usually when I hear about lighting effects it just makes everything look to shiny and I'm not impressed. The gloomy Quake world looks fantastic with these lighting effects. I was thoroughly amused to see the slipgate shows a shimmering preview of what's on the other side.
@AndreiChera
@AndreiChera 2 месяца назад
the bloomy fuzzy effects are downright horrible and cheezy
@vapour_focus
@vapour_focus Год назад
Looks so nice, RT would give such a great graphical upgrade to many classic games!
@francoismagne5863
@francoismagne5863 Год назад
This looks fantastic! Congratulations!
@MrTolcher
@MrTolcher 11 месяцев назад
Looks awesome! Glad this vid randomly popped up for me, gave me the nostalgic warm fuzzies, me and my cousin grinding this game out for hours on end as kids.
@Razumen
@Razumen 11 месяцев назад
Very fitting since Quake was one of the first games to have pre-computed raytraced lighting.
@ThefamousMrcroissant
@ThefamousMrcroissant 10 месяцев назад
You mean the lightmaps?
@Razumen
@Razumen 10 месяцев назад
@@ThefamousMrcroissant Yeah, but they used raytracing to compute them. More basic implementation for sure, but still pretty much the same.
@sideshowkazstuff3867
@sideshowkazstuff3867 5 дней назад
I’d love to see this with full HD textures because the lighting makes what there is already look more realistic. Add HD textures and my goodness.
@strayferal
@strayferal Год назад
Daaamn! So beautiful!!
@perfectionbox
@perfectionbox Год назад
Those sounds are so crisp 🥰
@50PullUps
@50PullUps 8 месяцев назад
Looks fantastic!
@jtno2
@jtno2 10 месяцев назад
Brilliant! I bloody love it!
@abramjessiah
@abramjessiah Год назад
This is probably the best pathtracing implementation that i've seen. I wish you could play the new version with RT.
@jaromor8808
@jaromor8808 11 месяцев назад
Omfg, the atmosphere of this game. I wish it got remastered *properly*
@KVROACEGG
@KVROACEGG 10 месяцев назад
Huh? It got remastered properly.. 2 years ago.. And Quake 2 got the same treatment like 3 weeks ago.. You mean remake?
@colinj5291
@colinj5291 2 дня назад
The remaster Nightdive did was perfect. It was so good, I played through the mission packs, which I never played back in '97.
@TheFred128
@TheFred128 10 месяцев назад
Beautiful
@mericet39
@mericet39 2 месяца назад
The original game was way ahead of its time wrt graphics. Most mods aren't as good as the original. This is the only mod which is actually an improvement. Awesome.
@Rotceev
@Rotceev Месяц назад
Reminds me a lot the Quake Tenebrae engine, I don't know if Tenebrae didn't look even better honestly.
@clint9040
@clint9040 5 месяцев назад
Amazing
@1whospeaks
@1whospeaks 7 месяцев назад
Just when you thought you were up, someone makes a version of quake you can't afford... 😔
@MUND0D3FANTASIAS
@MUND0D3FANTASIAS 3 месяца назад
OBRA MAESTRA ARCANA
@notimportant3033
@notimportant3033 10 месяцев назад
I wonder if this could be ported into a sourceport like Darkplaces or Ironwail?
@diogosantos5076
@diogosantos5076 5 месяцев назад
How I like this game. 😍😍😍
@victorlgcarvalho
@victorlgcarvalho Год назад
Funny part is that's running slower than it did on my 16meg Voodoo 3.
@deus_nsf
@deus_nsf Год назад
is there a way to disable the color processing that makes red white?
@harry32999
@harry32999 Год назад
Hiya! Im afraid I have no clue, I ran this with default settings and it looks OK to me, apart from being a bit washed out in the outdoor areas as mentioned. Here is a link to where I got the mod; github.com/sultim-t/vkquake-rt
@kudorgyozo
@kudorgyozo 11 месяцев назад
too shiny and clean
@axtrifonov
@axtrifonov 7 месяцев назад
Why are some places much darker than in vanilla Quake?
@UnnDunn
@UnnDunn 6 месяцев назад
I kinda wish MachineGames or Nightdive would do a proper ray-traced glow-up of Quake and Quake II.
@gigazerkertv
@gigazerkertv Год назад
What mod is this? Got link?
@harry32999
@harry32999 Год назад
github.com/sultim-t/vkquake-rt
@enkerl9172
@enkerl9172 8 месяцев назад
😳😳
@marcopederzoli4939
@marcopederzoli4939 9 месяцев назад
I'd play it again if they re-released a fully upgraded graphic version (also models would need serious reworking)
@MrAndreasSaw
@MrAndreasSaw 8 месяцев назад
Imagine seeing this Back in the Day...
@MKcLTM
@MKcLTM Год назад
Well.. not bad at all.. but I prefer old graphics .. somehow
@sety5591
@sety5591 10 месяцев назад
I agree, specifically because old graphics already has dynamic lighting for same effect and ray-tracing has problem like too strong global color & unlit area.
@skippychurch2965
@skippychurch2965 Год назад
You've got a lot more light in here than there actually is, however.
@JonCombo
@JonCombo 10 месяцев назад
Probably need to tone down the lighting. It's borderline fullbright.
@VorpalMace
@VorpalMace 6 месяцев назад
The lights are too bright, it kills the intended mood and visibility of some sections. Right at the beginning there is even a pathway that is intentionally left pitch black dark in the original game to control your path through the level.
@clint9040
@clint9040 5 месяцев назад
I guess one could lower the contrast and increase gamma
@elgeniomaestro
@elgeniomaestro 10 месяцев назад
While full real time raytracing is indeed the future, the impact on performance is still too great to justify its use, we'll get there, eventually, but right now, just be patient
@Dangerpurple
@Dangerpurple Месяц назад
Looks like ass but it's neat as a novelty.
@psholtbi
@psholtbi 2 месяца назад
Lame =))
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