I'm learning soo much going through your tutorial (and assetto corsa championship races) videos. It's a shame more people don't play racing sims like PCars and Assetto Corsa! The adrenalin of speed is unbeatable!
@@oaz8 i mean a game where a lmp1 car flips before it starts jndersteerkng is hardly a sim. Its close to a sim, but not a full sim. Its somwhere inbetween f1 2020 and rf2
You are welcome. Just one thing I forgot to say in the first post: The relation with curbs is way more complex than you said... it's more about the car's suspension that this weight itself. Stiffen suspensions and/or with short hide (commonly in low height cars) are proportionally more sensitive to curbs. The car's toe in and camber also have influence in curbs behavior... as the springs sets too. The weight is also influential, but more in a relation with the car's setting. Even in default settings there are some cars with similar weights that behave very diferent with curbs... and, for the last, depends a lot of what curbs are you talking about. Cheers!
Jugulador For that reason I made A suspension lesson on GT6 2 years ago: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-PSp6d_6OLdI.html Remade the same on Pcars: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-HLQ827xcsv4.html I've explained also a bit the different way to approach to a corner considering the weight transfer here: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-mx2BOnJ7Nsk.html At 8:08 of this video I explain briefly the cubs: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-uIaxLYl9VqM.html :-)
Kroko84 it’s generally the same, usually in sim racing people abuse track limits like running really wide out of corners to maximize exit speed or cutting corners just enough where it won’t penalize you (where it normally would in real life)
That centrifugal force aspect is the reason why on certain parts of brands hatch I lose grip, this hit home for me. I don 't feel that in my force feedback wheel. Probably in real racing it is easier to find this reason because you can feel your cars get lifted after coming across a top of hill
You can make a higher cornering speed if you manage to make one side of your car run over the inside curb if the curb is kinda rough and gives a bit of resistance on your tires. Let's say for example: left turn corner. You can make the left turn at a higher speed when your left tyres run over the left curb than when none of your tyres run over the left curb. (provided the curb got some resistance)
The KEY to every corner is to try and put your front wheel ON apex of the corner. Every corner has an apex - you have to slow the car as much as it needs - in order to hit that apex - and by hit it, I LITERALLY mean, to place your wheel very close to it or even better on top of it. That is the correct way to take a corner or at least - a simple way to understand what you need to do. What MOST people do wrong in racing, is that they focous on the opponent when they should be focusing on the road instead.
That last tip is no joke lol. Especially in high HP cars 😅. Sometimes I’ll try and overtake another car and upon approaching a turn after a decent straight I’ll either end up slowing down too early in fear of braking too late or usual lol….. overshooting the turn completely causing me to lose multiple positions if I was toward the head of the pact. But with time & practice, mainly practice, you learn your braking points, you can literally feel when your tires heave reached their peak temp (if you’re using a decent steering wheel) which improved traction, thus also shortening braking points lengths, improving exit times even further!
i forgot, but have You ever mentioned early / late turn-ins? its clearly visible in Your racing lines on Monza's chicane, and thats also a huge part of determining racing lines
I'm a newbie but have realized that it doesn't matter the corner cause I always take it too fast and spin out but if I know/memorize the track I run better and faster. I like the info of knowing what is after the corner but if you have never driven the track you don't know what is after the corner unless you've driven it before and even then I have to drive it several times to remember which corner is which and only then I can take it at as full speed as possible. Great Info!
That's why they always say to look through the corner. That means that you don't look at the apex of the corner that you're currently taking but you look at the spot where you want you car to be when you exit the corner. I find this way makes you a much more natural driver and it's much easier to understand when you're going too fast into the corner.
You are the best racing game teacher i've ever seen, big thumbs up to you man! Keep going like this, you're doing great. Could you do something with F1 racing games in the future? I'd love to learn how to drive F1 cars bettter :). Greetings from a amateur driver
I really need to improve at turning in games. For me there are usually 4 scenarios 1: I go too fast,start braking and eventually hit a wall with side of my car.Then leave the corner with a huge speed loss.If there is no wall or strong fence i am fucked since i will get out of the track and lose control. 2: I will do the same thing as before,but I hit the fence with front or rear and completelly lose control and possition. 3: I hit the car ahead of me while in turn smashing it away and so effectivelly dealing with the corner and other racer aswell. 4: I start slowing down and leave the turn without any kind of crash,but usually with bigger speed loss than AI racers.
Thanks for your videos viper! The problem that I have is spinning after pulling the accelerator to hard after slow curves. Don't know what's the best way to solve that. If slowly starting to accelerate or what. I think that my problem is accelerating when having one or two wheels on the curb also... Thanks again and keep with your videos! Best from Argentina
First question i didnt thought it would be (B) because the question says that you already knew the track, so u probably already know whats behind the corner
I hate the fact that you get a penalty for coming out of the corner off the track I mean come on 9 times out of 10 you come out so slow anyway and it's a pain to try and save it so to slap a penalty on top of that just annoys the hell out of me especially when I'm just learning the track