On the Events portion of the rules, it says if there's already an event card there just place it behind that event. If the entire queue is full you can't play it. I'm just confirming since that's how I've been playing it. Otherwise, loved the tutorial and I got a good laugh about not looking at the punks.
I really need to try this one out. It seems like it might be a good fit for that CCG/TCG feel without the bulk of booster packs. I'm curious what you thought of the game? Great job as always!
Thanks! Yeah it kind of has a ccg feel but it really is its own thing. There are definitely multiple strategies you can choose from to keep it replay-able and fun
can you draw the entire deck if you can take any number of actions any number of times? or is there a limit to the number of actions/cards drawn per turn?
Your actions are limited to the amount of water you have and side effects of other cards if triggered. You start the round with 3 water (4 if you used the water silo in a previous turn), so you can only draw one card by spending 2 water or 2 cards if you spend all 4. So you can take as many actions as you can afford. In hindsight, maybe the keyword “afford” would have been more helpful in the video/rulebook.