I personally believe gear removal should be free in general. Now if you want to stick with the gear removal booster I definitely believe it should be available in other places outside of cursed City. That activity is still extremely end game and most players will not have access to it. Gear removal is something you do worry about relatively mid to early game, at least that's how it was for me.
True. I recently had to re-gear most of my champs. Dumped anything that wasn't 5-6 star, and at least rear. Luckily for me free gear removal was available.
@@THEWraithKing haha yeah I can’t argue with that, I’m often frustrated by the gold cost. I’m just saying we have to take a holistic view of the game. One major aspect of the game is grinding out gear. If we could stop after getting 3 good DPS sets and 2 support sets it would just be a completely different game then the one we’re playing.
Why on earth would they not have the Gear Cost removal stuff on Normal as well? God, way to stick to your motto boys: "Better than nothing, but not by much!". GG WP.
I am only new to this RPG and enjoying it but likely not for much longer. Its nice to see other people think the silver demands in this game are beyond a JOKE!! Truly... borderline on MORONIC. Unfortunate as I was looking forward to really digging into it long term. NOT happening. a MILLION silver to advance on piece of gear to level 12 at times. FORGET level 16... sell your first born. LMFAO.
I have no idea why soo many people criticize the game and say it is pay to win. It absolutely is not. On my new account I started not long ago, I don't play everyday for hours but still am pretty strong without spending cent. What do you expect? We can be happy that it is for free. I have a friend who is in one of the best clans and the only thing he ever payed for are jewels. I have already 3 legendarys and one even from a blue splitter and a hell lot of epics, almost all from the blue splitters. When I have more money again, I will spend a little bit to support them
@@DavidSchneiter-p7z It's definitely pay to win. The two latest pieces of content REQUIRE you to have high awakening levels, Shogun and now Cursed city.
Nothing better than showing a demo of the new awakening skill punching harder on stoneskin where in the video you can't even see there is any damage done. 0:55
I thought game developers were suppose to be smart? Instead of nerfing this and that, and potentially screwing up current teams and champs, why don't they just increase the champions levels and stats and gear? I rather get stronger and faster champions, than nerfing bosses that you still might not able to beat because of what was nerfed. The max level is 60. What kind of crap is that? LOL.
It's just another thing they will sell in packs.. why would they make it a day when they can sell you 24 1 hour token.. that by the looks of it only last a day in your storage
@@angrycupra8636 i get that but it's little things like this that is low hanging fruit they could easily implement that shouldn't affect their bottom line much if at all that they just keep doing it. I don't understand it at all i guess.
I guess my current team will 100% Iron Twins 15 now... if only the rewards were a bit better than half a mortal soul daily and it didnt use the energy when there are keys involved
@@zottelinho8957but why would u want to put them in? It only shows characters u can put it. In faction wars do u want it to show characters from other factions even tho u can’t use in them?
@@Bruh-ls5vn exactly. I don’t want to put them in and even though I can’t put them in I see all maxed level characters in the sparing pit menu. They should change the view so we just see non max level characters.
hopefully the potion dungeonns have been reverted to show the total potions when you click rewards, the change in the latest update was annoying having to keep tabs when you are just farming enough to ascend a specific champ
I appreciate the updates and balance changes! However, I think you've really missed the mark on the Accessory filter. We want to be able to find and filter on special set items (e.g., reaction, slayer, etc), not lump everything together.
Yeah a bit of bad advertising. Now we have a filter to put everything together. But special accessories are now separated be default. It’s a bit of a shame that we don’t get a filter so we can just filter for merciless or so.
@@FakktsI pulled his ass also. lol. He was my third mythical & I thought I had a winner, but my clan told me he was the worst mythical champ of all of them. 😂 RU-vid confirmed it!
@@thatarmyveteranguy2490 See this was my first mythical … lol after seeing him break the clan boss in the test sever I was like oh hell yeah but they fixed his counter attack of course lol I also pulled 5 leggos out of the 40 shards I had and I would trade them ALL for a Gizmak lol
So ive got Gharol and more recently i pulled Calamitus and all the reviews i read and comments from claimed he was trash but i have been absolutely domitating with him in both arena and pve. Not sure if he received a buff at some point within the last months but I definitely didnt understand the hate.
5 champion specific presets are way too less. With Cursed City people will need multiple different configurations in Soulcross and maybe additionally in the regular dungeons and Hydra. There are 5 different Soulcross rotations. Presuming a champ is used 3 times per rotation - 15 presets per champ is what we need at least.
Some great upgrades, thankyou, however....Once again, the poor old Minotaur Dungeon misses out again!!! It's so repetitive, boring - no incentives. Raid dev's, - Please listen to the Community call for action on this for months!!
Too much New champions, too much new mythical champions I cannot have. If you want the champions, you have to pay. Thanks Plarium... In 5 years i will have...2 mythical champions ? 🤣🤣
I am loving most of the changes, especially Shogun and Sand Devil. I love the gear templates, but tend to agree that they really need to get rid of the costs to remove gear. It makes it so much harder to just experiment with gear. What I would like to see is a way for us to test out gear without having to actually equip it until we like what we have. Like a trial run in which ever game mode we are testing. My idea would be like where runs would cost no energy, the masteries and awakening skills would cost no gems to change, the gear upgrades and removal would cost nothing until you say you are happy and then pay all the needed costs to make that build usable. Of course during the trial on whatever game mode you want to test on, you would get no rewards at all. It would only be for testing builds. I do see that as an extreme thing though that would take a lot of work to implement, but that would be a good solution if removing the costs for gear removal is out of the question. I'd especially like a way to test masteries and awakening skills without having to pay every time I change them.
Nerfs to enemies that most players probably were barely able to touch is a good change, and that guy with the chain looks really cool. Now if only there were some mention of dungeon divers being manageable without several thousand energy just to get a decent reward from it... That event for a while now has been very far from the balance of other ones, and my clanmates complain about it, rightly so. This looks like mostly a good update and a significant improvement to some of the game's worst areas, though. It's good to see you guys have paid some attention to what the players want and made epics better recently, and the new debuff-improvement blessing being a kind of buff to some of the rares the city forces us to use is a nice thing to see.
GET RID OF THE REMOVING GEAR COST!!! This game gets WORSE with every update. More and more grind for less and less actual reward. And for what? the game is basically designed to Funnel you into the Arena to to be sacrificed to all the Whales and Krakens whose ONLY purpose is to spend 1000$+ per event/tournament to make sure they have the VERY latest hero with the VERY latest skin and gear lol.
I understand you made the Twins, Devil, and Shogun easier to beat. And I'm very appreciated of it. Especially since I still don't have a Geomancer XD. But if I can make a couple suggestions for the next update. Please fix Tag. I've been trying to get Ramantu for years and can't get past Silver. I finished all the other missions requirments, Including Fusing Ginro, but I find Tag is harder then regular Plat Arena, in SILVER. Another update, give us more floors for Minotaur. I have a total of 985 Champions in the game. Yet I have less then 40 champs that have their masteries fully done. I don't have the time to farm Mino for hours to fill it. And being F2P, I can't afford to spend 480,000 Gems to get each ones' masteries completed (800 gems x 985 champs). And I know there is tons of players in worse shape then me.
So no sand devil attack/resistance/speed nerf? And this is more accessible? So what happens to miracle heal if nourish exists? That stoneskin blessing is useless. poison cloud one is worthless if not 100% at 6 star. Otherwise you may as well build a different team that just places HP burn without a hit, Then WOW suddenly everyone can land normal hits again. Ironically the rare blessings look better than the rest. Gear presets are very nice Quality of life combined with timely free removal. However 1 hour free removal is not a super long time. 2 hrs and 8hr versions would be nicer. "You can experiment freely for 1 hour and then stop playing for the day"
out of ALL 6 new blessings Only 2 are usefull Every single other New blessing is Major Garbo. Why does plarium release such bad designed blessings? Cant u just make them useable first and THen Deploy?! i am sick of getting low quality Updates where plarium literally takes 2-3 Years nd its still for the bin.
Sooo how exactly do these Sand Devil changes make Adelyn even better in Sand Devil?!? Short honest answer is, they dont. Unless you change it so Sand Devil cant resist the sleep debuff, then Adelyn joins champ like Conellia, Noct, Claidna, Tatsu, Ultan etc in the vault as useless champs. The moment sand devil resists your sleep debuff, your run is ruined.
At one point I wanted to try out a new hydra team but that meant regearing around 13 champs worth of gear because stripping some champs broke my CB team and Dragon hard team and those needed to be rebuilt. It took eight days of not farming gear I could use, not doing IT, not doing a damn thing but quests and farming hard spider 6 for silver and that includes 100% of the gear already being lvl 16 for a team that ultimately sucked. Thinking of how much more time it was going to take to undo that decision singlehandedly made me instantly go F2P.
it's very nice that you are making further changes and adding new mythics, I hope that the word mythical champion will not be just an ordinary figure in a red frame for £1000, as you did with the Calamitus, he is completely disappointing and needs a buff because he does not deserve the mythical name, people will stop buying primal shards, if they won't get worthy characters for this money, they'd better balance this character, half of his skills are for arena, but he hits very weakly for a mythical, and the other part of his skills is for hydra, where it doesn't reflect that power very well either.
guys, make a 5x5 pvp guild arena, everyone takes one champion and fights with their champions. sporting interest nothing more. It turns out to be an analogue of a live arena.💀
recipe for sensation: make damn OP insane imbalanced boss with approximately zero loot. after a year, lower his stats to sane level. wait a year or who to understand that he's OP is only half of the problem, and noone still want to farm him.
Everything you do or add with gear that should be there ages ago is useless,pointless and lame unless you finally understand that gear removal should be free for all and forever,get that through your tick skulls..
those blessings are hot garbage. gear swapping should be free all the time, it would make the gear preset make a lot more sense. in other games where they allow you to save gearsets it doesnt cost anything. the tokens you are giving out lasting an hour is a fucking joke. the rng of the stages can easily take you more than an hour in the soulcross stages. you also need to remove the 3% rule, it shouldnt exist in a game like this, or take away the energy cost when we fail a run. 40 energy is a lot to lose because of your shitty game mechanics.
it would make more sense to be able to hide stats, eg champs that have zero use for accuracy, having to click on everything to find that one lifesteal piece without wasted slots is so annoying
We're sorry to hear you didn't like this Champion :( We still hope that once she's in the game - you'll give her a chance nevertheless. Perhaps she'll surprise you.
Hopefully these new changes & upgrades is just the tip of the iceberg in what Raid plans to continue to improve the game. How about extract & oil mixer option, (like potion mixer), to make it more possible for people with lower stats to grind at a clearer but longer path to ascend artifacts & accessories?? I like the new blessings too, but I'm also curious as to when the new faction will be revealed & if there have been any suggestions for what it should or could be? Also would be great to add Arena in area bonuses.
Hello there! We have a lot planned for the future, that's for sure :) However, we're not ready to spill the beans just yet. We'll pass your requests further to our team, thank you!
the video shows the free gear removal booster with 1 day till expiring - won't they stay for 99 days? what's the point of them not activating immediately then (just to have 24h window) :P
You could place in the artifacts filter that only shows artifacts that have certain statistics uploaded. For example, I only want to see artifacts with statistics SPEED (3) or SPEED (4)
this a cool as update! however listen to everyone and just make the rewards in iron twins have a chance like blue shards in others but with souls. itll be fun to see if irons is weak enough to reach the souls but like adding them in every stage as a chance to get would be such a big bonus. we also only get 6 keys so keep it at 6 but up the chances of getting souls (higher stages better souls ofc) love the game im F2P for the last 2 years and its legit my go to game to relax whenever im stressed, resting between workouts or on break.
You said you wouldn't mess up existing teams, but with dungeon rebalance changing sleep counter and dmg boss does, how will that not mess up most of the teams being used today? Why not just leave stage 25 alone and make it easier to get there?
Amius too please. It is already too difficult to reach him. and it is quite unpredictable. It's nonsense that it hits you too hard and you can't heal. and if him defeats you... you have already lost the battle because he will have infinite turns
yes, gear removal should be free! as it costs you to upgrade gear, so new, low level players will need to make a choice...do i upgrade me 1star gear for my lvl 30+ champ, or move to the 3star/4star gear i have and NOT afford to upgrade that gear?....or do i just say "screw this" im quitting this game to play a much better one for much cheaper? as game devs, you should want to not only bring in new players, but also KEEP them!
Could you guys nerf faction wars final boss and the dungeon itself, I'm limited on champions that I can use, and going against two Valkrie's is too difficult. I am not spending thousands just to pull the champions I need. Also, please add and buff more Lizardmen champions. Over 90% of the epics with them suck and only some legendary are worth using IF you have them.
That s the way to go!! A big boy ogryn Hp champion,ogryn faction is the one i love most and defense hp champion ,the second type even more that canndeal damage are insane,Gizmak now is my most wanted champion,i love the second form is a beast for arena,Graazur is my first and only void,i was very lucky before Gizmak and now this new guy Vizug he was my most wanted,Ogryn tribe forever!!!🎉😮😂❤
"We listened to the Community"... BAHAHA! You only listen to your money-hungry owners... If you'd listen to the community, you'd have more players. You cater to the paying players only, and I'm sure you'll F up the game with your next nerf..I meant update.
You are actually making the Sand Devil even more difficult than before. You released a fusion champion, Blizzar (and made us spend a ton of resources in order to get his 5 star blessing), that allowed the players the best way to beat this boss reliably, but this won't work anymore. Do you even test your own game? Do you actually hate the regular players?
I’m so on board with everything! But did we need ANOTHER boost to attackers in stoneskin? It’s already dumb that a pure defense set can grant enough atk crit and dam to nukers that they can nuke. But I digress, and I am so thankful for nerfing new dungeon bosses.
Very nice updates) But the most vital change I would like to see - a massive artifact upgrade, to lvl 4,8,12,16. It takes a lot of time to upgrade every item separately, considering, that players like me often save them for artifact enhancement event or faction wars event.
Looks to me like a way to NOT give us free gear swap as they have been doing. Now, if you want to swap gear, you have to earn it in the Cursed City HARD mode that is pretty much for end game or whales. Way to go Plarium, you always find a way to screw us over.
Plarium Plz address the power creep with missions.. Romantu is almost impossible to get now.. can't get to silver4 in tag , never mind gold. forget it.. too many powerful champs in the game now..
You didn’t change the crappy rewards in Iron twins?! Just, why? You guys are so weird avoiding these low hanging fruit changes that benefit the players. It’s so darn weird.
Let us name ourselves our gear set “saving”, not “champion” or “global”. Also wanna rename ourselves when we save what favorites champions we have instead of “build l,l,lll etc
please reconsider the balance of the champion Aphidus as at the moment he is the most undesirable character among the mythical ones, due to his impossibility of being used anywhere
@@SagaGuini use him in the spider dungeon but i am only 6 months in so in late game i can imagine he is less good but for now he is my only burn activator that i have
@@ssjsg2143 That's the issue. You are pulling a mythical champ and you expecting to use it end/late game, yet he is mostly good for mid-game. And also his only use is as burn activator, and there are plenty of other great burn activators which are easier to obtain (easier to empower, boost up with faction guardians, and easier to book). Take Artak for example.
People don't participate in those dungeons because the rewards are not worth the effort. Nerfing the stats will not up people's participation, only better rewards will make those dungeons worth farming daily.
I just wish that upgrading gear wasn't soooo expensive but really like the look of this uldates for sure, for the mid game players just makes then dungeons fun again
Why cant you do mass heroes leveling and mass artifacts upgrade? I'm tired of sitting half a day level hundreds of heroes one by one, and artifacts is real pain in the ass
The rewards for these dungeons need to be better.....not a huge fan of nerfing anything. Expecially bosses its the fun of progression i want a challenge
you guys very slow in understanding and delivering , is the reward in these dungeons even good ,1-3 chaos dust what it do no not even 1 rework , what about iron twins rewards they all trash even on void still trash rewards, where is mino more stages also super raid or more scrolls per run , potion keeps super raid when , and also stop with these suck ass rewards in events and tournaments. Will not waste anymore time or money in this game
How about stop giving people the same characters everytime in the summoning portal. Ive been playing this for a couple of years now and everytime i summon i get the same people over and over no one new.
Remove vaporize destroy CANCEL gear removal cost altogether. It's toxic hateful and cruel, there's no need for it! Has anyone in the entire history or fantasy genre EVER had to pay 10000K to take OFF a pair of boots.
Hide set filter is a start, but why is that the only option? Make a box for each set, so you can checkmark which sets you want and don't want to see. It could be a drop down menu. If I want to look at just my slayer pieces. How do I do that?
@@jasonmullinder If you're at that stage of the game, that shouldn't even be a concern. Filter for the stuff you DO want. Use the hellhades optimiser. Set some minimum stats, like HP and Defence, so you get a decent Ehp (effective HP / survivability). For damage dealers 100 C.rate is a standard minimum. For debuffers, an accuracy minimum for whatever content you intend the champ for. You can then optimise for speed or C.damage, and see what you get. If it gives 250 speed, and you think 190 is plenty, set that as a minimum and optimise for another stat. Keep pushing until you have an amazing combination of stats. Never worry about wasted stats.
@@MHGFTW I am not getting 250 speed if it updates the unwanted accuracy stat, it's like punting a film appreciation module in an auto mechanics course
@@jasonmullinder I'm not sure what you mean with that. My point was that you don't need to worry about wasted stats. That you should worry about what stats you do need. Did the optimiser work?
@@MHGFTW it's simple I don't want to give elhain gear with accuracy she will not use, that slot is taking away useful stats, I was giving an example of a feature I want. Filtering the stuff I do want does nothing for helping to narrow down garbage better equipped on another. eg Elhain NO ACCURACY wanted, Kael ACCURACY useful