I just started playing Railway Empire 2 a couple of days ago. I wanted to say that your Fundamentals video series has been invaluable in getting off the ground easier in this game. Thanks for spending the time putting together this content.
Thank you so much for explaining these numbers! Now I know that the measurement is 'cars per week'. Couldn't find that anywhere else, and it's a rather important point.
Just went back to review this Supply and Demand video and to look at the spreadsheet. This content is the best resource available for RE2. No idea how I would play this game without your videos. Thanks buddy.
Some excellent advice in this video! Dispatch in warehouse has to be a must. Also love the way you explain timings for supply and demand. One thing you didn’t touch on, and again maybe “meh” similar to RE1, but what are your thoughts on manual loading wagons? Never something I consider and always confused me in setting up. Given the requirement to have less trains, does it bring this function more to the forefront as opposed to warehouses in city stations? Maybe could have taken 8 corn down dropped 4 off at Indianapolis then pick4 other items up then off to Louisville? Also, hard to see on this video as funds set to unlimited, but I’m presuming anything into warehouse for other stations will not materialise into $ until it hits that city? I really need to get off these great videos and do more playing/testing myself. Really enjoying these, keep them coming please!
Adekyn I hecking love your fundamentals videos!! Excellent explanations and I appreciate the tips. It's super interesting to see different ways to approach the game. I've learned a lot! I've liked all them videos, subscribed.
On most screens where it isn't used you can hold the left trigger (LT) and it will activate a "tooltip" cursor that you can hover over icons to get explanations. I'm not sure exactly which screens you can and can't, as I'm completely new and an still figuring out the basics lol, but it has helped me immensely. Especially with knowing the goods icons.
Hey, great video - I'm muddling through the same thing right now and this was helpful to break it down. Your spreadsheet is inaccessible, though - you need to set it to be publicly viewable, otherwise people have to request access to even see it.
Thanks. Glad you liked the video and thanks for the comment about spreadsheet accessibility. I forget that every time I create a spreadsheet and want to share it. I think the problem is fixed. Would you mind checking for me?
Thank you for these Fundamentals videos! How are you calculating the city to city freight trains. I use your advice for supply to city and supply to warehouse but I never feel like I have enough trains running from warehouse in city supplying another city.
It can be calculated but it is relatively involved and I don't care for that much micromanagement. I typically take occasional looks at the city warehouses and see if the goods are stacking up. If so, add trains.
I think you are looking for this: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-0AncZTtg7Os.htmlsi=34iYUeQH4aQIXqHR Part you want starts around 22 minutes.
On the 2/14 mission I have been confronted by a series of tasks that relate to supply and demand that I consider my new nightmare, ending with "Make 20 different goods available in St. Louis at the same time." I mean you need at least St. Louis and one other city large enough to demand the goods. But you have no control over actual delivering specific goods to the destination.. You just have to cross fingers and hope. My mission failed at 19 of 20 with me pulling my hair at how to finish. I believe that St. Louis just got too big and thus just consumed most of the goods herself. FYI I was at 19 of 20 for over a year and rebuilt the three stations with warehouses along with the multitude of railway lines multiple times with no joy on that last goods. (I had 21 unique goods in St. Louis) As these types to tasks are rampant in RE2 some advice would be helpful
I think you need to take a hard look at the lines bringing goods to St. Louis and ensure that each one is up to the task of meeting the St. Louis demand. Calculate the trains, go back to the supply and ensure it matches St. Louis demand, and optimize the supply chain for each good. One thing you could consider is capping St. Louis at 100K (don't give it a university) so it will want all the goods but won't consume ridiculous amounts of them. If you don't have other tasks forcing your behavior and you have goods that St. Louis wants being consumed in other cities, cut off the supply to the other cities so everything is prioritized for St. Louis. Use what I call specialty cities to manufacture some of the advanced goods and run them directly to St. Louis from the source, making sure to optimize the supply from raw material creation, raw material delivery, production, and goods delivery to make sure you can create and transport what St. Louis wants. After all this, cross your fingers and think good thoughts.
Good explanatory video again Adekyn. I have one question, concerning the warehouses: With this new concept, is it now not possible any more, to stock e.g. corn in your warehouse for 'future' demand?
@@ronphil6666 Yes, it really is. When a good leaves the farm, it does it with a specific city to go to, and you can see the target for each wagon by hovering the mouse over it. This is one of the biggest changes to RE1. You can also see in the warehouses, which destinations the goods have by hovering
Hello. Im finding your videos extremely helpful. Still struggling to learn a few things that is basic-intermediate. I did chapter 1, failed because i neglected an obj because I forgot, was too busy trying to create the perfect 4 track grid that connects all towns haha. Well the issues I struggled with mostly was S&D. The warehouse video helped me learn a bit and i am still a little confused. Anyway I was having issues with getting limited resources from a far away place to my main city farther away. I was taxing my existing farm station (wheat and corn) because i had this one farm supplying multiple places. Therefore at first each train was grabbing too much, and draining the stockpile. I later learned you can supply manually, but with that method, I had almost doubled my trains running and with maintainence and personall fees skyrocket. Ultimately my question is this; Is there a way you can have one train line drop off say 2 corn for example to 4 cities and return back, handling that S&D, versus 4 trains? Same going with every other demand? Should I have a warehouse stockpile resources somewhere in the middle of that main line? I am just struggling with the S&D aspect, and feel like im running too many train lines. Thank you in advance. If there is a way I can pm you or if you know of a group i can bounce questions in that would be awesome. I have no issue making money, just the way im doing it is primitive and very inefficent I feel. Maybe I can watch one of your playthroughs and see how you set everything up.
The second best place to ask questions (in my opinion) is the Steam discussion for this game. The best place to ask questions is here. We have lots of very good players who are happy to respond to questions you might have. I'm glad you find the videos helpful. The notion of too many trains or too many train lines really comes down to what you are trying to accomplish. In general, RE2 compared to RE, is more track, less trains. However, there are times when dedicated lines hauling a specific good to a specific town is the way to go and if that means more trains, so be it. You can set up a manual train route that loads specific things and drops them off at multiple places. This can be difficult to set up correctly in the first place and very difficult to maintain as you progress and the demand in each city changes due to city growth. I seldom, if ever, use manual loading. Warehouses will not stockpile goods. They will only take goods that are linked by train to a source and a destination and any goods in the warehouse or headed to the warehouse are earmarked for a specific destination. As to your last sentence, of course you should watch all my videos; but be forewarned, I try to show different techniques on every play through to give viewers lots of options for how to do things. Every technique I show has advantages and disadvantages. There is no one way to do things in this game, which is a beautiful thing.
@@Adekyn100 I greatly appreciate the reply. I am still struggling to wrap my head around warehouses and how to best utilize them. How I run track could be improved im sure. I will go back and rewatch your fundamentals that cover it. The videos are helpful in explaining I just can't seem to grasp it. I will watch a playthrough maybe and that will answer questions. I agree with you on not too many trains, but rather how I use station/track/track bypasses. I am still very new. The use of multiple stations and bypasses in one of your videos blew my mind. Never considered that. I just played the tutorial and dove in headfirst.
Can I build a warehouse in Cleveland, and send the corn Moore station - Cleveland, Cleveland - Indianapolis, Indianapolis - Louisville? If yes, is this better?
Yes, you could. Better? Depends on what you are trying to accomplish. This video is solely for the purpose of explaining the basics of supply and demand and the very simplest basics about estimating how many trains to run. You should not read into it any recommendations about the design of your rail network.
My first guess. These guys are programmers, so think techie. A star system in programming is, at an overly-simplified level, one place that stores data connected to multiple other places with more data. So for us a warehouse that feeds out to multiple cities. The programming side would have multiple things about the object in it so ours would have multiple goods in the warehouse that would then proliferate to multiple cities. Straight answer. My best guess is that they mean put a warehouse somewhere that has multiple goods coming to it and then goes out to multiple cities. If you diagrammed this, the warehouse and all the lines going out to cities would look like a star.
😂 i still can't get freight to move properly.. Mission 1 got a warehouse in every city wanting wheat,corn,wood,meat,beer,cloth and with freight specific trains running between every city and freight wont move 😂
I have a lot of feedback, but it's difficult in a comment like this without writing a book. So let's do some call and response. First question for you: have you watched my warehouse fundamentals videos, especially the Warehouse Basics video?
@Adekyn100 hi, yes, I have watched both ur videos. I have set up a rail network with warehouses and trains but just can't seem to get goods delivered. For instance, Albany needs wheat, and the warehouse has 33 wheat, but it won't go between. Even if I tell the train to only take wheat, it will just sit waiting for a load