@@liamgraves1564 Yeah, I saw them a lot when playing as rivulet. They are pretty much the same as the background bugs you see everywhere. They still look pretty cool, though
eel lizards are actually overpowered. they're immune to bites from all lizards except for spit lizards, trains, greens, and other eels. if a red and eel lizard were to fight, the eel would always win.
yeah, stowaways are incredibly rare because the way they spawn is different than most creatures. I didn't end up seeing a naturally-spawned one until my Saint playthrough; literally the last slugcat. but they're decently common in undergrowth during Saint.
they only spawn in subterranean, undergrowth, and outer expanse. two of these three regions are exclusive to certain scugs, there aren't many stowaways in the regions that do have them, and they each have a very low chance to be active every cycle.
@@RakeV8 it just so happened that I just encountered my first stowaway today. At the end of my Hunter campaign, it launched its tendrils into me and I screamed with joy because I had finally seen one
the game gets really glitchy when you spawn one in cause they have to be attached to a pipe/den to work and there's no way to do that in the base game. I got a mod that lets you spawn them anywhere but this video was made months before the mod even came out
because eel lizards aren't actual eels. the leeches are closer to eels than eel lizards, whereas salamanders are almost the exact same as actual salamanders.
cheiftan scavengers have the mark of communication, i wonder if that means they could accend? though with how materialistic they are, i doubt theyd be able to truly accend and would just become echoes. theres a possibility though.
I think he could ascend, but he just doesn't know thats possible, so he just live life and if he were to try, he wouldn't be able to fully ascend, knowing how connect scavs are to material things like P O R L S
@someguy70 yeah all the other echoes just give their whole ass monologues meanwhile a scavanger echo would just be like "porls are good, I am stuck here before porls, bring me porls"
Heres some other facts: hunter long legs will only spawn in the gourmand campaign however it will be wherever you failed a hunter run slugpups can only spawn i certain campaigns idk what else to add here so yuh
@@Wallace_Horsey So, I think I'm stuck in farm arrays. The Rain Deer won't come to me to take me across the Wormgrass, and then the rain just kills me.
@@zillagaming1238 no it’s a secret easter egg campaign in downpour. you have to type “sofanthiel” while in the menu to access it (idk if i spelled it right, it should be on the wiki)
SPOILERS If you permi-died in a hunter run, the the HLL will spawn in the place hunter died while playing gourmand. He is one of the strongest creatures in the game and the only one who can heal health
Spiders can heal and the rot creatures too, the new mother long legs haves so much regeneration at it is actually immortal, it won't die in a normal game, though I think at a Leviathan could kill it but I'm not sure
@@Wallace_HorseyYou didn’t show: Jungle leeches not drying up out of water Giant Jellyfish electrocution Minos Vulture eyebeams Mother Spider releasing coalescepedes on death among a few other minor things edit: should clarify it’s still a great video, but there are a decent amount of things missing
@@Lucian4694 Thanks for the feedback, I didn't realize I left so much out, as I wanted to keep the clips of each creature shorter. I'm planning on releasing more videos breaking down the creatures individually in more detail to show all the details I missed. This was more of just a showcase of all the new animals. Glad you like the video, tho.
@@Wallace_Horsey it seems counterproductive having basically all the abilities of the caramel lizard shown multiple times in 45 seconds while only showing 8 seconds of the mother spider just acting like a normal big spider. good video otherwise