little summary, in the first Duel -I only have urgent schedule in the field, but I play as if I have handtrap/nibiru. Every time my opponent summons, I give him a long pause. made my opponent hesitate and also spent a lot of time on each move. -There was a missplay when Zealantis had a banish effect, I should have activated the Urgent schedule, so that when the 2 cards I summoned could activate the effect. especially Machina Citadel -I suspected that my opponent was almost running out of time, so he was caught off guard and rushed to destroy the Citadel first in the second duel, nothing special, -When he activated Kashtira field, I knew it wouldn't lead to summon XYZ because I saw Diabellstar at the beginning. So I remained calm, keeping Regulus, and thanks because there was a roadroller effect which was quite distracting to my opponent. - he also ate my Lightning Storm which I set as a bluff and in the third duel. I'm really under pressure. -In short, I spent a lot of time reading all the card effects under maxxc pressure. This is because I'm completely unfamiliar with Abyss Actor cards and suddenly changed to Unchained, I also still don't fully memorize that deck
Bro was like 5 seconds from winning in that last duel, one of the first deck I ever build was earth machine(it was ancient gear but later turned into the earth machine xyz rank 10 that we all know and love) so seeing it being played on today's meta is really nostalgic, good games
I'm still preparing the deck. rough idea is to add more Therion regulus & Verusylph engines. I also had to trim the Machina starter card, and replace it with an Infinitrack starter. All I'm still thinking about is what kind of handtrap/staple card is suitable to bring on www.masterduelmeta.com/saved-decks/660fe72423d1d308991f9144
In the second duel could you have dodged the banish of the citadel by just activating ruinforce to banish for cost so you have the recursion from ruinforce?