There is actually a good way that you can use Sprout’s Hypercharge (it’s best to use it in hot zone). If you throw his Hypercharge super then immediately use his transplant gadget, the hit box gets left behind and it basically turns into a mini Spike super.
Nah it does x amount of walls in the area for example if you stand in the middle you are gonna take more than 1.5k pet hit considering the lowest possible, still it is garbage tho@@sohaibm1617
Another important thing to mention about Spike’s hypercharge is the Mythic Gear. Got nerfed from 50% to 30% extra slowing effect. You still get trapped if you’re surrounded, but you’re no longer frozen in place when any part of the super connects. That slow is really the main appeal of the super radius increasing. Even there the idea itself is quite boring like most of the first 6 hypercharges. After all the hypercharge nerfs I think it’s obvious that most of the first wave hypercharges (Jacky and Bull’s excluded) need a rework.
I'm f2p, I don't have Leon, but I have all the others hypercharge brawlers and I just say: if I'm buying an hypercharge, I usually try to look for the ones who will give me the most value on the most situations. Like, Rosa, Edgar, Colette. Those are my favourites because they don't depend on the map to be good. Like, yeah, Bibi's one is great, but mostly in closed maps and maybe I have to play her in an open map. So it's good to know which ones are the best, but I think it would be neat to now which ones gives the more value more frequently. Mostly for f2p, so we don't throw our resources only in good-but-situational hypercharges
@Unwebonnn what op means by "make or break" is make a brawler good or make a brawler bad. "break" in the context of the comment means bad. not the break in the good way
I think a good way to improve Belle's hypercharge would be that upon placing the target on the opponent every next shot will home to the target as well (until death/change of target)
It's not that mico hypercharge is bad, it's just that it's oddly specific. In other brawlers you use super and then start shooting, while on mico you super as the last action.
They nerfed almost all hypercharges in stats/charge rate. Even Lou’s got nerfed. I’d much rather other aspects of brawlers get buffed if they’re not strong rather than the purple button being the driving factor in one’s power
I'd say she's still high B or low A tier. Solid brawler, but the meta is slowly shifting away from tanks with all these nerfs so maybe she'll fall off soon.
Sprouts really just needs either a rework, or they need to just give up on the viability of the hypercharge conceptually and just turn the stat boosts way up to compensate. Cuz sprouts hc literally does not synergize with what the wall does at all, the whole point of the wall is ppl stay away from it and find another way around
something of note with sprout hc, you get like 1.5 ish walls with transplant, since you still leave the damage trail that keeps opponents away unless they just tank it, mini spike super kinda, on top of your already existing walls
I’m surprised that Crow’s hyper charge is ranked so low. Although it may be hard to do some damage stack with, crow can really turn the tables in gem grab and brawl ball. Some other game modes that utility belt help the tables turn is in heist if you can get an accurate land and hot zone if your trying to defend. The only game modes crowd utility belt is useless is in game modes like solos where it’s unlikely for most brawlers with hyper charges to activate it. I believe crows hyper charge is also pretty easy to build up especially with the poison damage and great range.
And also, you don’t necessarily need to jump on someone. You just need to get somewhere in the midpoint where most enemies are. In fact, before you activate everything, you can just activate the shield gadget which heavily reduces the initial amount of damage. Although it is true that crow is very squishy and it’s pretty hard to make it out alive with a plenty of hp.
@@Giyugoat id respectfully disagree because it really depends on the brawler you're jumping on and besides, you don't have to jump exactly on them. Crow can still do around 1.7k of damage with one kunai hit/rebound/poison so brawlers like tick has strong vulnerability. In addition, it doesn't matter if you die since the kunais don't disappear. The main use for crows hypercharge is to sweep the arena. Besides, Carrion crow is really affecting with the hypercharge since it gets that extra damage in.
And also, crows base damage in hypercharge can reach up to 2.5k so 3 shots would be 7.5k damage and add the utility belt and that can do around 2k if missed
Love your content ❤ Plz spen in your upcoming ranking dont overlook or underrate Bonnie...she feels good again...for me and with over 85% win rate in ranked close to legendary i can feel how good she is❤
They can at least pause Miko's hypercharge while he is using super. It's not much, but otherwise it is wasted on a single super stun, unlike all other brawlers who can use it for both hits and supers.
video suggestion - technique on evading long range brawlers with different projectiles, handling agro brawlers like Edgar ( not counter brawlers). even if you talk about counter brawlers you can mention techniques and tips to use counters efficiently. and what happens after you run out of gadgets. and how much damage is acceptable damage before retreating tips and tricks basically
@@tim1903 like i said take advice from pros. Watch pros gameplay. Watch pro guides. What cryingman spen bobbyBS. Watch Master players gameplay abd learn from them. You may not be as good as them but you can always improve and try to be like them
1:57 You play sprout in heist because he doesn't deal 25% as you said, but 60. You can use 2 walls. And you only need a moment to throw it. There's plenty of maps with walls that allow you a moment close to the safe. That means you can't ignore a sprout on safe anymore if he's got hypercharge
I mean there’s probably some good use case for him as a last pick on heist but still a sprout isn’t going to win against all the meta heist brawlers there’s too much agro for him
@@SpenLC making him kinda like Grom in heist Is pretty good , basically in safe zone or bridge too far if u aren't countered u can solo ( i mean sprout still choke point help win lane , help move up, all he missed was dmg in safe but with hc u can now get that too)
You are, in fact, wrong about sprout HC. It's true that it's unusable in any other mode, but depending on the map layout, he has the potential to do 60% with 1 HC. Within the current heist maps, he can only do about 40% to 50% if you know what you're doing.
bull hypercharge is bugged atm, sometimes when you hypercharge super someone they don't get knocked back, and this saved us a ranked game lmao it might only be on base skin? idk
“It does 25 percent damage on the safe!!” There are at least 20 brawlers that can deal that much damage if not more with their kits. Damage inflation nerfed Heist so much especially with Quickfire existing.
"why would u play sprout in heist bc it deals no dmg" even tho it literally does via hc now. Sprouts hypercharges is an underrated and honestly to me genius because sprout would counter alot of the big units for heist such as chuck colette colt just as a defensive unit but the lack of damage made it bad but the hypercharge gives u the exact one thing u lack. People at the start also said colettes would be mid/bad because "its only good for heist dmg" but honestly all a brawler needs is a strong niche and they are usable. Sadly for any other mode it doesnt matter lmao
He's obviously talking about sprouts ability to deal good damage to the safe with his regular attacks. Obviously he can do a lot of damage with his hypercharge super, but so can so many other brawlers, and those brawlers are able to deal very good consistent damage to the safe without HC (Colette, Edgar, and dyna, to name a few)
You can use mico super at 1/4 of the duration you’ll still keep the stun on your next super Won’t make it that make better but I’d place it above pearl’s
so happy that Bibi has a good hypercharge. Knowing the brawl stars balance team though, she’s gonna get a nerf next update despite not even being top 20 cause she always seems to get screwed over whenever she’s even somewhat viable 💀
@@galaxyrendAssassins are the most favourite class for the average player and tanks counter them. If Supercell buffs them significantly, you will have the all these kids complaining about how tanks shreds through their beloved Edgar. Just look at how quickly they fixed Doug's bug but we had Leon's broken hypercharge for so long. I wonder when will they fix the bug with Bull's super not knocking back enemies while on hc
Mico's hypercharge is a joke. You completely waste the stat buff for a stun that isn't even guaranteed. I feel like it should have it's decay stopped when Mico is ulting, then it would actually make more sense
In what world is the Leon hyper charge better then Colette’s pr Jessie’s Leon’s hyper charge on 1 is just bullshit the brawler is strong but the hypercharge is decent not op