Going through sigil nerfs, buffs and new sigils for the upcoming deadman mode this July. 00:00-00:45 Intro 00:45-02:05 Starter Sigils 02:05-12:27 Tier 1 12:27-25:41 Tier 2 25:41-29:23 Tier 3
hey! I don't know if this is too much to ask, but you probably made a list somewhere for this video, could we get that list in the description to have a quick overview? :)
do you know if sigil of the formidable fighter applies to dragon claw spec? like one of the spec hits will proc it and another of the spec hits will be +10?
This might be a stupid question. Are all sigils able to be unnatuned and switched over to any other sigil? Are there any sigils that youre committed to for the entire seasonal?
Yes, they’re just impossible to get as drops in the lower bracket. The one exception last year was you could not sell the starting sigils until you were in bracket 3, not sure if you were also prevented from buying, but fairly certain only restricted selling.
Nice vid, subbed. Do you happen to know, is there any meaning to the Tiers? I see that we get a random free tier 1. But what's the difference between a tier 2 and a tier 3?
From the perspective of using them, no. The tier is about rarity of receiving them and they are not available or at least ridiculously rare until later brackets. You get them by hitting the deadman global drop table which is based on the combat level of the monster, capped at 150 combat for a 1/75 chance. Forgive me if you know this already but the deadman worlds are divided among certain combat ranges called brackets. I believe only the highest bracket can drop tier 3s (or at least at a reasonable drop rate) tier 2’s become more common as you rise brackets etc. if you go to the deadman reborn page there is an old graph ( there used to be less worlds so it’s a little off but you’ll get the idea) showing the chance of each sigil tier depending on the bracket. So essentially hitting the table is based on the combat level of monsters regardless of your bracket, but then when you roll the sigil table, which tier you land on depends on the bracket you’re in. Hope this helps!
The info about everything is so hard to find. They mentioned it on an update to the announcement post in an image that you can’t search through with like Ctrl+f. If you go the wiki page for Armageddon they have the blog links and you can find everything there (:
I liked your thoughts on the sigils, didn't agree with the thought about price too much as you can sell them, I know they drop off in price at the end though as deleted etc. Cool vid.
For the new prices fair enough my speculation could be way off :) All the prices I listed except for the new sigils were the range from day 1 to day 3 for last deadman I pulled from the wiki so not really something I made up
@@spicymilkosrs I mean your thought process about the prices. Just because they're expensive doesn't mean they're not worth having, they can always be sold again if it's not too late.
I believe you're right! I suppose the devalues it even more. I think the main point still stands that because quest xp is so strong, you're rarely training with super low hits. Maybe low range, so it quickly falls off since as your max hit rises it becomes less meaningful. But better than nothing.
Check the blog updates section of this wiki page oldschool.runescape.wiki/w/Update:Deadman:_Armageddon_-_First_Look. Unfortunately it’s an image ( same as on the real blog post) so it’s unsearchable. Infernal sigils mentioned 3rd row from the bottom
@@spicymilkosrs I dont know what relic you are talking about but it said a 10% chance to do 15 extra damage and its over time. Thats on average 1.5 extra damage per hit. both food relics pretty much give double food (1.4*1.4 .=1.96) Say you had 25 gnome food in a fight. thats an extra 375 health from the relics. 1.5 extra per hit means you need to hit 250 times to counteract that. Idk about you but early fights dont get near that many hits in.
9 from the bottom here cdn.runescape.com/assets/img/external/oldschool/2024/newsposts/2024-05-24/DMM24-FeedbackTable.png - it can be found in the first look Armageddon blogpost under the update section.
@@spicymilkosrs Damn I don't know how I missed that. Thanks for the reply. Which way are you leaning then, assuming you take the tree gnome village - waterfall - monkey madness meta?
As far as I know, it is not. There was the deadman all stars where this is the case, so perhaps they will bring it to Armageddon, but no blog post I’ve seen mentions it or removing the stam sigils. If you see something about it though please share (:
Ye we’ll have to see the wording was a little ambiguous. They said each log chopped etc. but does that mean two chances with double logs? We’ll have to see
so lame how they only added new sigils for skilling and pvm in a pvp game mode lol, besides the defence sigil which makes pvp even worse as they didnt add an equivalent offensive sigil. Sad.
You definitely can, it’s just a pretty short lived economy, so prices and availability can be super variable. Yes you might get it back reselling, or the price could plummet, it’s like investing in any other piece of gear. You will see drastic fluctuations in prices though. The sigil of stamina will go for 50k in the first minute, peak at a mil the first day, and be worth nothing day 3. When I’m saying not worth it, it’s more from the perspective of if you have 5M to spend on gear, or a sigil, or buy Chins instead etc. it’s just that money could probably go a lot farther. It’s kind of like how prim boots are 32m for 1 more strength bonus than dragon boots. Of course they’re better, and if you have unlimited resources go for it, but if you had only 32m would you buy prim boots? or a fang, zerker ring, fury, and full barrows gear and dragon boots?