The difference between aerial stockpile and aerial crushing blow is that crushing blow launches them into the air and their is no combo potential but with stockpile it doesn't do it is a goated move with great combo potential, you can do a black flash, soul fire or body repel which is broken
Crushing blow aerial shpuld be higher because of the movement it could throw off good players because you could use the special of itadori to fake it and go behing them getting a few more m1s
You forgot about Mahitos new awakened move the first time you land it you take away one move from whoever you hit and if you can hit that same person with it again it will instantly kill them
@@SussyTheElephantYTIt’s special grade wdym. If it had a shorter cooldown it would be absolutely unbeatable. Not only does it PERMANENTLY remove a move till death, but it does a 1 shot if you hit it twice. If you fight somebody as Mahito, if you focus on them they are dead ass long as you ragdoll them after an m1 combo.
I think u placed feint a little too low I think it should deserve a grade 2 at most because of the possibilities like you can just confuse someone so hard with it especially weaker players; only because if they’ve played a battlegrounds game before they will know to block or counter which will give you an opening with basicly any move other than manji kick. But overall great list dude👍
as a hakari main i must i must clarify this: when we hit a jackpot, we do not care about combos, we do not care about being smart, we care about punching the thing in front of us until it is erased from existence
I enjoyed your list but I don’t agree with ur take on max blue I feel like max blue should Grade one because of its damage and The amount of people if you can catch in it but Great list overall love it
open is definitely better then hallow purple because you can doge hallow purple but if there is building you can hit the the building and your enemy will get hit and open just has more AOE Edit:why did he said you can't combo off divergent fist ? the combo is just 1 m1s 3 jump 2
I don't think you're getting the point of the ultimate of restless gambler. It's literally, just supposed to be alright, you got the jackpot now rip and tear until it is done. Kind of feeling, you know. You're just supposed to go on a rampage. It's basically making you go power drunk. What do you have so much of power. That you kill like 3 people, every single ultimate. I can kill one with other Ultimates, especially perfection.
Cursed strikes is at most b tier (It is block able especially if you use it with high ping, mid range, It has a air variant that isn’t block able but hard to use unless your opponent in on the ground, reg version is ok but not hollow purple level of ok.
I think megumi special should be a bit higher just for 2 reasons if you have an item in your shadow and go to pull it out and spam R fast enough you go back into the shadow doubling the distance you would’ve gotten and a lot of people end up wasting their counter seeing the item come out + the fact that you can use wolf while your in the shadow and hit ppl if they try to run or take you out of the shadow
I would put twofold kick at grade 1 or 2 cuz it can get people from the ground + it can cancel some moves which i did many times it basically manji kick but no range but it kicks 2 times.
Pachinko combo should have gone at grade 2 at least because even though it’s easy to block reserve balls if you don’t know the shutter doors are coming you can let go of block before the move ends trapping you in the shutter doors.
I would rank rapid punches higher cuz you can combo with it with lapse blue for example: 3 punches Two fold kick Rapid punches right after Lapse blue + R Reversal red Forward dash 4 punches last punch downslam or what ever it is called
Bro you clearly aren’t experienced with other characters to know their the true potential of some of these moves but I can’t blame you as you said in the beginning this is your own opinions. For example the feint for Yuji is really good if you are actually facing good players and can get you free m1 combo starters, or the max elephant can actually be aimed by hovering your mouse over the target you want to kill. In short you need to try out other characters more often
Op combo have divine dogs out uppercut into wells unknown abyss into death vine dog 1 into rabbits into nue into divine dog one and two by the end of the combo frog is almost off cooldown
The list is okay he just doesn’t know that much like shadow movement has potential you just don’t think of the potential if you use rabbit escape there is many portals similar to shadow movement your enemy won’t know which one you are plus they are blocking and getting hit you can easily go behind them and use a combo I do think Mahito or itadori have the most useless ability but still none of them really suck you can use itadori for movement (shadow movement does similar) but harder to use for parkour and mahito can combo extend with the first mode the rest are pretty okay P.S. I don’t have many kills I just think like this in battlegrounds I’m actually pretty sure I made a lot of extensive techs with megumi I can’t share them tho!😢
Divergent fist at grade 4!?!? I think it’s grade 3, It can hit grounded people and you can do jumping variant of crushing blow into it if you walk back a bit.
If Manji Kick has one thousand haters, I'm one of them. If Manji Kick has ten haters, I'm one of them. If Manji Kick has only one hater, that's me. If Manji Kick does not have haters, it means I'm no longer alive. If the world is against Manji Kick, I'm with the world. If the world is with Manji Kick, I'm against it and the world.
Mahoragas adaption is honestly so bad since it onoy gives you 10% every time meaning you have to do it 7 times to get your max defense and youd probably be dead already also changing modes resets the resistance
@HaveoStuch-ij2ml 0 seconds ago Blud you can aim hakari four move after the hit by Turing your camera AND you can aim before the hit by aiming your camera because the dash will go straight but the slap wont And after that you can combo with 3 or 2 move also the r move reduces cooldowns by like 0.25x I think