In this video i will be ranking all soulsborne dlcs ever created from worst to best. including shadow of the erd tree chapters 0:00 intro 0:30 8 1:18 7 3:02 6 4:17 5 6:21 4 7:04 3 8:40 2 10:30 1
@@Little_ghozt Elden ring and bloodborne aren’t souls games as well, besides the Titel says “soulsborne” which includes bloodborne, Elden ring and Sekiro
Yeah, SotE is my favorite DLC too, even with some ups and downs, its really tackles some issues I had with the main game -minor dungeons. I really love what they did with this one, not only on some cases really changes how they must be tackled, but almost all if not all of them, has a main gimmick which makes them far more memorable imo. I also feel that more percentage of boss fights are more memorable compared to the base game too. My favorite DLC so far. (Thanks Fromsoftware, now I want a Sekiro DLC 😃)
Fr I’m not seeing enough people talking about this. The side dungeons in the main game were boring and copy and pasted, but in the dlc they’re really fun and unique
A shame they didn't improve on their boss design. Instead they doubled on it and made some of the bosses even more obnoxious with their never ending combos.
Same. I am someone who has to do everything in a game, I just can't leave content on the table, so the base game dungeons got old quickly, since they felt so short and repetitive. There were some good ones of course. The DLC ones blew me away I enjoyed every single one of them since they wete all pretty long, and often had their own unique mechanics such as the curse eyes or lighting the area up. Even more surprisingly, I enjoyed almost all of their bosses. I loved both death knights, that one miserable dude who can clone himself, demi human swordsman oooze etc. I can't really think of any dungeon bosses in the base game I liked except the duelists (tbh there weren't any I hated either, at least that I can remember). My only major complaint with the dlc as a whole is that the rewards were too often underwhelming, but the actual areas and level design were great.
@anonisnoone6125 I think aside from the hippo and final boss, the bosses are a huge improvement. They demand much more mechanical skill and are so much more engaging to fight. There are far fewer builds that can cheese them, and they demand mastery from the player. Gaius has a bad hitbox too but apart from that he isn't a bad boss imo. The combo length is so long so that you are forced to attack the enemies mid combo, which makes it feel more like an actual duel, instead of simply just waiting for the combo to end, attacking, rolling away, and repeating.
Shadow Of The Erdtree is basically art, and there is just so much packed in there, easily the best DLC they ever made. I honestly doubt they can even top it in the next few years to come tbh. But they might surprise us.
Sure it looks pretty but in reality it's just big empty biomes like the cerulean coast where all u do is mundane horse riding half of the run time then find some boring cookbook as a reward for exploration
The highlights of the DLC are the legacy Dungeons and the small ones too (forges, Gaols etc), alongside the bosses besides the last one Open world wise it was mediocre besides the Gravesite Plains, just like the main game Anyone that thinks ERs open world is its selling is just outright idiotic and frankly can't objectively criticize a videogame or do some introspection ER would've been a way better game if it didn't have the boring and repetitive open world
@@Gael-xp4fkMost of the DLC fine, it's just the cerulean coast and abyssal woods that are too empty. The hidden grave is also really bad in that regard but the rest of the overworld is fine. The finger ruins are the most empty areas but I think they are still good because of their atmosphere and environmental storytelling, like ash lake from DS1.
@theholypopechodeii4367 cerulean coast abysall woods and the 2 huge finger ruins make up over more than half of the map and all those areas are giant empty boring biomes that serve to pad the dlcs runtime
We all agree that The Old Hunters, The Ringed City and Shadow of the Erdtree HAVE to be top 3 right? You can order them however but idk how anyone can say one of the other DLCs are better than any one of those. Also... Did you not fight Laurence? Or did you forget about him? He's kinda bullshit but better than half the base game bosses and way better than Living Failures even if I'd rank Ludwig, Maria and Orphan above him. I think a lot of fans wanted a tougher Cleric Beast boss and that's what he was.
@@Timebomb_19I disagree..AOTA is the best DLC cuz..you can fight artorias.. Just jokin but u have to admit ringed City is largely inspired by AOTA with the architecture, bosses and general theme, except dreg heap..
@@forgrim454 for me they are Peak Messmer Endboss is also nice (needs some nerfs) Rellana Midra Bayle The Bosses in Er Are so much More Deep than in the Other Games imo
@@redpv it's merely one bad boss in a perfect designed DLC that compliments and finishes the story perfectly like, if you wanna talk bad bosses even ringed city has these 2 demons
@@LomboLombinho the 2 demons are good. It doesn’t conclude the story lol, it’s a completely separate story. It’s also barely a story, you just go around and kill shit. It’s more of a lore dump than anything.
Consort radahn is one of the most satisfying bosses to learn. Especially when you first get to the 2nd phase it feels impossible but once u learn where to dodge its so satisfying
@@xnesta9003 Okay he isn't an S tier boss or anything but that's just straight up a bad take. He does have some bs moves (looking at you double slash) and the visual clutter makes it rly hard to learn but overall when I beat the fight I felt like I had gotten better at the boss over time. Imo the terrible bosses are the ones where I feel like I learnt nothing and I have no desire to fight them again, like Godskin Duo to give an example from Elden Ring.
@@cyb3rspace478 Idk for me he was so fun to fight cause i love the bosses that i have to throw myself at over n over again until i know there move set by heart. Everyone is saying how you cant dodge the light attack after the meteors but i learned a reliable way of doing it and to all of the other attacks.
1.Shadow of the Erdtree 2. The ringed city 3. The old hunters 4. Crown of the Iron King 5. Artorias of the Abyss 6.Crown of the Ivory king 7. Crown of the Sunken king 8. Ashes of ariandel I am a firm ds2 defendant , but i try to be objective . And also , Ariandel is carried entirely by Sister friede and the introduction of the arena , the rest isnt bad but isnt amazing either
I’m confined ashes of ariandel was meant to be apart of the ringed city and was just split in half to make up deadlines, it’s good but 15 dollars for 3 hours feels a little uncharacteristic of fromsoft
@@N0Motion nah you tripping . The ivory king was insane , also Eleum Loyce has twice the amount of content than ariandel. I will give it , it could be better than the Sunken King , but thats just an opinion
Swap sunken king with ashes of Ariandel, swap iron king with ivory king, then swap Artorias of the abyss with old hunters because I haven't played bloodborne yet and that's my list
Gael was my favorite boss of all time, until I fought Messmer, he is now my favorite boss of all time, and Midir was my favorite dragon until I fought Bayle, who is now my new favorite dragon fight
@@harambo9701I disagree to a point. A hate placidusax as I have had really bad rng where he just non stop flys around and teleports causing the fight to go on way to long. I feel Bayle is FAR better than Midir most of the time, but man every once in a while the camera is complete trash, mixed with the constant visual effects makes it impossible to see attacks if your unlucky and midir doesn’t have this problem. I get both sides but I would personally pick bayle
SOTE is the best From Software DLC ever, and it definitely deserves its 1st place, but I think the dislikes are coming from putting Ashes of Ariandel in number 6 lol.
@@blabla-fw9ix I’d put it at number 4 just because of Sister Friede, she’s really one of my faves I’m not even kidding, but I do understand the number 6 placement.
Well, I actually agree with the Top and enman, Ashes of Ariandel has the worst of DS3 kind of level design; putting Big almost empty areas with enemies and items scattered around, is like the lake Part of Liurnia, and almost 40% of the DLC. Then you have to follow (after a very nice town Part actually) a very linear path with nothing more than enemies and Some alt paths if you want Secrets ig. Only to end with a room which only gimmick is that is full of flies that inflict that disgusting worm status effect. The optional Boss is so mid that is almost remarkable, I dont even remember its name. So yeah, no wonder why is so low. The Ringed City is an steal compared. A real shame, because Friede is genuely an insanely good Boss fight and character ,that doesnt deserve to be on such DLC.
1-old hunters 2-ringed city 3-artorias of the abyss 4-crown of the old iron king 5-ashes of ariandel ( i hated the area) 5-crown of the sunken king 6-crown of the ivory king Haven't played elden ring so no shadow of the erdtree
@@RedDeadDepressionist maybe im reaching but the area is definitely a reference to bloodborne alongside them making a sekiro reference with the scadutree avatar and romina referencing quelaag from ds1 so maybe im not
After some days of thinking that through: 1. Shadow of The Erdtree 2. The Old Hunters 3. Artorias of The Abyss 4. Ringed City 5. The Crown Trilogy 6. Ashes of Ariandel If Fromsoft made Elden Beast a very fun fight after some patches, I have no doubt they will improve the Masterpiece that is SoTE even further. Now, where's the long awaited Armored Core expansion, huh?
If I was a gambling man, I'd put money on AC content (either DLC or next game in franchise) being the next thing FromSoft releases (or at least it's 99% in development).
@@cynicle Pretty sure Armored Core will come back with more content. I'm not sure if it'll be the next big thing though, since Miyazaki confirmed there are multiple games in development. I just hope the next AC content is harder than AC6.
Curse you, Bayle! I hereby vow! You will rue this day! Behold, a true Drake Warrior! And I, Igon! Your fear made flesh! Solid of scale you might be, foul dragon … But I will riddle with holes your rotten hide! With a hail of harpoons! With every last drop of my being!
1; SotE 2: Ringed City 3: Old Hunters 4: Crown of the ivory king 5: Ashes of Ariandel 6: Crown of the sunken king 7: Crown of the iron king 8: Artorias of the abyss for me
@@rdes11 idk, I still really like it but I think I like the level design of the 2 other ds2 DLCs more. Also iron king has 2 of these bs Runbacks while the others only have one. Frozen eleum loyce is one of my fav levels ever of any FS game and sinh is my fav boss in ds2
No surprise that Shadow of the Erdtree took the #1 spot just with the sheer amount of content in it and obviously it having its own share of banger bosses. That said, any list that consists of it, The Ringed City, and Old Hunters in the top 3 is a solid list to me. And any list that has The Ringed City over Old Hunters is excellent 😎
ok a really hot take here. Ringed city, despite being my second favourite dlc kinda lacks in traversal. It’s scenery is the best I’ve seen, the warped world and mausoleum are probably the most artistically inspiring places for me but 70% of the time is basically spent in two grey swamps with insufferable enemy spam. DLC’s best things are the two unforgettable fights and few minutes of wonderful scenery, the rest must be speedran and quickly forgotten as to not sour the memory of the good parts. In my opinion SOTE did a great job at not being just 2-3 bosses that you must get through insufferable enemy spam in the swamps, enemy placement and amount of content is very well placed and the scenery is so damn beautiful my god
This is exactly what ringed city is carried by a few boss fights no one ever glazes the level design I swear they haven’t played it in like 6 years and don’t remember that most of the elevels are boring swamps yet they claim shadow of the erdtree is so empty
1. The Old Hunters 2. The Ringed City 3. Shadow of the Erdtree 4. Artorias of the Abyss 5. Crown of the Ivory King 6. Ashes of Ariandel 7. Crown of the Old Iron King 8. Crown of the Sunken King Can't ranking Shadow of the Erdtree at one because I think the final boss is really dissapointing
totally agree with this list. after play elden ring dlc i felt like there are alot of unfinished and cut content in the SOTE . final boss is badly design and the story ending is meh. but messmer fight was *chef kiss* peak of the dlc
I can agree with that I think the ring city is one tho bc old hunters dlc exploration isn’t that great the bosses carry it and lore but the ring city has bosses and exploration and lore
Sote is my fav dlc but ringed city still takes boss quality for me. It just has 3 10/10 bosses that are almost impossible to dethrone. Best duo fight, best solo fight, and best dragon fight in the series
To me it feels so unfair to pit anything against old hunters. From beginning to end it felt like such a perfect send off to my favorite fromsoft game, along with that insane moonlight greatsword reveal turning out to be a major lore plot point. Lady maria is arguably the best duel in the franchise, and hell even the fishing village is one of the best homages to lovecraft in anything ever with an insanely hard boss to end with. And dont get me wrong i like shadow of the erdtree, and beat it a few times now but i do think its a bit overrated.
meh, i think the areas in old hunters suck. like they really suck. the bosses are great tho and i did pick it up for like 8 bucks so cant really complain there. 8 bucks for 8 hours of content is well worth it
I definitely wouldn’t say she is arguably the best. One of the better ones sure, but there are few in the series which are just clear of her. Best in bloodborne for sure
While I do agree shadow of erdtree is the best dlc ever, I do think it fails to improve over the base game experience on many levels, from the recycled content to big empty areas with barely anything of interest (finger ruins) to exploration feeling less rewarding and finally legacy dungeons being a big step down from the base game ( except shadowkeep) , that's just my opinion
I think SOTE is better than the base game but I am a bit more critical of the base game than most. I found the level design of the non shadowkeep legacy dungeons to be very good, especially belurat, it's just that they weren't as long as stormveil/leyndell etc. I think the DLC improves hugely on the quality of the side content and bosses. In the whole dlc the only bosses I disliked were radahn phase 2, and the golden hippo, and the only other one which I think has a noticeable flaw is Gaius with his charge attack hitbox. The rest of the bosses noticeably increased the mechanical complexity required by the player, and I think in a very good way too. Aside from the rememberance bosses I really didn't care for many of the Elden Ring bosses at all, but there are so many dlc side bosses that I enjoy and I believe the rememberance boss quality is better on average. The design of the overworld was amazing too. The way all of the paths branched out and connected is insane. It's like the level design of a whole legacy dungeon but on the scale of the entire overworld, there is so much verticality. I completely agree with the underwhelming loot though. Too much of the loot is smithing atones and grave gloveworts, and that is disappointing. This connects to the empty areas point too, which I also agree with. I think the finger ruins are good since they serve as really nice setpieces for environmental storytelling, but then shit like the Abyssal woods, Cerulean coast, and charons grave straight up do not have enough loot and/or stuff to do in them.
@@theholypopechodeii4367 @theholypopechodeii4367 I do agree the new side bosses and minor dungeons are definitely a step up especially since there are no duo or trio gank bosses, about belurat I don't think it's bad it's just disappointing, it has a mix between lyndell and stormveil but it's wayy too small and doesn't have many branching paths it's kinda like a dark souls 3 level, castle ensis is a worse caria manor and it's beyond shallow, other dungeons like midra manse and enir elim are cool but again they are pretty short short and linear, base game set the standards really high About the main bosses personally I think on average they aren't better than the base game rememberance, starting from the presentation most of them don't have cutscenes, the music isn't that great on many of them ( personal taste) and one of them doesn't even have his own theme ( gaius) they feel like side bosses like tree sentinels or Loretta or crucible knights imagine commander Niall was a rememberance boss, mechanically speaking they aren't really more complex but they are much faster in movement and combos and have less delayed attacks the problem is most of them are just giant bosses or rider bosses which I don't enjoy much personally as a humanoid bosses enjoyer, scadutree avatar is the worst of the bunch for I hate that boss and it's delayed aoe spam Finally finger ruins just needed one new boss for each and more loot maybe if there was more abundance of scadu fragments it would have made exploration more worth it
Nice list, in my opinion: 1. Old Hunters 2. Ringed City 3. Shadow of the Erdtree 4. Ashes of Ariandel 5. Artorias of the abyss 6. Crown of the Old Iron King 7. Crown of the Ivory King 8. Crown of the Sunken King
1. Old Hunters 2. Shadow of the Erdtree/the riged City (can't decide) 3.Crown of the old iron king 4. Artorias of the abyss 5. Crown of the burnt ivory King 6. Crown of the sunken king 7. Ashes of Ariendel All bangers in my opinion
Imo old hunters will never be topped. Sote was great but had a mediocre final boss. Also some areas kind of felt hella bland like the abyssal woods. I’d personally put Sote in second and ringed city in third for personal bias. But these 3 will always stay in top 3, just changed per person
DS3 dlcs are overrated. Ashes of Ariandel is absolutely nothing without Friede, boring level design. Ringed City has that first gimmick section which is terrible with all the angels hounding you. The second section is a poison swamp, as if DS3 needed another one. Only good part of the DLC outside of the bosses is the level immediately after Demon Princes, before the swamp.
Yep no one ever talks about the levels in ds3 apparently the game was just a boss rush and nothing else in the game existed.. sote is the emptiest dlc apparently yet half of ringed city is swamps with like a ring to find and a dragon slayer armour again
1. Sote easily 2. old hunters 3. ringed city (carried by boss fights 1000% half of it is swamps) 4. Old iron king 5. Sunken king 6. Ivory king 7. Aoa ($15 on release for 1.5 bosses 2 areas a few enemy’s and weapons basically a scam on release just cause it has one good boss doesn’t mean it isnt objectively the worst dlc they have made for price and content) anyone saying shadow of the erdtree is the worst Fromsoft dlc are actually 🤡 they can like ringed city or old hunters more but I just really think it’s not even close especially comparing ringed city a few minutes of boss fights do not make it better, exploring the shadow keep is more interesting then anything in ds3 dlcs or even ds3 in general, but midir and Gael though..
1. Old Hunters 2. Ringed City 3. Artorias of the Abyss 4. Shadow of the Erdtree 5. Ashes of Ariandel 6. Crown of the Old Iron King 7. Crown of the Sunken King 8. Crown of the Ivory King
@@froakie1404 i don't think the are any bad bosses, maybe you can argue for gaius and metyr, i agree that the lower part of the map is kindy empty and the rewards sometimes useless, however visually the lower part is incredible with the cerulean cost, the dragon area, the giant dead dragon, the finger ruins and the abyss. Also some parts of the map have so many layers of depth that i think it compensates for the others
a lot of it comes down to me generally not enjoying open world level design much, just so much space that barely matters and only makes shit take longer i will say tho that shadow keep us one of the most well designed levels fromsoft has ever made and some of the bosses like messmer midra bayle and rellana are a lot of fun when you get them down I just hope a lot of these boss design philosophies for fights like metyr scadu gaius and ESPECIALLY radahn do not stick around for future games
@@froakie1404half of ringed city is swamps with shit all for rewards besides a npc fight and a dragonslayer armour.. city streets and swamps and a few boss fights.. shadow keep level design is cooler then anything in ds3 all ds3 has is boss fights I will never not hate on the game if I have the chance and no one defends it when I do they just say but Gael and midir though..
Old Hunters is better than Shadow of the Erdtree imo. Not as long, but ties in better with the story, better environments, weapons, bosses, items, etc. It was more memorable imo.
I agree with your list 100% I want add old hunters is 3rd but could of been 1st imo if it had better exploration bloodborne base game has better exploration than bosses but the dlc has way better bosses than the exploration this 50/50 makes its 3rd But I’ll have to put Elden ring 2nd and it’s my fault I have a ps5 but I got Elden ring on my Xbox 1s and I got a lot of performance issues and a lot of the places look nasty over the yellow and bosses attacks makes my frames drop sometimes but looking at other ppls playtriugh I can see why it’s 1st
i’d say 1. old hunters 2. ringed city 3. SOTE why the fuck don’t i get scadutree fragments from optional bosses 4. Ashes of Ariandelle (friede’s the best ds3 boss) 5. Artorias of the Abyss 6. Crown of the Old Iron King 7. Crown of the Sunken King 8. Crown of the old ivory king
@@Yukinspike i feel like it's the opposite, people get stuck on a boss or they don't find their way to a certain area and say that the game is trash and the world sucks
The correct list: 1. Old Hunters 2. Ringed City 3. Artorias of the Abyss 4. Crown of the Old Iron King 5. Shadow of the Erdtree 6. Ashes of Ariandel 7. Crown of the Sunken King 8. Crown of the Ivory King
I’d rank the old hunters in 1st because it is the DLC that improves the overall package of the game the most. Since you can access it so early you can make the risky trek in to get early upgrades and weapons in a game where most weapons are found much later on. It also just never dips in quality even once. Incredible.
1. Artorias of The Abyss 2. Ashes of Ariandel 3. The Crown Trilogy 4. Ringed City (Gael ❤) I didn't play Bloodborne, and Elden Ring went platinum, but I didn't play dlc (I don't like elden ring)
Id have to put Old Hunters over Shadow of the Erdtree. Theres too many difficult bosses for the sake of being difficult that dont mesh well with the game mechanics along with too much emptiness in a lot of regions in the dlc. Whereas Old Hunters feels like the complete package with nothing wasted whatsoever. Amazing weapons, top tier bosses with the exception if the living failures and great lore and level design. Absolutely S tier.
You missed out Lawrence as a main boss in Old Hunters DLC. Aside from that, good video! Personal ranking would still be 1) Old Hunters 2) Ringed City = SotET 3) Artorius of Abyss 4) Dark Souls 2 crowns(combined into one)
The old Hunters was NOT worse than the ringed city ringed city doesn't properly add to the story and the level design in it is BAD, not only bad it's SHIT
If we were judging the dlc's purely in a vacuum, Shadow of the Erdtree is the best. But if we're taking into account the price I would say Shadow of the Erdtree ranks maybe 3rd or 4th. It had a lot to like, but a lot to dislike as well. There was a lot of places with little or no reason to visit. There were lazy bosses outside the main ones, and they even fumbled the last boss. For a $40 dlc that's a catastrophic mistake, and really ended the experience on a bad note. I also had performance issues, lighting issues, and bugs as well, which are unacceptable for such an expensive dlc. At $40 it's not competing with other dlc's, it's competing with entire games. I found it to be a mixed bag, whereas the Ringed City dlc was a very easy buy. I never once regretted buying it. It had a solid amount of content with a reasonable price, and it had a minimal amount of fat. It fired on all cylinders for the entire adventure and didn't overstay it's welcome.
Ringed city has a few boss fights half of it is swamps lmao the level design is okay at best really firing at all cylinders.. ashes was 15 usd on release for 1.5 bosses a few enemy’s and weapons a few areas lmao
A DLC being short doesn´t neccesarily have to make it with more quality, while Ashes of Ariandel is much shorter than the Ringed City, I consider it with much worse quality in comparison.
SOTE is 120% quantity 80% quality, there are a couple stinker bosses (as with every fromsoft dlc actually) and the constant crafting drops from the loot pool do get a bit annoying, but once you actually take some time to learn it, majority of the main bosses are incredibly well made
Bro no way you put elden rings dlc above ringed city and old hunters. Both of those dlcs made the main game better, while sote made elden ring worse for so many ppl. And talking about length and counting the bosses makes no sense. Sote took 2 years to make, and it costs way more than the other dlcs.
The best is The Old Hunters its just full circle, then The Ringed City about as good not quite and less unique, and then Shadow of the Erdtree with some very cool things, but nothing really unique, very repetitive and a lot of stuff executed wrong, like the ending and final boss for example.
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1. Ringed City 2. Artorias of the Abyss 3. Old Hunters 4. Crown of the Old Iron King 5. Shadow of the Erdtree 6. Ashes of Ariandel 7. Crown of the Ivory King 8. Crown of the Sunken King
Holy shit ds2 graphics are absolute donkey dick. It’s hard to believe that game was made by the same studio that brought us sekiro, bloodborne, elden ring, etc etc. My god everything about that game is a travesty
Gameplay-wise SOTE is phenomenal, 9.5/10. Lore-wise it’s a mess. Were initially led to believe(in the story trailer) that messmers war in the land of shadows took place in the far distant past, so it made sense at first as to why there was no mention of this in the base game. But after playing the dlc, you quickly learn that messmer wasn’t some prehistoric entity, and he had notable presence in the lands between in fairly recent history. He was most likely involved in the carian wars, knew the carian family, knew Radagon, knew Godfrey, knew renalla. Given that the land of shadow wasn’t veiled until messmers campaign, there’s ZERO reason as to why there are no hints of messmer and the land of shadow in the base game. Really makes it feel like this dlc was made up on the spot.
Nah after I watch vaati recent lore video I couldn't disagree,, I actually really like the lore of DLC especially the lore of midrea, bayle, shaman village & miquela followers
@@baconatortheman8670 per gaius remembrance-> Messmer was an older brother figure to Radahn. And as we know, rellana and other carian soldiers joined messmer for his campaign. This means Messmer was already a powerful player in the lands between during/after the carian wars, and was around when Radagon and the golden order came to prominence.
I mean it has better content and it’s bigger than all other fromsoft dlcs combined. That alone makes it better, more build variety, weapons, armors, bosses, places to explore etc.
You must love the exploration in ringed city so much wow I love how half of it is swamps and totally not carried by a few boss fights right? There’s like 3 new enemy’s in the whole dlc a few new weapons the dlc always looks the exact same every time you look at it.. I’d rather look at the 20 different skyboxs of elden ring dlc that always looks different and makes me want to keep playing ds3 is the most grey and soulless game in the series, no one brings up anything but Gael or midir 😂 a few boss fights don’t make a game..
Feeling a lot of SOTE recency bias. It’s fantastic but absolutely no way it beats Old Hunters for me. The thing that kills sote IS the fragment system. I’m just not a fan of having to go out of the way to collect items to artificially bolster my character. It’s necessary due to being able to fight basically any of the DLC bosses from the jump, but it might keep me from replaying it again because collecting all of those fragments has been a chore. Otherwise the bosses are great and content-wise it’s fantastic. But OH is just special man… Edit- the remembrance bosses are great, but there’s far too many npc bosses and reused assets from the main game, but I understand it’s a necessity for budget limits and time constraints
@@HeyTarnished Yes, but at least I can admit that. I just prefer linear, smaller area-focused gameplay with a boss at the end. Shadow Keep, for example, is absolutely peak and easily one of my top 3 areas in souls ever. The way it connects to the other sections of the map is just 🤌🏻🤌🏻🤌🏻 And that it’s vertically expansive rather than just wide, really cool area. But I think the hype will fade eventually. When Ivory King came out everybody glazed it, now it’s seen in retrospect as pretty terrible. SOTE’s a billion times better than that, but it seems like people get ahead of themselves with the shiny and new excitement. I hope it remains your favorite dlc forever though, I’m genuinely glad you enjoyed it and had fun!
@@HeyTarnished My previous example. When ivory king came out for Dark Souls 2, it was regarded as the best from soft content ever, same with iron king and even Elden Ring when it first launched. The new thing is always called “the best ever” until some time passes and the bias is gone. Tbf I have a lot of nostalgia for Ringed City, but I thing Shadow of the Erdtree blows it out of the water.
@@Yee-Haw-MMA No don't get me wrong, if you genuinely think Ringed City or Old Hunters are better, feel free to say them, it's all good, I've beaten both those DLCs around 30 times each, and I love them so much, I still have them close to my heart even the base game Elden Ring, I just think those DLCs got outdone by SOTE, and ofc SOTE has flaws like any FromSoft game or DLC.
Are you serious? Lion Dancer, Rellana, Messmer, Midra, Romina, Bayle, Putrescent Knight, Scadutree Avatar & Promised Consort. Yes Metyr & Commander Giaus were underwhelming, but let’s not act like Old Hunters & Ringed City didn’t have trash bosses too, SOTE overall trumps both of the DLCs.
Not all bosses are bad but in a nutshell the most bosses were mid tell one trash boss in old hunters beside living failures and one in Ringed City beside church guy Ringed City and old hunters are still the better dlcs overall Messmer and Bayle and midra are s Tier the rest is okay
@@HeyTarnished don’t get me wrong I love SOTE but when you only look at the bosses It was a little disappointing for me compared to the others SOTE is vibe wise in the same spot like the others
1. The Ringed City 2. The Old Hunters 3. Artorias of the Abyss 4. Ashes of Ariandel 5. Shadow of the Erdtree 6. Crown of the Iron King 7. Crown of the Ivory King 8. Crown of the Sunken King You all can fight me about the Shadow of the Erdtree placement but hear me out. It introduced some really great weapons, spells, and incantations, but there are a lot of problems I have with the DLC. First, the boss quality is very inconsistent. There are 4 great bosses in my opinion: Rellana, Messmer, Bayle, and Midra. The rest of the main bosses, including Radahn and Miquella, are mid at best and not fun to fight. Yes Radahn is hard, but he's not fun-hard like other tough bosses in the souls series and the blinding AOE that follows his sword swings and his hair make it hard to tell his next attacks. The Dancing lion literally gets reskinned as a world boss at the end of the DLC, and the rest of the world bosses are reskinned bosses from either the base game or the DLC. Also, Fromsoft DLC's usually have the hardest bosses of the respective game in the DLC. Manus for DS1, Fume Knight Raime for DS2, Midir for DS3, and Orphan of Kos for Bloodborne, but I honestly feel like no boss in this DLC is as hard as Malenia. Second, there is a lack of new enemy variety in the DLC compared to others, especially for how big the DLC is, as most enemies are reskinned base game enemies. Also, the furnace golems are really stupid and annoying to fight, especially the ones you have to craft pots for. Third, the open world barely adds much of anything interesting for how big it is and is mainly artificial bloat with barely any reward which is a problem the main game also has. Not to mention most of the pickups are either smithing stones or ghost glovewart that you can just buy from the bell ladies in the base game if you get the bell bearings. That really makes exploring a drag. Fourth, I really dislike the ending to the DLC, as it feels like such a quick and dry ending for such a big buildup for it.
A lot of the bosses in the ER dlc do way too much. They'll dance around doing nonstop combos and I can only get in a couple of hits. And before anyone says u can hit in between their combos, yes u can, but the windows r so small that if ur a moment too late, u get hit. And at the end of the combo, I can only get in 2 hits before they start anything again.
The glaze for SoTE is insane to me, huge empty biomes, lame last boss, no actual lore explanations to the most asked questions like the GEQ and OK legacy Dungeons It's a very inconsistent DLC Old Hunters is by far Fromsoft's best DLC work yet, consistently top tier, great lore, great areas, great bosses, great gear, great music, visuals, atmosphere, vibes, everything - it literally has no drawbacks
@@lotrfan4237 it’s literally about the end of the world and shows a beautiful city turn to ruin as you approach the end of time and fight the last man alive for “the dark soul”. It has good new weapons, beautiful areas, fun exploration with interesting shortcuts, and references to previous games. Some contrarians need to keep their takes to themselves…
@@kalicohh4768a few boss fights don’t change the fact that half of the dlc is swamps and have okay at best level design lmao you guys have such nostalgia have you even played it recently it is only a few hours worth of content
Don’t know how you can base so much of your opinion on quantity. Yeah shadow of the erdtree is the biggest dlc they’ve made, but it doesn’t matter how big it is if you’re only having fun 40% of the time.
Bro ı agree with old hunters but ringed city is not that amazing in level design IMO. bosses are great but levels are meh. In old hunter everything is great. Sote the levels are good and bosses are good to. The cpntent it brings is to much and its way fun than ds3 dlc. I think 1 oh 2 seto 3 ringed city
60 vigor, a decent armor, defensive talismans, defensive consumables, scadutree blessings Bosses tickle you after all that (even the final one is way more manageable if you do the above)
He went in-depth about every single DLC and his reasons for liking/disliking them and why he ranked them at each place… and yet you still call him a casual? 💀
"Oh no, you cant say the latest game and Its DLC is the best one! You cant say that almost 15 years of evolution on the formula culminated into the peak of their design! Thats outrageous! The Old games are better because I say so! Im a real games after all!" Looking ass take
@Prod.YAMADA it didn't tho, the bosses have alot of errors and flaws that are literally just artificial difficulty, empty areas, and basically UNLEARNING all their past lessons with level design, boss design