Maybe Odyssey can do a ranking of which Minecraft update is the best of which mob biomes and items My favorite is 1.13 aquatic update with dolphins 🐬 turtles 🐢 and drowned with tridents 🔱 I love coral reefs warm oceans and water breathing but also worst mob Phantom 1.14 village and pillage I love different biome variety of the villager my favorite are plains taiga snow and swamp but why no jungle village or swamp village 1.15 just bees 🐝 1.16 I love the new Nether biomes Crimson Forest and Warped Forest and Soul Sand Valley
Fun Fact: In the old 1.16 combat snapshots, they introduced a new mechanic for weapons: reach. The trident and hoe (?) had the longest reach at 3.5 blocks, the sword was unchanged at 3 blocks, and the axe, pickaxe, and shovel had the lowest attack reach at 2.5 blocks. Additionally, the hoe was given the fastest attack speed in the game, and increased its damage slightly.
Yeah I thought the reach attribute was super interesting and added some neat complexity to the combat system. Kinda upset it never made it out of the snapshots..
@Eutropios those snapshots arent out of the question just yet; they've mostly been put on hold because jeb was working on those mostly alone and his work was probably needed more after things like the caves and cliffs update getting delayed and needing more brainpower
flame bow on tnt minecart combo op, respwan anchor requires 1 glowstone u can hyst change ur hotbar slot away from glowstone. back to tnt minecart, a full shot of flame bow point blank is op, and it works in every dimension, since u also said how easy iron is to get for anvil, and creeper farms are op combined with sand duper, to avoid the risk of killing urself coz u can just place a block and/or stay far away from it. with the crossbow if you save a full hotbar of firework rockets and arrows combined with multishot 3 you can kill hordes of players. with the trident you can also use riptide, and with that in your offhand and your sword in your mainhand you will do lots of damage, i think the bow should be higher up in the list (#1) because if you dont count the minecarts because it requires bow then the bow should be higher up, on top of that, the bow can shoot end crystals and light up regular tnt, and if your sword is in your hand while you shoot your bow the lotting effect with apply to it, you can also use harming arrows, which do tons of damage on a low charge and easily obtainable via villager traiding, the bow can also knock people away using the punch enchantment and also can be used to bow boost and gain massive distance or close the gap between you and your enemy, this should be counted as so was the water bucket defencive ability against endermen buffed its ranking. the only downsides being that it doesnt work well underwater and it doesnt do sweeping damage so its worse in farms, thats why i think the bow should be #1 or atleast tied with the sword. on top of this i feel armor should be partof this list because of thorns. And cookies due to its ability to 1-shot parrots. and in the potions case, i think it should be higher up on the list as it involves every potion, that includes the turtle master pot. its decently easy to get with a decent sized turle farm and blocks most of the damage, allowing you to survive a point blank charge creeper explosion with no armor, for context even the enchanted golden apple cant do that. this should be considered as so was the water buckets defencive ability.
I really wish they made fire charges throwable, it'd make them actually somewhat useful rather than being a worse flint and steel (especially since they added wind charges, which _can_ be thrown) Also using the respawn anchor isn't as expensive as you said it is, you only need 1 charge for it to explode instead of 4, you just have to click it with something that isn't a glowstone (it's a small difference, really the most expensive part is the crying obsidian)
Mojang: For the 1.22, we are going to add new weapons, such as the boomerang and the saw. It's so big that we are going to call it "The Weapon Wagon Update"
Maybe new biomes or mobs maybe 1.22 will be called desert update or jungle update Maybe a new mobs crab 🦀 and penguin 🐧 and maybe zombie wolf or skeleton wolf what about zombie pillager and maybe it’ll have jungle village or swamp village
flame bow on tnt minecart combo op, respwan anchor requires 1 glowstone u can hyst change ur hotbar slot away from glowstone. back to tnt minecart, a full shot of flame bow point blank is op, and it works in every dimension, since u also said how easy iron is to get for anvil, and creeper farms are op combined with sand duper, to avoid the risk of killing urself coz u can just place a block and/or stay far away from it. with the crossbow if you save a full hotbar of firework rockets and arrows combined with multishot 3 you can kill hordes of players. with the trident you can also use riptide, and with that in your offhand and your sword in your mainhand you will do lots of damage, i think the bow should be higher up in the list (#1) because if you dont count the minecarts because it requires bow then the bow should be higher up, on top of that, the bow can shoot end crystals and light up regular tnt, and if your sword is in your hand while you shoot your bow the lotting effect with apply to it, you can also use harming arrows, which do tons of damage on a low charge and easily obtainable via villager traiding, the bow can also knock people away using the punch enchantment and also can be used to bow boost and gain massive distance or close the gap between you and your enemy, this should be counted as so was the water bucket defencive ability against endermen buffed its ranking. the only downsides being that it doesnt work well underwater and it doesnt do sweeping damage so its worse in farms, thats why i think the bow should be #1 or atleast tied with the sword. on top of this i feel armor should be partof this list because of thorns. And cookies due to its ability to 1-shot parrots. and in the potions case, i think it should be higher up on the list as it involves every potion, that includes the turtle master pot. its decently easy to get with a decent sized turle farm and blocks most of the damage, allowing you to survive a point blank charge creeper explosion with no armor, for context even the enchanted golden apple cant do that. this should be considered as so was the water buckets defencive ability.
Some accuracies Tnt minecarts can deal more damage if you shoot it with a fully charged bow REspawn Anchors only need 1 glowstone in them if you switch hotbar slot
flame bow on tnt minecart combo op, respwan anchor requires 1 glowstone u can hyst change ur hotbar slot away from glowstone. back to tnt minecart, a full shot of flame bow point blank is op, and it works in every dimension, since u also said how easy iron is to get for anvil, and creeper farms are op combined with sand duper, to avoid the risk of killing urself coz u can just place a block and/or stay far away from it. with the crossbow if you save a full hotbar of firework rockets and arrows combined with multishot 3 you can kill hordes of players. with the trident you can also use riptide, and with that in your offhand and your sword in your mainhand you will do lots of damage, i think the bow should be higher up in the list (#1) because if you dont count the minecarts because it requires bow then the bow should be higher up, on top of that, the bow can shoot end crystals and light up regular tnt, and if your sword is in your hand while you shoot your bow the lotting effect with apply to it, you can also use harming arrows, which do tons of damage on a low charge and easily obtainable via villager traiding, the bow can also knock people away using the punch enchantment and also can be used to bow boost and gain massive distance or close the gap between you and your enemy, this should be counted as so was the water bucket defencive ability against endermen buffed its ranking. the only downsides being that it doesnt work well underwater and it doesnt do sweeping damage so its worse in farms, thats why i think the bow should be #1 or atleast tied with the sword. on top of this i feel armor should be partof this list because of thorns. And cookies due to its ability to 1-shot parrots. and in the potions case, i think it should be higher up on the list as it involves every potion, that includes the turtle master pot. its decently easy to get with a decent sized turle farm and blocks most of the damage, allowing you to survive a point blank charge creeper explosion with no armor, for context even the enchanted golden apple cant do that. this should be considered as so was the water buckets defencive ability.
flame bow on tnt minecart combo op, respwan anchor requires 1 glowstone u can hyst change ur hotbar slot away from glowstone. back to tnt minecart, a full shot of flame bow point blank is op, and it works in every dimension, since u also said how easy iron is to get for anvil, and creeper farms are op combined with sand duper, to avoid the risk of killing urself coz u can just place a block and/or stay far away from it. with the crossbow if you save a full hotbar of firework rockets and arrows combined with multishot 3 you can kill hordes of players. with the trident you can also use riptide, and with that in your offhand and your sword in your mainhand you will do lots of damage, i think the bow should be higher up in the list (#1) because if you dont count the minecarts because it requires bow then the bow should be higher up, on top of that, the bow can shoot end crystals and light up regular tnt, and if your sword is in your hand while you shoot your bow the lotting effect with apply to it, you can also use harming arrows, which do tons of damage on a low charge and easily obtainable via villager traiding, the bow can also knock people away using the punch enchantment and also can be used to bow boost and gain massive distance or close the gap between you and your enemy, this should be counted as so was the water bucket defencive ability against endermen buffed its ranking. the only downsides being that it doesnt work well underwater and it doesnt do sweeping damage so its worse in farms, thats why i think the bow should be #1 or atleast tied with the sword. on top of this i feel armor should be partof this list because of thorns. And cookies due to its ability to 1-shot parrots. and in the potions case, i think it should be higher up on the list as it involves every potion, that includes the turtle master pot. its decently easy to get with a decent sized turle farm and blocks most of the damage, allowing you to survive a point blank charge creeper explosion with no armor, for context even the enchanted golden apple cant do that. this should be considered as so was the water buckets defencive ability.
@@BIGTHANKSHEESH I carry one, I enchanted mine with Mending because no Materials can repair tridents. I also use Loyalty & Channelling. Last year I went to an Ocean Monument & brought me trident & it really helped out against the Elder Guardians.
flame bow on tnt minecart combo op, respwan anchor requires 1 glowstone u can hyst change ur hotbar slot away from glowstone. back to tnt minecart, a full shot of flame bow point blank is op, and it works in every dimension, since u also said how easy iron is to get for anvil, and creeper farms are op combined with sand duper, to avoid the risk of killing urself coz u can just place a block and/or stay far away from it. with the crossbow if you save a full hotbar of firework rockets and arrows combined with multishot 3 you can kill hordes of players. with the trident you can also use riptide, and with that in your offhand and your sword in your mainhand you will do lots of damage, i think the bow should be higher up in the list (#1) because if you dont count the minecarts because it requires bow then the bow should be higher up, on top of that, the bow can shoot end crystals and light up regular tnt, and if your sword is in your hand while you shoot your bow the lotting effect with apply to it, you can also use harming arrows, which do tons of damage on a low charge and easily obtainable via villager traiding, the bow can also knock people away using the punch enchantment and also can be used to bow boost and gain massive distance or close the gap between you and your enemy, this should be counted as so was the water bucket defencive ability against endermen buffed its ranking. the only downsides being that it doesnt work well underwater and it doesnt do sweeping damage so its worse in farms, thats why i think the bow should be #1 or atleast tied with the sword. on top of this i feel armor should be partof this list because of thorns. And cookies due to its ability to 1-shot parrots. and in the potions case, i think it should be higher up on the list as it involves every potion, that includes the turtle master pot. its decently easy to get with a decent sized turle farm and blocks most of the damage, allowing you to survive a point blank charge creeper explosion with no armor, for context even the enchanted golden apple cant do that. this should be considered as so was the water buckets defencive ability.
Erm actually you can also use the splash potion of wither in bedrock edition, it can appear in witch hut cauldrons and can be scooped in a bottle and made a splash/lingering potion in a brewing stand. Also, tipped arrows are way more powerful in bedrock edition due to the aforementioned ability to place potions in cauldrons; you can right click a stack of arrows in a cauldron filled with potions of harming, poison, wither, or instant health to get a stack of that specific tipped arrow; besides, tipped arrows of instant health/damage combined with a power bow do insane damage. Also, infinity gets replaced by piercing on a crossbow due to the fact that you can pick up arrows that have pierced mobs with this effect, making it more powerful than infinity due to its ability to coexist with mending on the same weapon. I'm also 90 percent sure rockets fired from crossbows do no damage on bedrock.
The difference between bedrock and java with fireworks is that Java sets them off on hit, but in bedrock they phase through and explode at their set timer
flame bow on tnt minecart combo op, respwan anchor requires 1 glowstone u can hyst change ur hotbar slot away from glowstone. back to tnt minecart, a full shot of flame bow point blank is op, and it works in every dimension, since u also said how easy iron is to get for anvil, and creeper farms are op combined with sand duper, to avoid the risk of killing urself coz u can just place a block and/or stay far away from it. with the crossbow if you save a full hotbar of firework rockets and arrows combined with multishot 3 you can kill hordes of players. with the trident you can also use riptide, and with that in your offhand and your sword in your mainhand you will do lots of damage, i think the bow should be higher up in the list (#1) because if you dont count the minecarts because it requires bow then the bow should be higher up, on top of that, the bow can shoot end crystals and light up regular tnt, and if your sword is in your hand while you shoot your bow the lotting effect with apply to it, you can also use harming arrows, which do tons of damage on a low charge and easily obtainable via villager traiding, the bow can also knock people away using the punch enchantment and also can be used to bow boost and gain massive distance or close the gap between you and your enemy, this should be counted as so was the water bucket defencive ability against endermen buffed its ranking. the only downsides being that it doesnt work well underwater and it doesnt do sweeping damage so its worse in farms, thats why i think the bow should be #1 or atleast tied with the sword. on top of this i feel armor should be partof this list because of thorns. And cookies due to its ability to 1-shot parrots. and in the potions case, i think it should be higher up on the list as it involves every potion, that includes the turtle master pot. its decently easy to get with a decent sized turle farm and blocks most of the damage, allowing you to survive a point blank charge creeper explosion with no armor, for context even the enchanted golden apple cant do that. this should be considered as so was the water buckets defencive ability.
I love how we all thought the mace was gonna be too overpowered due to the damage thing, but I feel everyone realized that, it was really hard to hit with it
8:22 fishing rods are only often used in 1.8 pvp versions and below because it stops the momentum of players essentially giving the rod player more reach than the opponent. Eggs and snowballs can also be used in the same way but they do run out a lot faster. Doesn't really apply to 1.9+ pvp versions.
i hope the batabat (batmans bat that he uses to play baseball with joker on saturdays) is number 1 Ermmm you forgot about the batabat🤓. Imagine forgetting about it
@@aydenator2770I’m sorry that I’m CRINGE I didn’t mean to offend you but this comment is CRINGE like no way you go out of your way to say some dumb thing just for a comment That’s very CRINGE
Slight correction, respawn anchors only need one glowstone in them for the explosion, you just have to not be holding glowstone when you try to activate it (not counting the ones in the crafting recipe).
In bedrock the water mob damage enchantment applies to any mob thats wet, including rain. also it has plenty of broken glitches that can be death traps.
crossbow rockets are SUPER underrated. a firework made with 7 firework stars can do up to 18 damage in a single hit. the best part about it is that it has huge AOE damage, yet it doesn't destroy blocks, so it's safe to spam in PvE situations with lots of mobs grouped together. just don't shoot too close to yourself
And also, what about the Riptide enchantment on the Trident? The mobility you get with this enchantment on a trident is insane and dopamine-inducing to where it may as well be worth sacrificing the projectile aspect of the weapon.
Why does nobody talk about how the mace is obviously based on the Market Gardener from TF2? You even said you need "a bit of a rocket jump" to use effectively.
I just had an idea for a video, you could rank all of the music discs in Minecraft if you haven’t already, I could also image it being a short video too.
In bedrock edition, the trident is way more common, deals the same damage as a netherite sword (which does more than an axe in that version), and it’s enchantments work differently making them way more useful (for example, loyalty brings it back from the void, and impaling does extra damage to mobs IN water, including rain, instead of only aquatic mobs.
2 things I wanna say here 1. You can also activate tnt minecrats with flame bow 2. You don't need 4 glowstone to activate the anchor, use 1 and switch your slot, then click and boom
flame bow on tnt minecart combo op, respwan anchor requires 1 glowstone u can hyst change ur hotbar slot away from glowstone. back to tnt minecart, a full shot of flame bow point blank is op, and it works in every dimension, since u also said how easy iron is to get for anvil, and creeper farms are op combined with sand duper, to avoid the risk of killing urself coz u can just place a block and/or stay far away from it. with the crossbow if you save a full hotbar of firework rockets and arrows combined with multishot 3 you can kill hordes of players. with the trident you can also use riptide, and with that in your offhand and your sword in your mainhand you will do lots of damage, i think the bow should be higher up in the list (#1) because if you dont count the minecarts because it requires bow then the bow should be higher up, on top of that, the bow can shoot end crystals and light up regular tnt, and if your sword is in your hand while you shoot your bow the lotting effect with apply to it, you can also use harming arrows, which do tons of damage on a low charge and easily obtainable via villager traiding, the bow can also knock people away using the punch enchantment and also can be used to bow boost and gain massive distance or close the gap between you and your enemy, this should be counted as so was the water bucket defencive ability against endermen buffed its ranking. the only downsides being that it doesnt work well underwater and it doesnt do sweeping damage so its worse in farms, thats why i think the bow should be #1 or atleast tied with the sword. on top of this i feel armor should be partof this list because of thorns. And cookies due to its ability to 1-shot parrots. and in the potions case, i think it should be higher up on the list as it involves every potion, that includes the turtle master pot. its decently easy to get with a decent sized turle farm and blocks most of the damage, allowing you to survive a point blank charge creeper explosion with no armor, for context even the enchanted golden apple cant do that. this should be considered as so was the water buckets defencive ability.
One idea for a ranking video Id have is, ranking every Villager Working Stations, you could then choose if the villager whos station belongs to also counts for the ranking
potions are prob the best imo (they are resource expensive but almost everything you use for potions can be afk farmed, if not there is a farm for it (besides 1-2) (long message, sorry if i forgot anything -------------------------- Bottles, Glowstone Dust, Spider eye, Gunpowder, Sugar, Redstone Dust -- Witch farm - Magma cream - Piglin trading - Glistering melon - villagers Golden carrots - villagers - phantom membrane, there's easy but slow farms for it (but unless you want slowfalling its pointless) (can also be cat gifts) - Turtle shell - scute is easy to get, but takes a long time - Ghast tear - (idk a fast way, besides just finding a good area that they spawn a lot and just farm with looting 3) - Pufferfish - afk fish farm - Dragon breath - respawn the dragon, and just bring a lot of bottles with you (dragon breath can stack to 64, you can get 10 bottle per, dragon breath attacks) so just go to the end with good armor and try not to die - Rabbit foot - find 2 rabbits, breed them until you have a army, then kill with looting 3 (at base theres a 10% (with looting 3 i think its a 19%? That you will) (you can use carrots or dandelions to breed them (you can make a farm for both) - The longest part is the nether wart, because you can't use bone meal (use fortune 3 for more nether wart (the max drop with fortune 3 is 7 dropping from 1 nether wart) (i would use fortune3 when getting it from the fortress, just so you have more to plant to farm) - Brown mushrooms - just make a dark room with soul torches (dark enough for you to plant mushrooms, but bright enough mobs wont spawn) once again I think i got everything but i may be mistaken been a while since i brewed potions, if i forget something just let me know and ill edit this message
18:50 another thing, in bedrock, you can make a "mob blender" Using a tridents as they don't despawn when thrown in bedrock, and using pistons, you can push the trident around to deal damage, and since it deals the same damage as a netherite sword, it can very quickly shred through enemies, and since you threw the trident, you get the exp for it on top of the mob loot, not all that helpful in combat, but it's very useful in mob farms.
Im kinda sad you did not mention quick charge for crossbows, it is easily the best crossbow enchantment and it is really satisfying to quickly shoot fireworks everywhere