In this video i will rank the abilities in piggy from worst to best. RU-vid🎥: / @parrotbt2124 Twitter🐦: / parrotbt Roblox🟥: www.roblox.com/users/14314331... 0:00 Intro 0:16 8 0:51 7 1:28 6 2:03 5 2:37 4 3:25 3 4:11 2 4:44 1 5:28 Outro
the decoy is extremely useful. for example, if you are being chased by crawl trap or piggy, use decoy and anything that is chasing you will go for the decoy (the player might run in to the decoy) instead of the player which is very helpful
@@saadkamal5528 not really for piggy campers but I know a trick run into piggy fast, do decoy and your escaped! 2nd Trick: have red gear or green gear only use 1 of them and go in the corner of the shed and place a decoy, the decoy goes in the gear stuff and it gets the white key!
Decoy is extremely op cuz just 2 hours ago I was playing house map, and everyone died by putting only 1 gear on the gear thing. So I grabbed a gear that was in front of me and I took the gear out of my hand ,stay close to the gear thing, and the decoy putted in a gear too! And at the end of the game I was only the one alive. So the decoy is super worthed with costing only 8 energy
Good ranking also there are ability combos like camouflage and decoy which is good and sprint+flare as well as magnifying glass and and the team version anyways good vid
Theres a newer ability "SCANNER" Scanner is basically radar but for yourself except IT HAS INF RANGE It tells you the location of the piggy and it cost 4 energy aswell (It only works once unlike radar
I mean everyone says why team magnifying glass and energy boost not for the players who gave the abilities. But you gave them 2 energy boost that mean you gave 5 players (what its supposed to be) 2 energy. It kinda makes since. Same with magnifying glass.
8, 7, 6, and 5 all need buffs to be better. 8 definitely needs to cost less (maybe cost like, 8?) 7 also needs to be cheaper and needs to ALSO show the player who used it where the items are. 6 is meh, but it needs to be at least a little helpful against bots (like maybe slow them down a tiny bit) And finally, 5 is only missing range. Give it the range of Doggy’s bark in Chapter 4 and you should be good to go. I agree with the rest of the ranking with Magnifying glass being good for new maps and sprint just being good in general. Number 1 spot is still debatable. I like to play either mode but even in Player, it’s still a pretty good ability as you can stand in an area where you believe the Piggy won’t normally go to and hide there temporarily. (Also, this ranking is technically out of date because of another ability that is like Radar but costs 4 and reveals Piggies that are near you. This definitely is 1 below Smokebomb.)
My top 8 8. 2 enrage Same as what u think 7. Team Magnet glasses Same as u think 6.radar I dontneed this or use this bc it is worthless to me The piggy has to step on it so u can see where they are 5. Flare I play player more then bot so I think it is better then radar and I would use it more but I don’t even use it bc is makes piggy’s screen dark 4.magnet I use it with a map I never played or I dont know where it is But I don’t use it as much as the top 3 3. Decoy I use it a lot but good player piggy’s don’t care about it so it kinda not helpful when a put it and they to care about it and is a lot of enarge 2. Camo Fluge I use it on bot but I barely play bot if the pro player piggy’s care about decoy I would put decoy at number 1 or 2 1. Sprite I use this all the time it helps me ALOT
but it is useful cuz when people at 4 energy they can run away from piggy because they get the 2 + energy and it’s kinda good the best one so far is speed and magnifying glass is good and the decoy is a bit useless from players because they are probably smart and a decoy to bots it’s very useful because it like gets piggy away from you for like 4 seconds for the oof of a decoy btw long sentence for mine lol
@@RFBProductionz your all wrong, decoy is great, it can save your life in hard situations like saving you from being killed by someone and team boost is actually useless, it costs all of your energy and all it does it gives you fricking 2 energy, it doenst make any sense it doenst help at all.
@@KnuxzP well now I like it because in the house map I hold the gear and I go in the corner and use the decoy and then it gets a white key and I can also use it for bots but some players are smart with piggy not using the decoy
I kind of agree. All you have to do to get the buffs for Survivors is to play the maps and get the blueprints, and buy them for a cheap price. But for Piggy, the traps are much more expensive.
My opinion: 10. Docks, because of the design and lack of balance with the bot. 9. Port, I really like the concepts, but the map looks kind of...uninspired? 8. The Safe Place, I dislike some of the rooms because of the ugly shade of yellow, and the map has a similar problem with Port. (From here on, I really like all the maps) 7. Alleys, this map has the best worldbuilding, why does it get so much hate? 6. Temple, I really like the design and worldbuilding, but couldn't we have more landmarks? 5. Factory: Wish it was easier, but I LOVE the worldbuilding 4. Sewers, I love the lighting and atmosphere, but it's just so easy to get lost. 3. Store, I love the design, just wish there was a bit more to the map. 2. Ship: Hands-down best atmosphere and design. Should be more landmarks. 1. Refinery, I just love this map for some reason (except for those stairs).
Because I hate the pattern designed on wall and floor in Piggy Book 2. The pattern makes the game unnatural and realistic (Lots of colors decoration make my eyes blind). I loves Sewer, Store, Ship and Factory because they have a clear map with good design, as same as lots of map in Book 1 like Outpost, City, House, Station or Forest, these maps are creatively making and godly balancing. At all, Piggy Book 2 sucked a lot and it is a downfall of Piggy. (This is just my personal thinking)
@@yuri-sama2006 I don't agree with your opinion. I feel like the maps in Book 1 were the trash ones. Station, Gallery, Metro, and Plant are all worse than Docks. Some of the other maps like House, Forest, and Hospital, are about average. The only maps I really like and could compare with Book 2 would be School, Carnival (I like the map for the design, OK?), City, Mall and Outpost, which are all better than the Safe Place, but still Book 2 is FAR better than Book 1 for me by a long-shot.
@@yuri-sama2006 But I agree on the balance issue. The maps are WAY harder now. Aside from Store and mayyyybe Port, all the other maps are harder for one side. But I COMPLETELY disagree on the "realistic" issue. Who in the world would dislike something improving in graphics and realism? Look at Dark Deception Enhanced. They added more reflection and textures and not a SINGLE person is complaining about it. Maybe you have a REALLY poor device and suffer from lag, but other than that I can't fathom why you dislike the new maps.