7:05 I feel like strange houses in strangerville could be cool. Bizarre room placement and having showers in the kitchen could be really interesting, not just leaving it unfinished
I actually like the idea of mostly empry houses for you to move into. Usually a new house comes with fixtures but not furniture, so its a bit more realistic. It also adds a challenge, you have to match the furniture you purchase to the existing style of counters, sinks and other fixtures. It does seem like laziness, but considering lots of us end up redoing the default houses anyway its no biggie. Personally I would have really liked the Strangeville houses to have a bit of hidden history for us to piece together, some ghosts on the lots and odd props with no explanations. Maybe even some hidden custom photos or paintings alluding to some mystery other than the main one.
@@SineN0mine3 So I totally understand leaving free space in the builds, even if you choose furnished - the game doesn't know if you want your Sim to get into chess or painting or exercise, leaving space to fill in their hobbies totally makes sense. But come on, you can't explain why there are no toilets. I've never moved into a furnished apartment before in my life, but there sure as sh*t were always toilets.
Clearly, lilsimsie, you’ve never played in Judith’s house BECAUSE YOUR SIMS CAN’T EVEN GET UPSTAIRS AND ONE OF THE BATHTUBS IS FACING THE WRONG WAY SO YOU CAN’T EVEN USE IT
I was looking for this! I can't get any stairs to work in her house! Old ones, new ones, doesn't matter. Also that yellow and black half of the house is effing disgusting, first thing I change.
@@triciac6531 oh there's an invisible fence at the top of the stairs that you need to delete in order for your sims to get to the second floor. You either go over the top with the fence tool while pressing down shift (I believe.. Anyways it shows the little x on the fence tool icon try other keys if it doesn't work lmao) or you just delete the stairs first, then the fence and replace the stairs :) hope it helps!!
...my parents just took advantage and made giant light-up eyeballs for Halloween for the two upstairs windows at their old house and just embraced the “yup, our house is alive” vibe
When I started out building, I didn’t know how to get wallpaper or alt place or how to place a wall so all my builds that I made years ago were the rooms that were pre-made connected. Pain.
I would love to see “The Best Of” and “The Worst Of” series! Like the best restaurants on the gallery, the best museums, etc. I need more build ideas!!!!
I honestly wasn’t prepared for the plumbob museum place- like??? How does someone stand back and look at that and think it’s good to release in the game??? 😂😂
I feel like it started life as a really cool idea where they tripped and fell before they got to the finish line and only remembered a fraction of their cool idea. Which was probably like "smaller bottom floor, bigger top floor, open in the middle, glass roof" and like waking up from a cool dream where you only remember a handful of details, this build happened.
It looks a lot like the weird modernist architecture that does exist but like…. Worse lol. I can see the inspiration so clearly, I can even think of specific buildings it reminds me of but it’s still bad lol
@@Mothromance Yes, exactly, and some modern buildings definitely don't look so cute in real life. But in a game, being that bad just makes it look super fake.
@@ILuvAyeAye Most museums look bad honestly lmao. It’s either boring modern (not the monstrosity in del soul valley, just generic) or intricate fancy old historic museum that’s barely possible without CC or the will to build for more than 6 hours 💀
I think thats cuz of a more recent bug where stairs aren't functional if they replace fences on the top landing. Might be wrong tho but I think it was functional originally 🤔
@@stormriver Yeah thats a recent bug. Stairs automatically make fences invisible where they pass through them. However, the stairs are still there ,and for some reason sims now encounter pathing issues with them due to a recent patch
Theory about the disappearing toilets They had made a toilet for the get famous but after they built the house they decided not to include that toilet, so it got deleted. It looks like in each bathroom there is a place where a toilet could have been so they got deleted without the team realising.. comment if I have a different theory or agree with mine
After knowing what you, James, deli, and simlicy had to go through building for Snowy Escape, I wonder how the whole "no toilets" category can even exist
@@limiv5272 No. There was a contract so the game changers might have known what they were getting into. But, who knows if the implicit threat to remove them as game changers was also on the line.
@@coolsnake224 We're tripping over them over here. According to google maps there are 15 within an hour drive of me, but there's one missing that I know about and a few of them are ruins. Without completely doxxing myself, Glamis Castle is one of the more well known ones within that range. She haunted AF.
“Rich people don’t pee” That can be true in the sims, give them the fabulously wealthy aspiration, become fabulously earthly, and use the satisfaction points to get the thing where they don’t have to pee But I loved the vid sooooo much!!
As luck would have it, sims are dumb. While it stops your bladder from draining over time, it will still fall as sims drink coffee or water, or mixology related drinks, meaning that, even if you don't have to pee often, it might be a good idea to keep a toilet around.
@@EnigmaticLucas They do go number 2 theres just no way to tell when unless they have the 'stand to pee' option ticked in the gender tab. But if your sim is currently angry they CAN 'take an angry poo' :) So they definitely do need to
the thing that pisses me off the most about the museum isn't even the floor (although it is horrible) but... they put a glass roof and window walls IN A MUSEUM WHERE YOU'RE NOT EVEN ALLOWED A FLASH FROM YOUR PHONE BC THE LIGHT CAN DAMAGE THE ART i'm.. i mean... i just...
While I wholeheartedly agree with your opinion on those lots, I can't get behind a list that doesn't include the Goth and Pancakes houses and the first monstrosity of the sims 4: the unrenovateable house next to the Pancakes. Sorry Kayla, you're wrong, there were horrifying lots before vampires.
The strangerville build was so bad, in the simsie save the house was just completely replaced with simsie’s “rustic texan pinterest mom family home” and the lore is the mom Carrie just bulldozed a historic home illegally. Which if you know the townie, it is incredibly in character for Carrie to do lol
You should have made a category that’s called “oh god I hate this house, I want to see it burn and never see it again” where you just put the realm of magic realm building/house-thingy and the museum
honestly EA’s builds look mine when i first started building in 2015...NOT a compliment lmao bc i was terrible. i’m so glad they’re finally getting professionals to do this
Yep, Get Famous Museum and Realm of Magic “Training Center” we’re all replaced with your rebuilds (almost immediately), and I couldn’t be happier!☺️I didn’t even remember how bad they were until this video...Horrible!!! Thank you Kayla for fixing terrible EA builds🥰
I made a living room with a sunken sofa! It's on the gallery. Someday I will be less lazy and make a whole swingin' bachelor pad. The cool thing is I tested it and Sims can actually talk to each other when one Sim is down with the sofa and TV and the other is up by the stereo- so fun for parties
Same, I make some practical changes, collapse all the walls, and never notice the house again. But some of the practical issues are infuriating - I bet it would take me a while to realize why my Sim can't cook food, for instance.
I always thought the staircase to nowhere on the Real of Magic house was intentional. Like you get to teleport in or it just adds to the mystery and magic
From a gameplay perspective, it makes sense that there are no beds in strangerville. Being possessed keeps you from sleeping. Actually, I think being possessed keeps all your needs from falling. It's why the homes are empty. The plant figures its husks dont need these things and has them get rid of them.
I think the sims should make a sort of “more pack” thing where it’s like game packs, but they add on more to a expansion pack. Like “More Vampires” which improves upon the vampires pack and updates the gameplay or a “More Island Living“ thing where it adds to what you can do and maybe adds to what the mermaids can do! Something like it would maybe become essential for occult packs! It’s a good idea cause the sims will get more money and we’ll get better gameplay and worlds (it would be rlly useful for Del sol valley and Realm of magic!)
I'm pretty sure the empty house in stranger ville is actually the family lore, they're in dept or something and needed to sell their furniture, but that could also be used as an excuse for not wanting to do the interior
@@zamiaramirez1390 Yeah but Im pretty sure some townies start out so (at least from what I gathered as the game generates random ones if you remove them from their households)
I am absolutely shocked Pigulock Manor from Eco Lifestyle didn't make the cut with it's random "I forgot a roof piece here" and un-matching roof swatches lol. Love the video!
I love the idea of inviting these sims youtubers to come check out the new expansion pack and being excited for them to see it and it just turns into this roast session of their builds. 🤣🤣
Judith Ward's mansion looks like a lot I would build. Functionally-symmetrical interior with a lavish aesthetic, bland-colored exterior with uncanny valley vibes.
I love Dr. Ashley's build, yet I do have to note she also has stairs up to a blank wall that you have to rebuild the entire kitchen to put to use AND a weird squiggly wall with absolutely nothing in it or around it. Somehow I am thinking there's implementation bugs that desperately need hammering out. They did James Turner wrong too with his peanut colored house that they took all the grass away from for WHY?!? WHAT REASON FOR SAND?!?
Am I the only one remembering the cheap penthouse from San Myushino? It has a really nice kitchen, the outside is well made, there is a nice bed and a weird long and skinny bathroom (what did you expect?). And that's it. That's everything on the lot. There's no living romm, no dining room, no desk situation or anything. The rest is just EMPTY. I get nightmares from this build
I play with realm of magic all the time and I never noticed just how bad the houses are lmao. I usually build my own houses in glimmerbrook because I like the build items a lot
I remember opening the other big house from get famous and felt horrified. It's so big and somehow there is no space? because of the super weird layout. Moved my sim right out of it haha
Maybe the creator of the first building had as an inspiration The Bran Castle (known as The Dracula Castle) from Transylvania Romania. A hint is that the vampire name is also Vlad as in Vlad the Impaler.
My student union building seems like it was inspired by the Plumbob museum despite being finished 2 years before Sims 4 released. It is all glass, which, just brilliant for a space that you design with an open-air, study concept, a large portion overhangs on itself because it's built on a significant slope, and they tacked it on the side of a building with a bunch of semi-permanent-looking classrooms because the school was relatively knew. My school had a bunch of actual cool architectural choices (nice brick work, a nice open air common area with a really cool fountain, an open roof garden) but *you couldn't see half of it without going to the top of the highest building!* It was so frustrating to go to a study area I had never used in second year, only to see that the design looked great...you just needed to be in a low-hanging plane or on the roof to see how the layout looked. They tucked all their cool ideas on the back of building that are on hills, so it blocks the view entirely. There was a ravine and a forest behind one of the dorms that was stunning in the fall and summer, but nobody could see it because they blocked it out entirely with square-blocks buildings!
I was half expecting her to include the Streamlet Single house in Willow Creek is not on this list because it is a Starter Home that is a complete replica of one of the premade houses just a different colour. Pretty sure the bathroom is in a different spot but still I am surprised that the house is not on this list.
...I actually like Vlad's house, I use a slightly modified version of it for my coven. It did need a lot of adjustments to make the inside feel more livable, but it grows on you after a bit.
I’m just imagining one of the sim gurus standing around you during sims camp being SO PROUD of their build and then seeing the pure horror on your face :’)
I actually like Vlad's castle, and yeah the roof looks like some kind of gothic castle which I love. Also the fact that I't don't have windows on the back is maybe sad but fine since he is a heating delight vempire
that one strangerville mansion just brought me back to the sims 3 pets on the 3ds. Like if you want to have an anurysm just look at the buildings in that game. but then strangerville gave me the same vibe?? incredible
some other earlier builds that I can’t stand are 1. the park in willow creek simply because the sinks (maybe just one, I forget) are off center with the mirrors. 2. The Munch family house is ALL EMPTY HALLWAY and the rooms are mostly the pre-designed ones they have in build mode.
I think a really cool video idea could be something along the idea of the shell build challenge, but it‘s actually one of the houses of the game but just the bare walls and on a different lot and while building you have to figure out what lot/house it originally was? Idk if it makes sense😂