Like you said, we need a way for the materials to be spent on a daily basis, while hunting or somewhere else, add arrows for archers using wood, add some things using steel and weaving materials, the only one which works like this for now is cooking which you use to boost your character while hunting, and maybe BS with making whetstones. I think all of the professions should have a way to make consumables or maintanance items.
Good video, don't worry about being negative when that's the only way to make them improve the game! Interesting to hear how fishing worked in Arrchage. I'll keep that in mind as a gamedev. I had same thoughts about Culling Spawns, my simplest solution would be to make whole zones drop them, basically change to Culling Warzone and increase duration. I got 1.4k infamy after one Culling Spawn and 3v3 action. That + losing 7k silver for every death + bad rewards is pretty much pointless to do.
I love how this patch tanked the economy so hard. The price of everything has been dropping (I take record off all tradepack items twice a day on angerhorn, so i have the data). I hope it balances out eventually but I feel like the fact that farm goods are a primary source of silver is having an issue. People bought medium houses and now need their money back so theyll sell good for less and less, but there aren't more sources of silver to allow people to sell the goods at the amount that is being produced.
they should of made more land available for players and can only have 1 piece of public land per account, as well a high level requirement for small public land spots and only with patron should be able to get. what happening now is gold sellers (only need level 25 free account) are just taking up all the land with multiple accounts and re-selling for real life money. the more community land was bad idea, i'v seen prices drop already on most farming goods by 20-30% and it only going to get worse.
Grind is insane! Instead of giving people more xp through more houses just up the xp on mobs…. Also mining and Blacksmithing is very hard to lvl up and t4 drops are bad. You need 12 or 20 of a material that almost never drops to g’et a rng roll on a item. Its bad very very bad As u lvl up the grind intensifies!!!
Im already grinding other games like, Tibia, Dragon BAll Legends, Dokkan battle .... and this game is insane even for FARMNING i have to Go hunt cuz i dont have this energy Points to grow anything ... f this game ...
really 🤔? I feel that I barely have grind in this game at all compared to games like tibia. Im always on max with my energy point to grow things and I farm around the clock
Pretty easy to have an opinion, if you don't care about what I think of the changes, why even watch or comment? I am just trying to provide feedback on changes to a game I enjoy and care about. Some people wouldn't even waste the time to login and check changes after they start playing something else. I spent a couple hours trying it out hoping for organic PvP.
Guys the game is more than grind . You could be a merchant ( trade pack) you could bem a thief , you could be a fisherman, you could be a pirate for gods sake!
Yeah bro trust me I've spent uncountable amount of hours fishing, with bis fishing gear for a 0 profit, negative profit I must say for every penny I've spent getting the fishing gear. And oh boy, it sucks, not because it does not give enough silver, it's because it's brain rot boring
It feels like u talking shit about the game only becouse u dont like changes and every time i listened to u is just complain on things u dont like. Look at your reseted exp , u dont even play the game so who cares about your opinion.
The points are valid in my opinion, from a viewpoint of a PVPer especially. None of it feels worth it or organic and it feels like a chore to even get to the place to MAYBE fight and get a little bit of XP/silver. And if you die twice you're probably losing silver overall, so not really great for most players. I do like the houses, I feel like it's my little feudal property :) The game still has a lot of potential and it can be fun, but that depends hugely on the dev/design team. Good luck to us all.
then you're deaf or cant understand people clearly. "maybe the fact that he is not playing already tells something about the game" maybe the fact that a lot of people are quitting already tells something about the game.