this is insane. the only thing giving away that it's cg is that there's no dust/smoke and there's little to no motion blur. little bit of all 3 and i don't think anyone would be able to tell the difference
Only the reflections on the car look ever so slightly off, but apart from that... Wow! Soon, true photo-realism will be the norm in games, graphics have almost reached their ceiling. You can't get better looking than real life...
shouldnt be a norm, imagine photorealistic valorant or fortnice or palworld. not all games are intended for photorealism, some are better more cartoony looking..
Bro, if Forza used AI to make a voice commentary coming through the helmet or PA system.... you can make the best selling racing game of all time. With accurate announcements at every corner, knowing which car is passing who and maybe even a coach talking to you through the helmet giving you separate details.
@@king_arthuro4918 There is a voice mod where your team tells about crashes up ahead, which flags, lap times etc on Asseto Corsa think its called chief crew or something like that. I don't think it would be that hard to implement it into the game. 😉
I would say the tires are unreastic at all. They still have reflections? Even the contact area? While being dry? It is like a sponge! Rubber sponge with very very low reflectivity. The rest is superb! Very nice feelings!
It looks great, but very easy to see its video game footage for many reasons, but mainly the reflections on the tires 'contact area' which shouldn't be there.
Silver arrows leading the GP. definately not real life. Great graphics though. I'm expecting lewis to push the Ferrari off the track when they try to overtake, like he has to Nico and Max. Great video. Thank you for sharing.
Can't wait to strap on VR goggles with Apple Vision's specs in the near future. Racing sims are already hella immersive, especially with a high end wheel like a Simucube -- but once that next generation VR hits the market, it's going to be game changing realism.
@@andersontomas55 It is a mixed reality device, with AR + full immersion VR modes. Unfortunately it's probably not going to have a data connection, so useless for PCVR.
I could turn my res down from 8k to 4k and get 140-160fps depending on the track and conditions with my 7900 XT. But I get 65-80 at true 8k res on maximum graphics so I don't see the point in turning it down, even to the 5000x3000 range. I did notice you having some light reflection stuttering while in cockpit. If you want a true test don't do a night race. Do a sunny day race that has shaded (trees) areas or underpasses.
Belive me, I play this game on same HIGH graphics level in 4K with USED 3080ti. Try to buy one. 4090 is killer for actual games. 3080 12GB / 3080ti or 4070. Belive me.
There's so much to say ...... Rumble strips are only textures, no 3d model for them. Fog is too heavy, cars seen at 100 meters look like if they're seen from 1000 meters. Skidmarks are not realistic at all, cut as some points. Suspension travel looks like close to zero when all F1 cars allow at least 5 centimeters. Even on very heavy braking or on tight turns. Particles inexistant, when we all know that F1 flat floor very often touch the ground. Shadows are ....... they look like simple textures, even if they arent and I suppose it would harm performance quite a lot, it really seems there are no shadows projected from projectors lights. Even if physics seems to be quite well calculated when seen from inside the cockpit, when it's on far cam the car movement are way too smooth, as if all pilots were driving absolutely perfectly. there's a lot more to say but I'm lazy.
the middle piece in the onboard camera is unrealistic. I driver would never see it like that unless they were looking directly at it. It needs to have an option to make it transparent.
Also using an NVidia GPU on PC here, but my game does not look like that at all - would you mind to add screens or a video of your in game settings? Is your game modded in any way? If not modded i would bet you use a certain / odd setting for the colors, probably in your NVidia driver software? Cheers!
Sparkly cars and reflections off tires. What am I looking at here? A reshade? It admittedly looks better than my 4090 in many ways but the whole sparkly shiny thing is giving me “fake!” vibes
Absolutely. Seems like the developers really don't have a good idea of the real physical properties of the materials used in cars, in relation to reflections, texture, bumps, etc. And at the same time, by making everything so shiny and reflective you can see the reflections on the car body are in slow motion, they cannot cope with the real speed. No matter how powerful one's computer is. Definitely not real-life look.
That's some nonsense you´re saying. What's the point of faking graphics in a video? Everyone has their preferences and I respect that but I don't give a damn if someone likes or not the game, it's not my game, I ́m not even paid by game developers, this video is exactly how it was recorded, without any changes or effects.
This game is not for just any beginner, nor is it even easy to play with a controller. A wheel setup is a must have to be competitive in any way. It's probably the best SIM racing game for a console compared to PC iRacing.
hello I have the 4090 and all the settings of the game and I absolutely do not have this resolution I even have some blur what are your settings? even on my ps5 the quality is much better...
run this on like a 4060 at 60fps would look exactly the same :) I never get these "demo" videos once you run trough youtubes compression it looks like crap anyway.
It would in a UT video but at 8k you’re going to notice major differences. But 4K is enough even with a 4090 and the 4060 for a racing game is killer anyway.